electroplankton
Banned
Ok guys, I have a question: what kind of contents do I find once I finished the game? Optional bosses, side-quests, etc?
I cannot find the "sad" music that plays multiple times. It happens once whenDoes anyone know which song that is?tron falls out of Sora's hands.
Ok guys, I have a question: what kind of contents do I find once I finished the game? Optional bosses, side-quests, etc?
The lack of Honest John, Gideon, and The Coachman in Prankster's Paradise is extremely disappointing.
Ok guys, I have a question: what kind of contents do I find once I finished the game? Optional bosses, side-quests, etc?
I think I changed my mind about the CPP. I didn't like it at first, but after playing without it for a while, my hand cramped up, so I tried it again and it seems to work better after all.
I think it works pretty well if you set the control type to B. That way you can just tap R to lock onto stuff, and tap L to re-center the camera, and move the camera with the right stick.When my PowerPak+ dies, i'll go ahead and give that a second-shot then. I felt the same way.
There are people that like KHII's tutorial/intro? Most boring 3 hours I've ever experienced in any game.
Ughhhhhhhhhh.
Shiki is voiced by Colette from Tales of Symphonia.
She has, like, three lines, though.
Maybe you aren't invested in the story as much as others are.
Not the voice I had in mind for her.Ughhhhhhhhhh.
Shiki is voiced by Colette from Tales of Symphonia.
The TWEWY characters being the only SE representation in the game is pretty disappointing. There's an optional boss that clearly should have been a character from a much beloved SE game instead of a generic nightmare. In case you missed it,I'm talking about the frog knight that challenges you to a fight in Notre Dame.
Not the voice I had in mind for her.
Something like Gilgamesh chasing Sora in different worlds trying to get the Keyblade for his sword collection would be awesome.
I'd hope for KH3 they'd bring back Squall, Aerith, Yuffie and Cid. I get that they're trying to wean the series off of FF cameos but it's so weird how they played such a major role in the first two games and then they just disappeared.Well BBS had only 1 :<.
I hope for KH3 they take like 5 and give them good parts. KH2 had few good ones like Auron, Squall and gang back and Seifer (I don't care what people say!) and maaaany shitty ones like YRP, Vivi, Setzer, Sephiroth (they did him allready and it was the only secret boss in vanilla .)
Something like Gilgamesh chasing Sora in different worlds trying to get the Keyblade for his sword collection would be awesome.
Ughhhhhhhhhh.
Shiki is voiced by Colette from Tales of Symphonia.
If I liked KH1 a lot and hated KH2 and couldn't stay interested in BBS, should I get this?
I'm really going to buy this game as the first one for the 3DS. WHAT'S WRONG WITH ME GAF.
Man, the opening of the grid is friggin difficult on proud. Luckily, I got through it after two tries. Almost near perfect jump timing is necessary to beat the opening part at level 8.
I wanted to like it, but I can't. The thing is a piece of shit.I think I changed my mind about the CPP. I didn't like it at first, but after playing without it for a while, my hand cramped up, so I tried it again and it seems to work better after all.
Finished Traverse Town with both characters. I'll be happy to finally get into Disney worlds.
I can't believe how absolutely hilarious the TWEWY characters - especially Neku and his scarf - look in 3D.
My ranks for the series after playing this game:
KH2FM+ > BBS > DDD > KH1 > COM > 358/2 > Re:Coded
I wish I played FM KHII to be able to inherently know why.
My ranks for the series after playing this game:
KH2FM+ > BBS > DDD > KH1 > COM > 358/2 > Re:Coded
On Riku? I had like 1 HP for the "last" lap. I was scared.
My ranks for the series after playing this game:
KH2FM+ > BBS > DDD > KH1 > COM > 358/2 > Re:Coded
On Riku? I had like 1 HP for the "last" lap. I was scared.
I'm not very far in, but the way the commands/deck work in this one is really unfavorable compared to that game.The more I think about it... this game is having a hard time living up to KHBBS for me...
I'm not very far in, but the way the commands/deck work in this one is really unfavorable compared to that game.
Yeah I agree.
And even though level design is improved... everything is even emptier than before. Not a single NPC in sight, aside from the shop moogle.
Well to be fair BBS was empty as hell.
Remember the Cinderella world?
Remember the party with three people in it?
"Oh the guests were just starting to enjoy themselves..."
No they weren't. They were never here.
I think it just really goes to show how well designed and implemented Birth by Sleep's auxiliary mechanics were.
I think I miss that and Command Styles the most.I just really miss having shot lock commands at my disposal. I think it's a real shame that they were taken out, and there isn't really anything to replace them.
So far, what I like:
- The Dive minigame isn't offensive, 3D is kinda neat in that view
- Dream Eaters are kinda cute, having a pet game mechanic for a Nintendo portable is a great idea
- Environments are kinda big
- Flowmotion is cool and makes movement and combat feel more seamless
What I don't like:
- Really poor introduction parts, story feels disjointed, tutorials are badly implemented
- The support systems feel so shallow and mundane, commands have no levels, there's no fusion, command styles aren't earned, no finishing moves, whole list of shit I loved from BbS missing
- Flowmotion is shallow too, even though it's cool. Just by hitting Y every time I jump and aim at a pole or wall or whatever, and then hitting A, it's so hard to get hit at all
- Camera is much, much worse than BbS. It's not even the camera tracking, but rather how big the character and the enemies are relative to the screen size, most of the time I feel I can't see shit
I just really miss having shot lock commands at my disposal. I think it's a real shame that they were taken out, and there isn't really anything to replace them.