toastyToast
Member
The restriction doesn't exist anymore. Then again, it's a demo
I think the timing for when something like this hits the IGC is important, and what better timing is there for maximum effect than just before The Phantom Pain ships? People who might not be into the series would give it a shot and become more likely to translate any good vibes (and a desire for more) directly into a pre-order.why 12? People are saying Knack, a full game, will be in the IGC by E3 (I agree, Sony needs to ramp up PS+ on PS4 somehow at E3) so why longer for this? If it doesn't go free I can see it being on a sale (which Sony has been KILLING at this year) for plus for like $10 + waaaaay before next march.
I think the timing for when something like this hits the IGC is important, and what better timing is there for maximum effect than just before The Phantom Pain ships? People who might not be into the series would give it a shot and become more likely to translate any good vibes (and a desire for more) directly into a pre-order.
Isn't this "game" in the real game already though? Thought that was confirmed awhile ago.
I sometimes choose not to play games if they don't have good trophies, or have difficult ones. It's honestly the only thing that forces me to play games to completion. Probably the best idea MS brought to gaming. PEACE.
Is this our pu ishment for , oaning when it was full price?
Some people have a ocd when it comes to the completion of games, seeing that 94% pains them, think sheldon with germs.
Trine 2 on both PS3 and PS4 have Platinum, Lone Survivor on PS3 has Platinum... neither are full priced AAA games....
Is price really not an issue at all?Nothing to so with price, there's quite a few low prices games with platinum trophies. If we want to go further, Rayman Legends launched at the same price as Ground Zeroes, but offers a lot more content.... which is what dictates a game getting a platinum, content. You may argue that some games don't deserve this, but this is entirely Kojima/Konami's issue of not being able to offer enough CONTENT to warrant it in Sony's restrictions. I'm sure if they fought on it, they'd be able to include one, but they probably didn't see the point.
I like how you put "game" like it is not a game.Isn't this "game" in the real game already though? Thought that was confirmed awhile ago.
Is price really not an issue at all?
Because Warframe doesn't have a platinum either, though it has had three updates since launch, each with their own trophies. And Warframe has a veritable shitton of content.
Some people have a ocd when it comes to the completion of games, seeing that 94% pains them, think sheldon with germs.
I love hard trophies on games I love like halo, uncharted and mass effect (online for mass effect needed more trophies.) But I hate it when they put dodgy trophies in shit games, like 100% of all collectibles in rage, normaly this would not be too bad, but when you can not collect 1 due to it been locked off if you miss it and it requiring you to play the entire game again.. that shit made me rage..hurhur.
Or 1 million kills on unreal, I refused to touch that game for the piss take it was, specially the name of he trophy.
It isn't the developer's ecosystem, though. And that would be quickly undermined, as trophies aren't as much of a cumulative score as gamerscore is. If PlayStation mini type experiences are allowed platinum trophies, why wouldn't they do it? Then that metric of 'gamertude' is rendered irrelevant, even if it isn't currently perfect.
That is just not true. There is a point value associated with each type of trophy, you could easily factor your "gamerscore" by totaling up your count, though most users are ok with having a level instead. Technically trophies are more cumulative in the sense that a platinum adds to your overall score or in this case level.
If I can't get rewarded with points for the arbitrary challenges that developers set up for me, what's the point anymore.