hard or nightmare mode cooldown only. to hell with cooldown across the board, you want Dark souls, go play it, please stop trying to ruin the game for those who are just having fun.
Because I can't write a line of code if my life depended on it anymore.
And because the folks that WILL address anything like this have to work for me, and be productive. Doing that and doing "What I want" can be polar opposites.
I am asking for, but certainly understand if you guys choose not to, you guys to trust me that where and when comments are made without F bombs and you sucks involved, and are meaningful to your experience, we listen, and we WILL act.
It won't be a 24 hour turn around, those of you that know how this stuff works understand why and all I can say to the others is that we do NOT have carte blanche to do what we want when we want, where we want.
We have to work with our partners and they with theirs, and where we can improve on the game you spent your money on, we absolutely will.
We're 48 hours or so post launch, and you guys represent the bleeding cutting edge of gamers, the upper 1/2% really. Most of you anyway.
You're far more engaged, far more outspoken, and far more involved than many others, enough so to create an account here, wait for authorization, and then routinely post.
You are a companies best and worst nightmare You are instant feedback, which I can't begin to describe the value, at the same time the harshest critics, which for me is fine, i played 10 years in Philly, 5 in Boston, and beat the Yanks in NY, I've heard far worse.
But I have a team, and believe it or not it's comprised of humans They have emotion, they care, and by relation I care deeply about them.
So I post, and will continue to, because they can't, they're busy for the most part, and I need them to understand AS LONG as we give every ounce of effort and talent we have to make the best game we can, I have their backs, as I don't even have to ask if they have mine.
So ya, we hear ya, and we'll do whatever we can to make what we think is the best RPG ever, better, but we'll be responsible and smart about it, and very cautious in doing so.
Because I can't write a line of code if my life depended on it anymore.
And because the folks that WILL address anything like this have to work for me, and be productive. Doing that and doing "What I want" can be polar opposites.
I am asking for, but certainly understand if you guys choose not to, you guys to trust me that where and when comments are made without F bombs and you sucks involved, and are meaningful to your experience, we listen, and we WILL act.
It won't be a 24 hour turn around, those of you that know how this stuff works understand why and all I can say to the others is that we do NOT have carte blanche to do what we want when we want, where we want.
We have to work with our partners and they with theirs, and where we can improve on the game you spent your money on, we absolutely will.
We're 48 hours or so post launch, and you guys represent the bleeding cutting edge of gamers, the upper 1/2% really. Most of you anyway.
You're far more engaged, far more outspoken, and far more involved than many others, enough so to create an account here, wait for authorization, and then routinely post.
You are a companies best and worst nightmare You are instant feedback, which I can't begin to describe the value, at the same time the harshest critics, which for me is fine, i played 10 years in Philly, 5 in Boston, and beat the Yanks in NY, I've heard far worse.
But I have a team, and believe it or not it's comprised of humans They have emotion, they care, and by relation I care deeply about them.
So I post, and will continue to, because they can't, they're busy for the most part, and I need them to understand AS LONG as we give every ounce of effort and talent we have to make the best game we can, I have their backs, as I don't even have to ask if they have mine.
So ya, we hear ya, and we'll do whatever we can to make what we think is the best RPG ever, better, but we'll be responsible and smart about it, and very cautious in doing so.
With regard to potions.. my rule is as follows... if i don't find it in my endless exploration of every nook and cranny of Amalur, I'm not using it.
Thankfully thus far I've found enough potions to keep me alive.. but I'm not out of Dalentarth yet..
There is a boss that you can't really use reckoning on, for those that say it makes things too easy
It was bad too, because I pop'd reckoning, and the bastard had a shield that protected him ><
I just found some purple 2H Greatsword (called Frostbite if you're curious), and since I'm a mage I don't plan on keeping it, but I thought I would take it out for a spin just since I haven't played with one yet. I'm not sure what that other guy was talking about, but it is clearly possible to roll or dodge in the middle of every attack except the finishers, exactly like all the other weapons.
Most of the difficulty comments make me wish there'd be modding tools released so GAF could have someone go make the game impossible to please the 1/2% and the rest of us can get back to enjoying the game.
Or you guys need to try playing the game on a laptop in coach during turbulence with crying children in the background like I did. It's much more difficult in a hostile environment where it's hard to hit a potion in time.
Eh? Demon's Souls?
Because I can't write a line of code if my life depended on it anymore.
And because the folks that WILL address anything like this have to work for me, and be productive. Doing that and doing "What I want" can be polar opposites.
I am asking for, but certainly understand if you guys choose not to, you guys to trust me that where and when comments are made without F bombs and you sucks involved, and are meaningful to your experience, we listen, and we WILL act.
It won't be a 24 hour turn around, those of you that know how this stuff works understand why and all I can say to the others is that we do NOT have carte blanche to do what we want when we want, where we want.
We have to work with our partners and they with theirs, and where we can improve on the game you spent your money on, we absolutely will.
We're 48 hours or so post launch, and you guys represent the bleeding cutting edge of gamers, the upper 1/2% really. Most of you anyway.
You're far more engaged, far more outspoken, and far more involved than many others, enough so to create an account here, wait for authorization, and then routinely post.
You are a companies best and worst nightmare You are instant feedback, which I can't begin to describe the value, at the same time the harshest critics, which for me is fine, i played 10 years in Philly, 5 in Boston, and beat the Yanks in NY, I've heard far worse.
But I have a team, and believe it or not it's comprised of humans They have emotion, they care, and by relation I care deeply about them.
So I post, and will continue to, because they can't, they're busy for the most part, and I need them to understand AS LONG as we give every ounce of effort and talent we have to make the best game we can, I have their backs, as I don't even have to ask if they have mine.
So ya, we hear ya, and we'll do whatever we can to make what we think is the best RPG ever, better, but we'll be responsible and smart about it, and very cautious in doing so.
Those who have played for a bit, have you found your inner loot whore satisfied?
Those who have played for a bit, have you found your inner loot whore satisfied? I love games like Diablo and Torchlight where good gear constantly drops. I tended to loose interest with something like WoW because it was taking me a long time to get better gear.
I can't tell you how many times I've thought that they have the skeleton in place for an amazing MMORPG.I agree, isn't this BHG first rpg? They have set the foundation for a franchise, and i think will be one of the top wrpg studios.
My game looks like it just downloaded a patch from Steam. I wonder what that's all about.
I can't tell you how many times I've thought that they have the skeleton in place for an amazing MMORPG.
My game looks like it just downloaded a patch from Steam. I wonder what that's all about.
Yes. If you do alot of side quests, especially early in the game, you can easily outlevel mobs and make it even easier than it is now. I know some think that it is fine, but the more people post it seems like Hard is more like Normal in other games. Also, if you like to explore alot you can also out-level the areas since you will find alot more loot and alot more high level gear that makes you overpowered.
I like the reasonable way Curts deals with the unreasonable. Props to him. I also liked that he snuck in a "I beat the Yankees in NY". Suck it, Yankees!
This is Curt Schilling giving a fuck.
Giving an ACTUAL fuck.
If I could take just a tiny amount of the fuck he gives, put it into jars and send it to every other developer out there, then we would change the industry for the better over night.
I can't tell you how many times I've thought that they have the skeleton in place for an amazing MMORPG.
Because I can't write a line of code if my life depended on it anymore.
And because the folks that WILL address anything like this have to work for me, and be productive. Doing that and doing "What I want" can be polar opposites.
I am asking for, but certainly understand if you guys choose not to, you guys to trust me that where and when comments are made without F bombs and you sucks involved, and are meaningful to your experience, we listen, and we WILL act.
It won't be a 24 hour turn around, those of you that know how this stuff works understand why and all I can say to the others is that we do NOT have carte blanche to do what we want when we want, where we want.
We have to work with our partners and they with theirs, and where we can improve on the game you spent your money on, we absolutely will.
We're 48 hours or so post launch, and you guys represent the bleeding cutting edge of gamers, the upper 1/2% really. Most of you anyway.
You're far more engaged, far more outspoken, and far more involved than many others, enough so to create an account here, wait for authorization, and then routinely post.
You are a companies best and worst nightmare You are instant feedback, which I can't begin to describe the value, at the same time the harshest critics, which for me is fine, i played 10 years in Philly, 5 in Boston, and beat the Yanks in NY, I've heard far worse.
But I have a team, and believe it or not it's comprised of humans They have emotion, they care, and by relation I care deeply about them.
So I post, and will continue to, because they can't, they're busy for the most part, and I need them to understand AS LONG as we give every ounce of effort and talent we have to make the best game we can, I have their backs, as I don't even have to ask if they have mine.
So ya, we hear ya, and we'll do whatever we can to make what we think is the best RPG ever, better, but we'll be responsible and smart about it, and very cautious in doing so.
I don't want an MMO, but this game is just screaming from drop-in/drop-out 2 player co-op.
You seriously need to stop talking out of your ass and shitting up the thread. Have you even played the game?
Reckoning is *NOT* easy on Hard. The only people who have said otherwise are mostly those who have less than five hours in the game and probably using preorder weapons. The game's difficulty ramps up significantly 6 to 10 hours in. Regular mobs can utterly own you if you're not careful and just button mash. This is a goddamn fact. And this is coming from a veteran of action games. No, not the crappy God of War stuff, but DMC, Ninja Gaiden and Bayonetta.
Because I can't write a line of code if my life depended on it anymore.
And because the folks that WILL address anything like this have to work for me, and be productive. Doing that and doing "What I want" can be polar opposites.
I am asking for, but certainly understand if you guys choose not to, you guys to trust me that where and when comments are made without F bombs and you sucks involved, and are meaningful to your experience, we listen, and we WILL act.
It won't be a 24 hour turn around, those of you that know how this stuff works understand why and all I can say to the others is that we do NOT have carte blanche to do what we want when we want, where we want.
We have to work with our partners and they with theirs, and where we can improve on the game you spent your money on, we absolutely will.
We're 48 hours or so post launch, and you guys represent the bleeding cutting edge of gamers, the upper 1/2% really. Most of you anyway.
You're far more engaged, far more outspoken, and far more involved than many others, enough so to create an account here, wait for authorization, and then routinely post.
You are a companies best and worst nightmare You are instant feedback, which I can't begin to describe the value, at the same time the harshest critics, which for me is fine, i played 10 years in Philly, 5 in Boston, and beat the Yanks in NY, I've heard far worse.
But I have a team, and believe it or not it's comprised of humans They have emotion, they care, and by relation I care deeply about them.
So I post, and will continue to, because they can't, they're busy for the most part, and I need them to understand AS LONG as we give every ounce of effort and talent we have to make the best game we can, I have their backs, as I don't even have to ask if they have mine.
So ya, we hear ya, and we'll do whatever we can to make what we think is the best RPG ever, better, but we'll be responsible and smart about it, and very cautious in doing so.
I'm having a 72mb update on steam, ohhh... do we get a changelog yet? *runs to check amalur forums*
I was going to wait for a price drop but I couldn't help myself. Having a more casual Action-RPG like Reckoning is just what the doctor ordered in my deadline filled world right now.
And I have to admit, I'm loving it. I haven't actually noticed the LOD issues on PC, it runs like a dream, and its damn nice to no longer feel rushed like I did with the demo.
Announcing that you are chugging pots and making content easy is pretty much on par with saying you suck at the game.
But I dont know how hard this would be for you guys to do curt I suggest.
Reversing the Raw heal and the heal over time pots in rarity. Same for the recipe swap them around if possible or just make the straight up heal herb more rare than the HoT herb
Cutting the Regular potion stacks down to 5. Keep the HoT pots at 5 per stack like they are now.
Cut the time in half on how long the HoT pots last.
BALANCE! aka we can listen to people now cry about being two shotted.Good go play normal.
You know what? You just convinced me to buy the game at full price instead of waiting for it to hit $40. Kudos on having such a great attitude towards your fans, your staff and your product.
Might just be the weapon + armor DLC they added.
I'm just glad it doesn't suck so they can hopefully keep making more games. I doubt we know any shipping figures yet?
Mmmmmmmm I like Hammers
This is Curt Schilling giving a fuck.
Giving an ACTUAL fuck.
If I could take just a tiny amount of the fuck he gives, put it into jars and send it to every other developer out there, then we would change the industry for the better over night.
This is Curt Schilling giving a fuck.
Giving an ACTUAL fuck.
If I could take just a tiny amount of the fuck he gives, put it into jars and send it to every other developer out there, then we would change the industry for the better over night.