Why didn't he address what seems to be the number one concern; the broken health potion mechanics? Surely adding a cooldown to potions would be easier than implementing a nightmare mode?
Because I can't write a line of code if my life depended on it anymore.
And because the folks that WILL address anything like this have to work for me, and be productive. Doing that and doing "What I want" can be polar opposites.
I am asking for, but certainly understand if you guys choose not to, you guys to trust me that where and when comments are made without F bombs and you sucks involved, and are meaningful to your experience, we listen, and we WILL act.
It won't be a 24 hour turn around, those of you that know how this stuff works understand why and all I can say to the others is that we do NOT have carte blanche to do what we want when we want, where we want.
We have to work with our partners and they with theirs, and where we can improve on the game you spent your money on, we absolutely will.
We're 48 hours or so post launch, and you guys represent the bleeding cutting edge of gamers, the upper 1/2% really. Most of you anyway.
You're far more engaged, far more outspoken, and far more involved than many others, enough so to create an account here, wait for authorization, and then routinely post.
You are a companies best and worst nightmare
You are instant feedback, which I can't begin to describe the value, at the same time the harshest critics, which for me is fine, i played 10 years in Philly, 5 in Boston, and beat the Yanks in NY, I've heard far worse.
But I have a team, and believe it or not it's comprised of humans
They have emotion, they care, and by relation I care deeply about them.
So I post, and will continue to, because they can't, they're busy for the most part, and I need them to understand AS LONG as we give every ounce of effort and talent we have to make the best game we can, I have their backs, as I don't even have to ask if they have mine.
So ya, we hear ya, and we'll do whatever we can to make what we think is the best RPG ever, better, but we'll be responsible and smart about it, and very cautious in doing so.