It really doesn't, forget SF. It has its own OT and weekly hate threads.
Focus on KOF in the thread.
Yeah, if there's any SF Digs, they'll be subtle and 90s company VS appropriate, heh.
I really hope Joe has a normal that causes opponents to stand up on hit (ala Kyo's cr. HP) because otherwise he is at a pretty big disadvantage with those new kick command normals whiffing on crouchers.
I'd hope that one of them forces stand when done, so that the other is a guaranteed hit. Guess we'll have to see how that works out...
DandyJ's guide is essential, also please post the shortcuts and alternate motions for HCB motions, supers etc. (or link to the thread on the dreamcancel forum and their wiki section).
I think Laban mentioned wanting to make tutorial videos as well so it would be nice if those were added later too.
So yeah, a focus on hype and help for new players would be nice
Links if you see them! I agree this stuff is important. There's a lot we assume people just kinda... know in this series, but this is a first for many players. Need to make the transition as painless as possible.
C'mon man, if we start pulling jokes then how can we expect others not to do the same instead of taking the game seriously
It's a defense tactic! Though it was kinda fun to think of them, it's definitely the wrong way to theme the thing, to me.
Good lord for someone who writes friggin' ARTICLES for posts can't think up how to write an OT?
Fine I'll write up a draft for you.
I'm too lazy for this ish!
Just being careful I don't run into a tangent that's not appreciated or needed! Wanna do what's best for the game, y'know?
Story shmory, KoF 02 UM had 60+ characters and it released on Steam for under $20ish and goes ons ale regularly.
People expecting Story from a fighting game, particularly this one, don't really know what they want or going in for.
It's like expecting a story from friggin' Tekken.
My sisters used to love watching me play Tekken, and they'd watch all the endings. That was THE thing whenever I'd rent the series back in the day. Cosplayers and lore-mongers probably have done more to keep KoF relevant with the semi-mainstream over the years than any tourneys that have occurred over the years.
Talking about how each character seems to have 25 unique voiced "generic" win quotes, and possibly around 10 "Character specific" ones that play on the "WINNER!" screen, they obviously put a lot of money into lore building this time too, even outside story mode.
There's definitely merit and focus on this kind of stuff.
EDIT: For that matter stop praising and hyping the 50 character roster, it's a wonder not many are TURNED OFF by there being a large cast of characters.
Naaa. There's people who don't look at it and say "OMG, HOW WILL I LEARN ALL THOSE MATCHUPS!?!?"... instead, they say "Damn, that's a LOT for the money! I'll give this a shot, even if I've never played one before!" I think it's similar to thinking that an RPG shouldn't tout having 50 hrs of gameplay in it's marketing, because spending that much time with a game might be negative to some; It's still much more of a positive to a larger audience.
I'd love to see a bit of artwork for the OT, official or fan
Edit: Also, a couple links to Juicebox's videos on KOF's systems would be cool
If you have some favorite / recommended Juicebox vids, let me know!
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Fersis FistBump*
*Definitely need to get the King of Data app stuff there, thanks,
BadWolf!*
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Loona: All great ideas and points, thanks! Gotta take a look in community too (I really only look there for Weekly Toonami stuff...)
As far as the story stuff... either way, really. This is a lore revival, and a company revival, so saying a little on both, that sets the stage on what's to come is probably good.
Anyone know if they made a KoF XIII equivalent to this? Sticking a few lines in something like this as an animated gif would probably serve well.