Kingdoms of Amalur: Reckoning - Review Thread

You guys are right, the flaws I noticed in the demo will magically disappear from the full retail game.

And now, I'm done with this thread until the KoA Defense Force goes to bed.

You honestly think a game won't change between a demo and the final build? How about if the owner of the studio comes on GAF and says its an old, glitchy build - would that convince you?
 
You honestly think a game won't change between a demo and the final build? How about if the owner of the studio comes on GAF and says its an old, glitchy build - would that convince you?

camera is too close
LOD pop is bad


those are NOT fixed
 
I mean, I can't believe no one in the development team said at one point "hey that camera is too zoomed in, I can't see around myself". It's little details like this that make me feel like I'm playing a product that isn't at the very top of its class.

I find the camera almost perfect. There's a few hiccups here and there (notably glitches that have been confirmed fixed) but it handles perfectly fine. This is on the PC with a 360 controller. I'm curious if there's something I'm just missing about this bad camera (since it's a common complaint) or if there's something else afoot.

As for the UI ... hm. I get what you mean but it's really easy to use and the entire Compare mechanic on looting (+ Junk menu) kind of negates almost all of the menu complaints I could have. The HUD is serviceable and I can semi-agree that it doesn't feel like it has a lot of extra polish to it ... but it's also an HUD and it's hard to really care that it's "only" serviceable.

I think it may be a bit hyperbolic to claim it'll "blow everything out of the water" and all that but if only because I think it creates unnecessary hype for the game to aspire to. I'd rather see it reach that height and then have it touted rather than have it lauded about before we get our shot with it.

That said, I am looking forward to the game at least having my favorite combat of the genre and I hope this leads to more actually fun combat to be had down the road. If the rest of the game (i.e., the story, dungeons, etc.) is half as fun/engaging as the combat, I'll be more than satisfied with the game as a whole.
 
I find the camera almost perfect. There's a few hiccups here and there (notably glitches that have been confirmed fixed) but it handles perfectly fine. This is on the PC with a 360 controller. I'm curious if there's something I'm just missing about this bad camera (since it's a common complaint) or if there's something else afoot.

As for the UI ... hm. I get what you mean but it's really easy to use and the entire Compare mechanic on looting (+ Junk menu) kind of negates almost all of the menu complaints I could have. The HUD is serviceable and I can semi-agree that it doesn't feel like it has a lot of extra polish to it ... but it's also an HUD and it's hard to really care that it's "only" serviceable.

I think it may be a bit hyperbolic to claim it'll "blow everything out of the water" and all that but if only because I think it creates unnecessary hype for the game to aspire to. I'd rather see it reach that height and then have it touted rather than have it lauded about before we get our shot with it.

That said, I am looking forward to the game at least having my favorite combat of the genre and I hope this leads to more actually fun combat to be had down the road. If the rest of the game (i.e., the story, dungeons, etc.) is half as fun/engaging as the combat, I'll be more than satisfied with the game as a whole.

If nothing else, I expect it to be a great first attempt by a fledging RPG studio, and it will give them a great base for which to make imporvements.
 
I guess personal opinions will be personal. I think there is more than enough good in this game to be better, in certain aspects, than Skyrim or Dark Souls. Each game has their strong points and weak points. I stopped playing Skyrim because of the game breaking bug I experienced. However, until that point I was enjoying it. I know I am going to enjoy KOAR quite a bit also. If I encounter a game breaking bug in it, the same effect is more than likely to occur. The difference being, several (including Curt himself) from BHG and 38 Studios has come on here and personally stated that they will address each issue that is possible. The camera being one thing they are looking into right now. Can they promise it will be fixed; no. If they can will they; I get the impression, yes. The thing is that most developers hide behind PR BS when addressing any concern. Some of you are being a little irrational in your defense of your opinions. You don't like it because it cursed at grandmother or whatever reason. Don't think because you don't like it that it must be a bad game or must do something worse than another game in the genre. Once again, guess personal opinions will be personal.

Damn, good thing that Curt and company have thick skins. Otherwise they would likely end up being commited to a mental institution with the ridiculous notions some have.
 
Anyone heard information on the PC version yet?

I am just want to make sure that it's not a horrible console port like Devils May Cry.
Mediocre or better would be acceptable (Sonic Generations and Skyrim)
 
Anyone heard information on the PC version yet?

I am just want to make sure that it's not a horrible console port like Devils May Cry.
Mediocre or better would be acceptable (Sonic Generations and Skyrim)

I'd say it is mediocre. Seems pretty lacking in graphic settings and clearly uses console textures, but runs well and has above average controller support.

Edit - They get a free point for not using mouse smoothing/accel, something even a lot of hardcore PC studios are fucking up these past few years.
 
I'd say it is mediocre. Seems pretty lacking in graphic settings and clearly uses console textures, but runs well and has above average controller support.

Edit - They get a free point for not using mouse smoothing/accel, something even a lot of hardcore PC studios are fucking up these past few years.

Just pre-ordered it, thanks. :-)
 
I think it may be a bit hyperbolic to claim it'll "blow everything out of the water" and all that but if only because I think it creates unnecessary hype for the game to aspire to. I'd rather see it reach that height and then have it touted rather than have it lauded about before we get our shot with it.

That's just it though, the reviewer has played it. His opinion is that it will surpass benchmarks reached by other games. I can see where he is coming from but at the same time, I don't like to sit here and claim I have first hand knowledge because I don't. And neither does anyone else, with the exception of reviewers and others that have received the game early.
 
Is IGN review the only online review so far ?

How can this be ? Do they have some exlusive deal or something ?

Yes, though some March magazines are starting to get out there that also have Amalur reviews in it (like OXM apparently). Otherwise the reviews are under embargo; not sure when exactly but safe to assume either the 6th or 7th.
 
Is IGN review the only online review so far ?

How can this be ? Do they have some exlusive deal or something ?

They had to do what they had to do to make sure the game sells. Almost like the Famitsu of America. Of course I have no clue if the game is deserving of that score, but if the general opinion becomes that it isn't, it's pretty obvious the whole exclusive review thing was just a giant moneyhat.
 
They had to do what they had to do to make sure the game sells. Almost like the Famitsu of America. Of course I have no clue if the game is deserving of that score, but if the general opinion becomes that it isn't, it's pretty obvious the whole exclusive review thing was just a giant moneyhat.

Seems like a terrible practice though in general, no matter if this particular game deserves the score or not

I wonder if that will shake the very idea of reviews completly

Also IGN stated that Amalur has much better combat than Dark Souls, which did make me very suspecious, that is why i noticed it was the only online review in the first place
 
Seems like a terrible practice though in general, no matter if this particular game deserves the score or not

I wonder if that will shake the very idea of reviews completly

Also IGN stated that Amalur has much better combat than Dark Souls, which did make me very suspicious, that is why i noticed it was the only online review in the first place

Lol, there are people here playing it and streaming the game on USStream.

You can ask people here if you are suspicious.

Been watching a live stream for like 3 hours. The game looks pretty cool.
 
Seems like a terrible practice though in general, no matter if this particular game deserves the score or not

I wonder if that will shake the very idea of reviews completly

Also IGN stated that Amalur has much better combat than Dark Souls, which did make me very suspecious, that is why i noticed it was the only online review in the first place

That's a pretty illogical comparison.

Dark Souls combat is what it is because it's part of the game design, it would be totally broken if you could do in that game what you can do Amalur.

They're both great combat systems in third person fantasy games, but that doesn't mean there's grounds for comparison.

Also, I really doubt IGN was "moneybagged" on this review. I don't if I would personally score the game that high yet, but a 9 isn't the kind of score that leaves me going "what?!". It's a really solid title that has a few small problems, besides that, it's great.
 
Seems like a terrible practice though in general, no matter if this particular game deserves the score or not

I wonder if that will shake the very idea of reviews completly

Also IGN stated that Amalur has much better combat than Dark Souls, which did make me very suspecious, that is why i noticed it was the only online review in the first place

Better then Dark Souls depend on where you are coming from on that topic. I prefer easy going arcadey action, rather then the focused and slower going tempo of the Souls games. It's a personal preference, like every single review out there.

And exclusive reviews happen all the time in every medium, it's it something new, and all if the "moneyhats!" things are funny, since I don't ever remember there ever being any concrete evidence of it ever happening in the industry. There has been review tours to a hotel to play the game and so on, but that is not a bribe, it's a way to control the review experience.
 
Better then Dark Souls depend on where you are coming from on that topic. I prefer easy going arcadey action, rather then the focused and slower going tempo of the Souls games. It's a personal preference, like every single review out there.

I dont know, they seemed to eager to downplay all other recent RPGs and compare them to Amalur, both Skyrim and Dark Souls

Add the exlusivity and i cant but feel there is a chance they are not that unbiased

I may be wrong of course :), the game itself seems good anyway
 
I dont know, they seemed to eager to downplay all other recent RPGs and compare them to Amalur, both Skyrim and Dark Souls

Add the exlusivity and i cant but feel there is a chance they are not that unbiased

I may be wrong of course :), the game itself seems good anyway

I think it's over thinking it. I honestly just think it comes down to "I like this better then the other games, and I will now try to explain it in a overstated dumb fashion", and then it becoming a controversial topic suddenly.
 
I think it's over thinking it. I honestly just think it comes down to "I like this better then the other games, and I will now try to explain it in a overstated dumb fashion", and then it becoming a controversial topic suddenly.

Pretty much. And I can see someone preferring Reckoning's combat over Dark Souls, even if I don't think it's actually better. Much like I know a lot of people prefer Batman's combat over Devil May Cry.

It's very accessible and flashy, so it looks cool even without having to put in much effort to master it.
 
That's just it though, the reviewer has played it. His opinion is that it will surpass benchmarks reached by other games. I can see where he is coming from but at the same time, I don't like to sit here and claim I have first hand knowledge because I don't. And neither does anyone else, with the exception of reviewers and others that have received the game early.

I meant that I'd rather it reach the height from the collective word of mouth rather than a bar set by the hype engine/reviews.
 
Does anyone know when the review embargo goes up for everyone that's not IGN? Can we expect them to hit tomorrow, or do we have to wait until Tuesday?
 
Seems like a terrible practice though in general, no matter if this particular game deserves the score or not

I wonder if that will shake the very idea of reviews completly

Also IGN stated that Amalur has much better combat than Dark Souls, which did make me very suspecious, that is why i noticed it was the only online review in the first place

Lol, it wouldn't take much to have better combat than Dark Souls, since its combat was pretty much craptastic. Reckoning seems to have far more viable combat styles. Still, I can't see why designers try to include systems requiring fine timing given the large input lag from wireless controllers and modern tvs.
 
And exclusive reviews happen all the time in every medium, it's it something new, and all if the "moneyhats!" things are funny, since I don't ever remember there ever being any concrete evidence of it ever happening in the industry. There has been review tours to a hotel to play the game and so on, but that is not a bribe, it's a way to control the review experience.
Gerstmanngate. :(
 
They had to do what they had to do to make sure the game sells. Almost like the Famitsu of America. Of course I have no clue if the game is deserving of that score, but if the general opinion becomes that it isn't, it's pretty obvious the whole exclusive review thing was just a giant moneyhat.

Think of it like this.

If you were IGN and were getting exclusive reviews, but you started handing out scores of 5, would you continue to be offered exclusive reviews? Or would publishers find a website that's more.. agreeable?

I can't really say if there's moneyhatting involved (and this applies to every title, not just Amalur). I do know however that there are benefits to providing good scores. The promise of a free lunch is enticing, works, and is used in all areas of business, including the game industry.
 
Ya no SB ads, though we would have loved one, or two:)

The LOD stuff, I am actively looking at it, and for it, and honestly it's not something that's affecting the game play for me.

Now understand that has NOTHING to do with how it's going to affect you, but I urge you guys on the fence to watch this event, before deciding go/no go.

I think many of the demo concerns will be answered, maybe for the better, maybe for worse, but I am ok with whatever your purchase decision is once you see gamers actually playing it.

Like every game I've ever played I have nit picks and concerns, and you can assume this is a biased comment or not given my position, but I've run into nothing that's encroaching on my enjoyment.

I'm on the XBox build right now btw.

Hardest thing for me to date has been something that's plagued me forever in MMO's. Incorporating 'new' abilities. I get so set on my style that I have issues incorporating my new skills like shadow bolt/daggers when the get introduced:)

Also, even though I KNEW it to be true, I am finding it pretty damn cool that as I grow in ability, my 'skill' as a player can help me get better, twisting combo's and skills together.

One more thing, save Reckoning mode:) It's clear to me now, EVEN ON NORMAL MODE, that Reckoning mode is exactly what it was intended to be, an ultra powerful way to overcome an otherwise unbeatable encounter.

What's cool to me is that it's made me, even when my Reckoning meter is full, try to save it and persevere through some tougher encounters, saving Reckoning mode for battles I know are incoming.

Oh and one more thing, there are some "Boss" fights, end of quest fights, that our designers got sneaky as hell on.

Had one last night where I was like, oh man, nice, I did it. Only to turn around 30 seconds later and realize THIS was the final encounter, which was damn cool.
 
You honestly think a game won't change between a demo and the final build? How about if the owner of the studio comes on GAF and says its an old, glitchy build - would that convince you?

Wool over your eyes, not mine. The owner would have no reason to lie about something he wants me to spend sixty dollars on.
 
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