Also, I thought that the lip syncing wasn't well done in many of the scenes. Voice acting ranges from ok to sounding very gamey, Libertus especially. I think I liked Luna and Regis' voices the best among the cast. Soundtrack wise, it wasn't really anything to write about. Definitely didn't feel like Yoko Shimomura's level. This is especially pronounced if you stay for the credits and her pievc from one of the trailers starts playing when the credits got to the FFXV part of the credits. That track just makes you want to go buy the game and soundtrack immediately.
Not expecting some Christopher Nolan editing/story crafting but at the very least an enjoyable film that's what I expect.
Actually, the motivations are the one thing I had no problems with because I can totally see what they were trying to do. The problem is development. The motivations exist as they are, but they mean nothing to the audience without the actual setting these people are supposed to have lived in being fleshed out.
This wants to be a story about people who have been displaced by war, who don't have a firm sense of a home anymore. They cling to whatever promises come their way from those in power, and some of them are cynical about those who have a higher status than them because they don't understand the burden of power. These are not complex themes. But the trouble is, there is no attempt to really detail to show the land of Lucis outside of Insomnia. What were these lands they lost in the 12 years? How did the people live? Where is the world the these Kingsglaives grew up in? Without a good sense of that, none of the characters pay off. It wants to tackle the theme, but it doesn't want to put in the work to earn it. That's the narrative's problem. The other big problem is that there is this huge theme of the value of lives and heavy rests the head who wears the crown, etc, but we have no real sense of the sacrifice Regis has given for his kingdom, or what it means to be king. Without selling the audience on the price of having royal blood and the duty that goes with it, why should anyone care about everyone willing to sacrifice "all for the future king"?
But Shimomura only did the movie's main theme if i'm not mistaken.
Expect Christopher Nolan quality action editing though.
This is especially pronounced if you stay for the credits and her pievc from one of the trailers starts playing when the credits got to the FFXV part of the credits. That track just makes you want to go buy the game and soundtrack immediately.
Did anyone get free XV stuff after watching? Don't feel like shelling out $20+ to watch T4ken and would rather just watch it at home.
...they planned this!!
Close ups ?
Yeah, this is what I feel as well. The film actually makes me kind of agree with the characters that Regis isn't really doing much to sacrifice because of what it doesn't show the audienxe. They should have establish how the crystal and ring ages and drains Regis but that was barely done in the film.
Yes, i meant to say that the composer foe the movie does not really reach her level.
BvS quality tbh.Expect Christopher Nolan quality action editing though.
Actually, the motivations are the one thing I had no problems with because I can totally see what they were trying to do. The problem is development. The motivations exist as they are, but they mean nothing to the audience without the actual setting these people are supposed to have lived in being fleshed out.
This wants to be a story about people who have been displaced by war, who don't have a firm sense of a home anymore. They cling to whatever promises come their way from those in power, and some of them are cynical about those who have a higher status than them because they don't understand the burden of power. These are not complex themes. But the trouble is, there is no attempt to really detail to show the land of Lucis outside of Insomnia. What were these lands they lost in the 12 years? How did the people live? Where is the world the these Kingsglaives grew up in? Without a good sense of that, none of the characters pay off. It wants to tackle the theme, but it doesn't want to put in the work to earn it. That's the narrative's problem. The other big problem is that there is this huge theme of the value of lives and heavy rests the head who wears the crown, etc, but we have no real sense of the sacrifice Regis has given for his kingdom, or what it means to be king. Without selling the audience on the price of having royal blood and the duty that goes with it, why should anyone care about everyone willing to sacrifice "all for the future king"?
I couldn't help but think if this were on OT side, the question would be "is it better than Thor 2?"Duck how does it compair to other video game movies?
Is it better then PoP?
I don't think it not being Versus is that big a deal. Just a personal thing for me. But I really don't find what they tried to do in Kingsglaive very interesting. It tries to go for the FFXII and GoT serious fantasy style, but just doesn't quite nail it.
These are legitimate criticisms in terms of film making but isn't this also kind of missing the point? This movie is supposed to set up the events of the game and provides some backstory that will be further explored in the game as its played (especially the relationship between Regis and Noctis etc). As long as the movie is successful in establishing a premise and laying a foundation for the game's narrative to build upon I'd consider it to be successful. The tricky thing with Kingsglaive is that it's not a separate narrative, but it's a narrative in parallel with the events of the game.
Oh sorry. The theme she composed plays at the credits scene?
It's from a released FFXV trailer
Spoilered just in case
Uncovered trailer music plays during the credits
I was afraid of this. It's obvious they stripped away much of the aesthetic from Nomura's original ideas but what they replaced it with seems... bland at best.
No, it is not missing the point at all. Have you watched the film? It's not really backstory for the game, it is a relatively self contained story from the point of view of characters who won't be in the game at all. Sure, it shows the Insomnia invasion which was supposedly cut out from the game itself, but the majority of the film focuses on Nyx and the Kingsglaive. The themes and motivations they built around the Kingsglaive is the foundation of the film. And they completely fail to develop that.
I mean, I think we're arguing semantics, which is silly (backstory vs not backstory). But when I've read Tabata's statments on the development of the game and the movie I've always interpreted them as stating that the movie and the game are fundamentally connected, and that the original backstory of the Niflheim invasion was cut and developed into a separate film because it would've added another 3 years to development time if it was kept in the game.
Now how successful the movie is in standing up on its own without the game is entirely up for debate and if after watching the film you feel it doesn't do the job that's cool.
But when we've seen moments in the actual game such as Noctis and co reading newspaper headlines, and hearing radio announcements detailing the Niflheim invasion and its fall out that they are forced to respond and react to in game, how is the movie not backstory for the game? I don't know. My two cents. I'll wait till I see it.
With regard to the game itself, I'd much rather see them genuinely double down on the road-trip-bros thing and nail it than have really half-assed attempts at political and inter-family drama. If they can't get the latter part right, I'd rather see the game focus on its strengths. I'll mourn for the loss of Stella and mobster-Regis, but a poor version of the Versus tone (rather than a wholly new tone) will just bum me out more.
I'm sorry but I thought this was the Kingsglaive thread, where we talk about the movie. Not the game, which isn't out yet...
What is a poor version of the Versus tone? Do we have a good idea of what it actually meant for the game? Do you really think trailers are enough to communicate what a 50 hour game might have?
No I don't think you understand. The majority of the film is about characters and factions which are totally self-contained in Kingsglaive. These are people who have nothing to do with Noctis and will have no role in FFXV because their story is over. They chose to make a movie about these people, and they did a piss poor job of developing them. You can't say "oh the movie is just backstory for the game, so if it doesn't explain much, you're just supposed to play the game" when the biggest flaws of the lack of development in the setting is unique to Kingsglaive.
The problem isn't that we don't know what Regis' relationship with his son is. The problem is that we don't know what Regis' relationship with his people is. It's not made clear, so it's hard to feel what the film wants us to feel about these supposedly conflicted emotions. It's not clear what the places Nyx and Crowe grew up in are like, so it's hard to really have a good understanding of what defines them as characters and why the different Kingsglaive members feel differently about their role as Kingsglaive and being seen as foreigners in Insomnia when they're all Lucians. The film chooses to showcase these themes, but also lacks the ability to develop them in a satisfactory manner.
Omgtheir story is over as in like... I can read between the lines Duckroll! I think I know what you mean. Oh nooo. I was hoping we'd get a lot of cross over between the game and the movie but if notDuckroll you're killing my FF fanboy soul
Versus is dead let it go! Stella is gone,most of that story is gone it's gone!! Gone!! *Blows steam lol
You know what you're right because we barley knew anything about itThe bolded is impossible to know right now. We don't know exactly how the events of Versus would've been carried out.
The bolded is impossible to know right now. We don't know exactly how the events of Versus would've been carried out.
solution: pee till the game is out
The two are connected, and everyone knows this. I think it's still topical.
So basically, Kingsglaive is a glorified FFXV intro movie.
Wasn't that what it was supposed to beSo basically, Kingsglaive is a glorified FFXV intro movie.
I'm just not sure what relevance it has to say that FFXV might have better character development in addressing a critique on Kingsglaive. Like... okay? The game isn't even out. We're talking about the movie here. Which is out.
You're judging the movie in its own bubble, while I'm only treating it as a precursor to FFXV. The whole thing aboutmeans less to me in Kingsglaive and means much more to what it might mean in FFXV.KotR
Maybe you're right, but you can extrapolate a lot of things with the movie too.
I'm just not sure what relevance it has to say that FFXV might have better character development in addressing a critique on Kingsglaive. Like... okay? The game isn't even out. We're talking about the movie here. Which is out.
I think it's reasonably likely that Kingsglaive doesn't stand on its own - furthermore, that FFXV won't necessarily retroactively improve Kingsglaive on future viewings. The purpose of Kingsglaive is to shoulder a bunch of the storytelling burden for FFXV, not the other way around.
It's always been that.. It's basically a remixed opening of the game.
Wasn't that what it was supposed to be