OMG he cuddles the pillow no matter what idle he takes
I will play this character soooooooo much.
I hate him. I HATE HIM.
I can't wait to punch the shit out of his stupid face.
OMG he cuddles the pillow no matter what idle he takes
I will play this character soooooooo much.
I hate him. I HATE HIM.
I can't wait to punch the shit out of his stupid face.
Here are my Nelson's safe-jump combos against Kyo.
1. Chain Command Normal string, f+C Chain Command Normal Ender on ground standing opponent, immediately whiff far C, immediate regular forward jump, air db+C: https://www.youtube.com/watch?v=uFAdHTpHzBk
2. A 2 bar corner combo into safe-jump: ...(b+A, or f+A), f+B, b+B, f+C, qcf (x2)+AC, immediately whiff cl. B, immediate regular forward jump, air db+C: https://www.youtube.com/watch?v=HPMOC7WsMEs
3. A mid-screen reset into a safe-jump: ...(b+A, or f+A), b+B, f+D, b+B, f+D, cl. B, forward hyper hop db+C: https://www.youtube.com/watch?v=Crx-LHZ4PHs
4. Command grab into safe-jump: cl. hcb, f+A/C, hcf+B, forward short hop db+C: https://www.youtube.com/watch?v=qTXkVlbokZU
Not really, Capcom's doing the same thing for SFV as far as character balancing goes.A patch per year?
That seems very, very odd.
A patch per year?
That seems very, very odd.
--- Several censorships happened in the Chinese version (Ex: Luong and Angel)---
I hate him. I HATE HIM.
I can't wait to punch the shit out of his stupid face.
Uh oh, will the US version be censored?
A few things that need to be added from the same Impress Gamewatch article--
1/
Ryu Seira is doing voiceover for the game, confirms Impress Gamewatch. She's a VA from China who's now living in Japan so she fits the bill perfectly for a character that talks in both languages. It's probably Meitenkun, not Mian.
2/
There's no off switch for the Rush system but it wasn't because of Evo.
In the original text Oda says
"There's no on-off switch for the Rush system and we believe that the Rush System has been balanced enough that advanced players won't be able to exploit it. In fact, nobody at Evo was using it, and I believe it's because the advanced players are better off without it."
3/
Oda never mentions in the interview about going on to another SNK title after KOFXIV. Nor does he mention anything about one patch per year.
He says
"Updates are something we'll need to think about. Traditionally we released a new KOF on an annual basis, but whether that fits with the customer's need in the modern age is something we need to figure out."
"(For the future of the KOF series) As a creator I want to make it into something new, but players will have a difficult time if the rules keep on changing so its's something of a headache."
On a slightly different note, according to this week's Famitsu, ranked match for KOFXIV will have an option for grade skipping for advanced players when they start off. It not only lets them save time from grinding to climb up the ranks, but it also lets new players avoid getting slaughtered.
The way it works, the number of wins in their first 10 matches will advance them to a certain rank as follows:
0 Wins: Entry level
1-2 Wins: Junior rank 5 (5 Kyu)
3-4 Wins: Level 1 (Sho dan)
5-7 Wins: Level 5 (5 dan)
8-10 Wins: Ranked title "Shihandai" (Associate Master)
Note that the Kyu/Dan ranking system is unique to Japan so it'll probably be worded differently for the English release of the game.
Uh oh, will the US version be censored?
how did they censor Luong and Angel? Odd camera angles?
A patch per year?
That seems very, very odd.
Why do you hate him, he's adorable.
New China bros i'm gonna play them,
Athena has bigger balls than Kensou.
https://www.youtube.com/watch?v=XWHmvP8H7RQ&feature=youtu.be&t=11m6s
Some Angel play from the HK KOF14 event.
Yo sab ca did u finish writing the ot? Cuz i got a cool ot subtitle thought up
|OT| Now it comes, here we go, KOF is here again, party like it's 19-98!
Yo sab ca did u finish writing the ot? Cuz i got a cool ot subtitle thought up
|OT| Now it comes, here we go, KOF is here again, party like it's 19-98!
KoF XIV |OT| You got some Samurai Shodown in my KoF
KoF XIV |OT| We dropped the pachinko but kept the girls
Here are my Nelson's safe-jump combos against Kyo.
1. Chain Command Normal string, f+C Chain Command Normal Ender on ground standing opponent, immediately whiff far C, immediate regular forward jump, air db+C: https://www.youtube.com/watch?v=uFAdHTpHzBk
2. A 2 bar corner combo into safe-jump: ...(b+A, or f+A), f+B, b+B, f+C, qcf (x2)+AC, immediately whiff cl. B, immediate regular forward jump, air db+C: https://www.youtube.com/watch?v=HPMOC7WsMEs
3. A mid-screen reset into a safe-jump: ...(b+A, or f+A), b+B, f+D, b+B, f+D, cl. B, forward hyper hop db+C: https://www.youtube.com/watch?v=Crx-LHZ4PHs
4. Command grab into safe-jump: cl. hcb, f+A/C, hcf+B, forward short hop db+C: https://www.youtube.com/watch?v=qTXkVlbokZU
I wonder if it'll get a graphical boost patch when the PS4 Neo comes out. It'd be nice to have less jaggies.
I hate him. I HATE HIM.
I can't wait to punch the shit out of his stupid face.
KoF XIV |OT| Yes Mai, yes buy
Something off-topic. Great Fatal Fury Special commercials from Japan:
https://m.facebook.com/story.php?st...2644064330&ref=m_notif¬if_t=group_activity
Yo sab ca did u finish writing the ot? Cuz i got a cool ot subtitle thought up
|OT| Now it comes, here we go, KOF is here again, party like it's 19-98!
How about something more forward-looking that referencing 98 for the Nth time?...
It might be more interesting to highlight stuff like the amount of characters right out of the box.
KoF XIV |OT| We dropped the pachinko but kept the girls
Angel looks so good, great animation and looks like she could be very strong. The animation on her cr. HP is really nice.
The guy kept messing up her chain enders but overall this is the best Angel play yet.
Tbh don't know how the title can be anything other than:
OT| Burning on the Inside! WHOOOO~OOOAH OOOOH OOOH OOOOOH!
KOFXIV on the PC in 4K/120fps would be glorious.
Thread title has got to be a dig...
KOF XIV |OT| Buy the game get the characters and stages for free
KOF XIV |OT| XIV is 5 times V
KOF XIV |OT| The Future is Now On The Disc
Seriously, anyone have any suggestion for what they want to see in it? I figure there's some good resources that'd be useful (like the Dandy J guide and such) that I wouldn't want to overlook.
WE HAVE A WINNA-- going with something well thought of since the first trailers, I also wonder if deflecting the naysayers is a good start for the OT, to pull their jokes before they get a chance.
- Voted Best PS3 Game! - Mash A to Success! - We hop slower so you could keep up! - Forward Compatible with PS4! ;-) -
Mai's return was well established by XIII... still...
KoF XIV |OT| Mai, Yuri & 48 Friends
Story shmory, KoF 02 UM had 60+ characters and it released on Steam for under $20ish and goes ons ale regularly.How about something more forward-looking that referencing 98 for the Nth time?...
It might be more interesting to highlight stuff like the amount of characters right out of the box.
KoF XIV |OT| 48 characters plus 2 story bosses - yes, on release
KoF XIV |OT| The crown is Antonov's belt
KoF XIV |OT| You got some Samurai Shodown in my KoF
KoF XIV |OT| We dropped the pachinko but kept the girls
KoF XIV |OT| Welcome to the SNK multiverse?
My experience from making the KOFXII and KOFXIII threads:
Dont put too much swag or stuff just because, make it more info focused.
Links to video guides, KOF Station, movesets, etc.
The sad truth is that no one reads 'em after a few pages
If you're not in the mood i can make the OT :3
Even if it's for a little while, I do wanna make it feel like a "By the Fans, for the fans!" kinda deal, much like the KI S3 OT. In some way, it should be something of an event itself. Not that I plan to take it THAT far, lol.
Though I definitely agree it shouldn't be TOO much, but I'd like the people that know the resource and collection is there, to continue getting something out of it. I'd love to have a community section, that can be updated with people shared videos, fanarts, event report links, notable player collection for certain characters, etc, just because I think that stuff is actually useful and helps show the strength of the product.
I think I'll actually try here, though thanks for the offer Fersis! I wanna take it as an opportunity to do something that's at least kind of remembered, lol. Especially with this being not just KOF, but an SNK revival too.
Loona, I'm sure you have some kind of history lesson or something you might want to include in it too! I think you could do such a thing justice more than any of us.
Edit: Also, a couple links to Juicebox's videos on KOF's systems would be cool
Seriously, anyone have any suggestion for what they want to see in it? I figure there's some good resources that'd be useful (like the Dandy J guide and such) that I wouldn't want to overlook.
Do I need to put notice anywhere to do an OT for a release this size? Generally, I've only put ones up for smaller games like Phantom Breaker Battlegrounds or such, where no one else was really interested.
Loona, I'm sure you have some kind of history lesson or something you might want to include in it too! I think you could do such a thing justice more than any of us.
It really doesn't, forget SF. It has its own OT and weekly hate threads.
KoF XIV |OT| Again legendary men and women return (and bring 17 newcomers too)
KoF XIV |OT| We dropped the pachinko but kept the girls
Seriously hyped for Meitenkun. Finding out the longer he charges the pillow toss the stronger it gets has me getting Raiden flashbacks. This gonna be so good.