Kotaku: Next Xbox will require online connection to start games

now I agree that there has GOT to be some sort of offline play system that verifies content in the event of an outage... HAS to be, otherwise that is short sighted
I think some type of one time activation to verify a copy is new (enter 25 digit code) is still likely. It would accomplish the same thing in terms of making publishers happy, but wouldn't make the mistake of putting faith into the reliability of ISPs. Steam authenticates games and then allows for offline play, there is really no logical reason it shouldn't work on a console.
 
So how would it work out the box if someone was to never take it online the moment it comes out the box new?

It wouldn't?

I think some type of one time activation to verify a copy is new (enter 25 digit code) is still likely. It would accomplish the same thing in terms of making publishers happy, but wouldn't make the mistake of putting faith into the reliability of ISPs. Steam authenticates games and then allows for offline play, there is really no logical reason it shouldn't work on a console.

With Kinect included in everybox, you don;t have to enter codes anymore, just scan them in. Like a skateboard design!
 
Have you been following news for major devices over the past years? Most of everything that keeps coming from multiple reputable sources almost always ends up being true.

Look at every iphone / ipad leak.
Look at all the leaks prior to PS4 announcement.
Look at leaks pertaining to graphics cards etc..

Almost always the same when you have major sources saying the same thing.

At this point I would almost take this rumor as fact. I pray it's not true, but it can pretty much be confirmed at this point.

To be fair, the iphone / ipad leaks are hardware partner issues, where a plastic rectangle can only inspire so much fuss. The PS4 leaks were almost certainly controlled leaks, and if not, it's been pretty established that the PS4 had less strict NDAs than what Microsoft is using. There has been an XFEST in Redmond recently with developers, and no one has said a word. It's a tight ship.
 
Honestly, I think the reason it makes business sense is if Microsoft makes some deal to get increased profit from all game sales on their console from other publishers by blocking used game sales.

That, and the huge one is the cable box functionality. If it turns out to be true and they start pushing cable boxes with always online internet, and always connected/calibrated Kinect, they could revolutionize television advertising. Now companies could actually monitor the entire living room and tell if people are watching the ad, if there are couples, kids, one person, if they get up and leave the room and at what point in the commercial they leave the room, or monitor their interests, conversations and behavior in the living room for targeted advertising (food, furniture, gender targets, political affiliation, sports team affiliation, etc.). They could even make you interact with the ad with motion or voice to get it to stop, dramatically increasing the psychological impact of the ad. That ad space would sell for a lot more.

And they could just be making the bet that over the next 10 years, most people will get internet and won't care about it.

I think the whole thing revolves around the always online Kinect, and how it will be used in advertising and database collection.

It wouldn't surprise me if Microsoft barely even cares about gaming, and sees hardcore console gaming vanishing in the next decade or twenty years. They're very possibly making a play for something bigger. The future of television, living rooms, advertising, data collection, privacy.

That's why I'll never get it. I don't want a sophisticated camera with full voice recognition pointed at my living room, always connected and always calibrated. Fuck that. For all we know, they could sell that data to defense contractors, government or private. Not hard to imagine the government being interested in tapping into a network of millions of cameras around the world pointed right at your living room with voice recording and a 24 hour connection to the internet.
Yes i'm sure they would be allowed to do that, i'm sure the public wouldn't mind either lol.
 
You're pretty damn astute sir.

but no, no, no, fucking no.

I see your prediction as very plausible. And that's what scares me the most. Microsoft going through with this shit...... and winning

Better for them than following Sony down the Vita path and dying a quick death. Problem is that with this approach they're no longer fighting Sony. They'll be fighting Apple. A foe that won't go out of its way to fall on its face repeatedly as Sony likes to. And Microsoft's current record against Apple is not so good.
 
It's 2013, I bought a WonderSwan last month with 5 games.

This is not something that can be done with internet-centric systems :/ And I honestly can't believe people are defending this.
 
I'm seriously confused as to why people don't understand this.

By the same logic Apple would have 90% marketshare.

Ok, just for you, Triple U: Here was my original post. If you could answer this on a point basis, maybe I can understand your argument better:



Make sense now?


MS has 75 million consoles in the wild right now

45 million have XBL

30 million do not

Using hypothetical numbers used earlier (£100 per year for connected console /£30 for unconnected) Ms has a total yearly income of £5.55 billion

Losing that 40% that are not connected costs MS £1.05 billion in revenue , to make that up they need the connected users to spend 25% more OR sell 10 million extra consoles at the current spend.

That doesn't make financial sense . You are asking current users to spend more or having to sell a considerable amount more consoles while simultaneously alienating 1/5 of your current market share.
 
I'll believe it when I actually see it from MS.

Really doubt that MS would be stupid enough to do this. It would eat so much into potential sales.
 
No, I think you will find "multiple" sources is the opposite of "a single source"

Just pointing out that in the past not much research into the background of a rumor has been done, and some 'sources' game sites have used before were just other game sites who also reported it as news in the attempt to be among those to break a story. I don't think it's malicious or anything, I just think it's smart to take any rumor of a next gen system with a grain of salt.
 
I agree with everyone else that this is very unlikely to be true. What benefit would this be to MS? The only way this would make sense is if it was used to prevent used games from working and allowed them to secure exclusive deals from 3rd party companies and right now there is no indication of that.

IF TRUE:
Required installs = CD-Keys for every game.
Always Online = CD-Key check for every game when it's started.
Can't verify CD-Key = Well, sucks to be you can't play Bioshock right now.
Like you said, basically no used games.

It's about DRM, pure and simple. I don't see how anyone could defend this. (Not saying you are, just saying).
 
Hmm... I like where this is going. Next gen you will buy a $70 game with a day one $30 season pass, and you're only allowed to play it on Microsoft's terms - that is, when you're connected to their servers. And what happens to all that content in 10 years? Well who the fuck cares, it's 10 years from now! :)
 
I'm not worried about Microsoft going ahead with this always-on shit, I'm worried about Microsoft going ahead with this always-on shit and being successful/profitable.

Now that would suck, because if something inherently this anti-consumer becomes successful, worse things will follow.
 
Want to know how they're gonna be able to still sell millions and be successful even while forcing an Internet connection?

Sell the console for $99 (hell, even $199) and force a 2 year contract with Comcast./Verizon/AT&T. Problem solved! (For 2 years at least....)

Sells like hot cakes!

haha quite possibly yes, could be what GS was referring to with "compelling"

plays all the same games as the other guy... does this, does that... and! you only need to pay a small monthly fee for services you would otherwise already be paying for
 
It's about DRM, pure and simple. I don't see how anyone could defend this. (Not saying you are, just saying).
DRM, ad-serving, metrics, and community features for peer pressure, free advertising/notifications, more ads and even more targeted ads. They really want that community buy-in because your friends will not only get you buy into a system but keep you invested in the ecosystem. The more invested you are, the more MS can clamp down on terms of service or raise prices for software and services over time.

Seems like a sales and marketing wet dream.

Kinect seems to me to be the big thing here - driving that forward as a media replacement for the remote control broadly. Its not just about the xbox itself, or games.
 
I'm not worried about Microsoft going ahead with this always-on shit, I'm worried about Microsoft going ahead with this always-on shit and being successful/profitable.

Now that would suck, because if something inherently this anti-consumer becomes successful, worse things will follow.
Yup. Wouldn't be too hard for Sony to follow suit with a firmware update if publishers demanded it.
 
The lack of empathy displayed by a number of gaffers in this thread is really depressing.

We've really become so individualistic and self-centered that we don't give 2 shits about our fellow gamer and their situations. It's all about the self, wether I can get access to the latest and greatest shit from the companies and damned if the others can't get it, so long as I get my fix. Even If we do have the bestest ISP and internet connection in the world with 99.99999% uptime and no drops to the server side, can we at least spare a thought and understand that not everyone is as blessed or as fortunate as we are? Or how about the dangerous precedent this (if it is true) could potentially set for the future of console gaming?

The bigger picture folks. Spare a thought.

And I see the exact opposite. People who say they don't want always online, cloud computing, games/video on demand, Kinect sensor required, VR, etc. don't want any progress in the game industry. People who think like you are harming gamers who want to see gaming and technology evolve and create new better experiences than we've had in the past.

The same argument you're making for "helping" the less fortunate gamers is no different than the argument that Xbox Live should have been designed for dial-up connections. I would say of the 40% who don't connect their game box to the Internet at least half probably have access to the Internet and just don't see a reason to connect the box. Don't underestimate how obtuse the average consumer can be, they have a limited idea of what a game console is for and sometimes they need to be pushed forward to see how much better it can be. Kudos to the company that says enough is enough, connect your box to the Internet already so we can build the experience we want to.

Requiring online and Kinect isn't "dangerous precedent" it is giving designers the opportunity to build experiences that aren't possible when you have to account for technology laggards. The people who fight against these things have an extremely limited view about how the game industry can evolve. Too many people here believe the only acceptable room for progress in the game industry is to improve the GPU/CPU and RAM while everything else must stay the same (including keeping a ridiculous optical drive that exists for no other purpose than to placate retail partners). No company entering the game industry today would include an optical drive or make online optional. Look at companies like Roku, OUYA, OnLive, Valve, and even Apple. These may be precedents of the game industry to build for offline and physical media, but these are not forward thinking ideas.

I fully agree that if these rumored requirements are real AND there is no material benefit to consumers that it is bullshit. But what are the chances that the Xbox team is designing a system that requires the Internet for no other reason than to serve ads? Obviously that's a financial incentive, but if that's really the only vision that the team has for gaming/community then there are bigger reasons to not want an Xbox than online requirements.
 
This is either the most amazing sarcasm post or the saddest fanboy post I've read in awhile.

I can't tell orz.

Re-reading it I think i can understand how the the tone could come across as fanboyish; definitely not my intent. That's the problem with the written word, and being in a rush. But its an idea I've been thinking of late. People have been personifying MS as being arrogant, but what have they publicly came out and said? They've done and said nothing, and that void is being narrated for them. People are swearing off the console and questioning a strategy that has proven successful for them and enjoyable to their consumers.

My statement there was meant to illustrate the multitude of events that they've navigated through and still garnered favor. And its not my intention to say that its unjust or undeserved, but more to highlight their existence and that they still hard ardent fans. They sold people on Kinect. And I don't imply that as if they're snake oil salesmen. They emerged from the Red ring fiasco unscathed - an issue that I would think was greater than "always online". They took the attention of nearly every E3 with services and non-gaming related apps. They focused less on big 1st party retail expansion and more on XBLA, with little to no blowback. 3rd party games are held up almost like exclusives...so much so that our own media asks 'do exclusives even matter.'
All the while, people have loved their Xboxes. They still lead in sales in most of the same markets.

3rd parties aren't going to disinvest. Kinect isn't going anywhere, but the 720 isn't going to be Kinect Adventures only. Studio-wise they'll have nearly the same output. They've always sought areas outside gaming...and they'll continue to have a solid foot planted in gaming, so what's so different? Why are they made to be arrogant all of a sudden? What's changed other than Sony?
 
I'm convinced this is just some sort of asinine market research. There's no way they can be that stupid and user unfriendly.
 
I'll believe it when I actually see it from MS.

Really doubt that MS would be stupid enough to do this. It would eat so much into potential sales.
Where does you blind faith in MS come from?

We've had numerous sources now reporting this, including EDGE who have been dead on with their PS4 information.

At this point an always online Durango console is a very likely possibility.
 
So Im not sure I entirely believe this just yet, but if true, how do they intend to market it to consumers? There would have to be alot of features and benefits in order to convince the masses that this is a good idea no?
 
He is also full of bs for that same reason.

neubitmap45s4eqs.png

Gies also owes a gaffer $10 bucks
 
XBL is incredibly stable, so I don't fear that it would have problems like SimCity.
That's what I and other thought when Diablo III was announced to do this: most of their games have been online centric and they even have WoW, so it must be rock solid, right? That was an erroneous assumption, and many of us didn't like it out of principle anyway. I expect similar can happen here, and even just staying at the same level means there's a good chance I'll be annoyed at random outages if they go all in and don't budge.
 
I haven't read through the whole thread and I am not familiar with the PS4. Do we know if the PS4 will always be connected online?
 
I can't believe Microsoft would do this. It would handicap any attempt to make inroads in developing markets, and honestly, some developed markets. At the same time, this is a persistent rumor, and where there's smoke, there's usually fire ...
 
Requiring online and Kinect isn't "dangerous precedent" it is giving designers the opportunity to build experiences that aren't possible when you have to account for technology laggards.

Name me one thing any designer in any field anywhere on the planet would be excited about implementing that absolutely requires a compulsory internet connection that is not DRM and could not be achieved by optional connectivity.
 
My mistake, i thought you was on about them actually watching you through Kinect! (why did you mention them knowing when you left the room?).

Commercials always try to keep hold of your attention. Next time you watch TV, try and count how many different ways commercials will try and find a way to put a person on the screen that is literally screaming at you at the top of their lungs. They're either right next to a roaring engine, or they're in a rain storm, or they're chasing a rambunctious kid, etc. But the point is they use that as just one of many ways to try and force you to look at the screen.

They would want to know how long their commercials are effective before you leave the room, and which commercials actually work at holding your attention. Kinect can easily tell if you are in the room or not. The article I linked was about a Microsoft executive telling people that they can tailor advertising to people during sporting events based on what color shirt you're wearing. That's just the tip of the iceberg.
 
Hmm... I like where this is going. Next gen you will buy a $70 game with a day one $30 season pass, and you're only allowed to play it on Microsoft's terms - that is, when you're connected to their servers. And what happens to all that content in 10 years? Well who the fuck cares, it's 10 years from now! :)

That's what the fuck I'm talking about!!!
Don't know why people are complaining, I'm always online anyway!!!

nothing is confirmed, but let's use our brains yo. The apologists must work for MS. Its the only way to rationalize their opinion
 
I haven't read through the whole thread and I am not familiar with the PS4. Do we know if the PS4 will always be connected online?

PS4 will have both. If you have the system online it will update itself in low powered mode, and download shit and whatnot, but it will work offline.
 
Commercials always try to keep hold of your attention. Next time you watch TV, try and count how many different ways commercials will try and find a way to put a person on the screen that is literally screaming at you at the top of their lungs. They're either right next to a roaring engine, or they're in a rain storm, or they're chasing a rambunctious kid, etc. But the point is they use that as just one of many ways to try and force you to look at the screen.

They would want to know how long their commercials are effective before you leave the room, and which commercials actually work at holding your attention. Kinect can easily tell if you are in the room or not.

They would never be allowed to do that (officialy), even if the Kinect isn't actually 'watching' you, the public outcry would be immense.
 
I'm seriously confused as to why people don't understand this.

By the same logic Apple would have 90% marketshare.

Ok, just for you, Triple U: Here was my original post. If you could answer this on a point basis, maybe I can understand your argument better:



Make sense now?

Ok, cool.



Yes a big percentage (a large minority I believe, 30-40%) of current Xbox 360 players are not connecting on a regular basis.

That means those customers:

- cannot be advertised to
- do not buy digital games with any regularity (or at all)
- do not buy any DLC with any regularity (or at all)
- do not pay for Live Gold
- do not use any "value-add" services like renting movies or streaming music
- and yes, potentially could have "hacked" their xbox to play pirated games

So now how does that math look?

All true, But....
I have no trouble at all believing that MS has basically said, fuck those customers, they are not worth it. They buy the box for whatever premium (a pittance at first anyways) and then MS never sees them again as far as digital retail goes. They buy disc games and generate licensing down the line, and that's it.

Now contrast with the plethora of other devices that MS would consider "competing" with the Xbox console, at least for customer spare time, and how many of them basically require internet access: Apple TV? iPads/iPhones? Android tablets and phones? Rokus and Slingboxen and so forth?

It's a total no-brainer. Not only is it possible, frankly it's likely. Lose 30% of your previous barely-paying customers and convert the entire user base to 100% potential customers, with perfect stat tracking, and ad-serving, and connectivity.

Totally believable. And totally within Microsoft's corporate character to try it. That would be their idea of a bold move.

They can turn it off later if it really does hurt them (and I think it might, but not nearly to the extent that some are saying... crash the market, lol). I think they probably have already reeled in the used game component of this. But they will try to launch requiring an internet connection, you just watch.

It's just so ... them.

To clarify: I'm not defending this at all, and I'll be super pleased to be proven wrong, if so. It's a dick move, it's seriously anti-consumer. But unbelievable? Infeasible? No.

It still doesn't explain what sense it makes to just disregard, as you put it 40% of their market. If the goal is max profitability.

Say you have 100 customers. As my previous example showed, you can get $10 profit per month from these XBL-type customers, 6$ from the others.

You may or maynot retain the same 60% of XBL paying, broadband having users giving you almost twice the profit of the others but you're almost certainly going to lose the 40% of customers without it and no intention of buying it.

In numbers thats a reduction to $600 worth of possible profit, instead of $840 in the current model.

So whats the end-goal of a move like this? A lesser role in the marketplace? Are you banking on your power to convert those "others"? Are you banking on the faithful to part even more of there money unto you? Thats what youre not explaining. What covers up the deficit of customers and more importantly profit?
 
If true, Durango and MS can go fuck themselves. If true, I hope it fails miserably.

Thanks for saving me money and leaving me with one less system to buy.
 
So...if I'm playing a lengthy RPG (with save points) on the Nextbox, and am in the middle of a major boss fight that normally lasts 20 minutes...and 8 minutes in I lose my Internet connection for a lengthy period of time (longer than 3 minutes)...this always-online (if true) may cause me to lose progress; possibly substantial progress depending on when I last saved. I would be VERY unhappy if such a thing transpired. Hopefully MS's handling of dropped connections includes something along the lines of automatically creating a suspend save.

That said, there's slim-to-none chance I'm getting the Nextbox anyway. PS4 + PC for me.
 
Why does everyone keep bringing in this Arthur Gies?

Why does it matter what he says? He clearly has no credibility.

The notoriety will only benefit his career.
 
Their content, man. And yes is it explains the "better" customer model to a tee.

I think the problem he might be having is that the "better customer" model is based either entirely on assumption, or that there's something else going on under the surface that we don't know about (such as larger takes from the publishers, or a more aggressive pricing structure).

However, on the surface, I think he's correct. Always-online is not an expense to Microsoft, so it's not like they have to offset the costs by forcing the product to a higher bracket of consumer. Also, let's say they theoretically have 50% of their current userbase online and purchasing $20 of content per month. There's nothing that proves an always-online approach next generation will expand that audience, or their purchasing habits. As far as we can see, they are simply cutting out the other 50%.

Remember, the always-online is not an expense to be offset. The console, peripherals and games are all just sitting on store shelves, with set ticket prices. The only guarantee is that a certain portion of their market share will be excluded from buying these on-the-shelf products.
 
I wonder what Microsoft people think when they read this thread (i'm sure they do read huge forums like this to see what people are saying), i have always wondered if this forum has enough 'power' to change peoples plans and minds.
 
there's slim-to-none chance I'm getting the Nextbox anyway. PS4 + PC for me.

yea take the number of people in here saying "well no 720 for me" and divide by 2 to get the number who were in this category already. ;)

I do feel for those who have a hard time with online connections but some are just arguing against technological progress either in terms of distrust/like of Ms or due to nostalgia, or both maybe? not sure.
 
Because (at least the first few years) they sell the console at a loss. So the guys that don't have a connection and buy say only one game a year are actually making MS lose money. Simple enough for you?

Thats not some inherent truth though. You could be smart like Sony did with Vita, or Nintendo with Wii/WiiU and have the deficit ate by the purchase of a game and controller or something. You can make the box affordable enough to break even with that. Etc.
 
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