Because darkness inside him. Or something.The hell is up with Terra learning a life lesson at the end of every mission? Isnt he supposed to be 20 something?
The final part of Ventus' last boss is so annoying. I lost countless times.
It was the same back on PSP. I know what to do, it's just the timing feels so random.
The final part of Ventus' last boss is so annoying. I lost countless times.
It was the same back on PSP. I know what to do, it's just the timing feels so random.
I didn't really have a problem with this. I would just keep using Shotlock, and then he'd begin the minigame where you mash X. One time he didn't and I had to twirl the control stick first, then I was prompted to mash X. After you beat the minigame, use the Shotlock again so you can start again. Keep doing this until you can finish him with Last Word.
You never stop learning. His lessons are pretty dumb, though. Every world basically amounts to this:The hell is up with Terra learning a life lesson at the end of every mission? Isnt he supposed to be 20 something?
I don't understand why they made secret episode so easy, when last episode boss was quite challenging..
He's also way dumber than Riku, though. Riku accepted Maleficent for a couple reasons. The biggest one was the fact that he felt alone because Sora had new friends, and he thought Sora was ignoring Kairi. That played into the next reason, which was that Maleficent gave him power, so even though he didn't exactly like her, she gave him what he needed. Then he got possessed by Ansem. Terra is just flat out gullible and dumb, and while there is something of a "craving for power" and an inferiority because of his failure to be a Master, he's still just dumb. Riku knew what was up and did it anyway because it helped him accomplish his goals.You never stop learning. His lessons are pretty dumb, though. Every world basically amounts to this:
T: "I have darkness inside me... dammit"
Villain: "OH HO I WILL TAKE ADVANTAGE OF THIS"
T: "This guy is totally not a villain. I will help them"
V: "Ha ha your darkness helped me do this bad thing!"
Party members: "Wait Terra, you are not evil."
V: "He totally is"
T: "I guess darkness is not the way, these guys are pretty evil. Now where is Xehanort, who is also totally not a villain"
Terra has the worst luck. He's a much nicer guy than Riku was/is and has his darkness in check probably more than anyone else. Xehanort and everyone else just keep screwing him over.
I never understood the DM he uses against Terra though, so I just brute-force healed through it.
When KH3 comes around I hope they draw far more from KH2:Final Mix than BbS.
hah, I'm hoping the opposite. I was lukewarm with KH2 the whole way through, and replaying BBS I'm having a blast.
I really appreciate the additional player agency the command melding system offers, and I prefer the slightly slowed pace, actually.
I hope they draw from...
I dunno.
Every single KH game prior is either PS2 or handheld. Heck, even a native PS3 game would probably have been much more dynamic/expansive/what-have-you in terms of locales, etc. PS4 is two generations ahead and drawing from past entries, while good for familiarity/nostalgia's sake, would probably be a little bit limiting in terms of design and scope.
I'm not against 'if it's not broke don't fix it'. I'm saying being free of the shackles of like 4 bytes of RAM has to open up a lot of design possibilities.
I don't think the combat design is all too limited by specifications.
I'd like at least each world to be seamless.
The zones currently are way too small and its actually fairly annoying. :v
Going by the KH3 tech demo,I think(maybe) they'll focus on having tons of enemies on screen at once.
I'd like at least each world to be seamless.
The zones currently are way too small and its actually fairly annoying. :v
Going by the KH3 tech demo,I think(maybe) they'll focus on having tons of enemies on screen at once.
Drive forms themselves are limited by the amount of RAM, which meant they had to be loaded as needed, which resulted in the bad drive times of 2.5.
That alone is already an example of how hardware limitations can dictate design choices. (Obviously PS3 would have had enough juice to not do it exactly how PS2 KH2FM did, but since KH2.5 wasn't written from the ground up, this is what we ended up with)
KH is at its absolute best when its one on one or two/three on one. Becomes too button mashy with more enemies. (although I do like the "endless enemies" huge battles.
This can have negative effects too..
With regards to journal completion in BBS, once I have won all of the races, won all of the command boards, beaten every opponent in fruitball and gotten a fantastic rating on each song (for the trophies) do I have to do the same again with Ventus and Aqua or do I just have to have attempted all of them to fill in the journal entries?
You absolutely have to do the ones that unlock the next in line (fantastic on all but last of Ice Cream Beat, winning the fruitball matches that unlocks vs. Pete, etc)
And you need to beat Command Board 7 times in Mirage Arena per character for MA levels for No Heart anyway, and you need to re-get Focus Block/Shield and Ragnarok amongst other commands in Command Board outside of Mirage Arena anyway.
and you need to re-get Focus Block/Shield and Ragnarok amongst other commands in Command Board outside of Mirage Arena anyway.
I said this earlier, and I think it will end up being the case.So like...what if Cloud and Sephiroth end up being Zack's Nobody and Heartles respectively
I said this earlier, and I think it will end up being the case.
I finished KH1 Final Mix yesterday. Starting 2 Final Mix now!
Did you at least watch the Chain of Memories cutscenes on Youtube?
NO!
Maybe I should do that.
I see and with unversed missions do I have to three star them with each character or simply attempt them? I've three starred all of them with Terra so far.
Some of them give commands (Illusion-D, Illusion-R, etc) so you need them to fill out the command section of the journal.
Honestly I'd advise you to just get into it and see what you need to finish off after you've done the majority.
I'm actually surprised how easy I'm finding BBS on Critical. Terra's final boss didn't cause any problems for me.
Then again, I like the combat and go out of my way to meld cool skills and fill out the passive abilities.
Honestly I think they buffed the damage output in Critical. I remember doing far less damage on PSP. Either that or I grinded levels without noticing.