Haunted
Member
wow @ post historyITT ... butthurt nintendo fans.
At least try to hide it, son.
wow @ post historyITT ... butthurt nintendo fans.
Is it really a conspiracy when we get 2-3 articles a day where developers mock/laugh/abandon Wii U? I understand business decisions need to be made, but everyone seems to take to the airwaves and internet to openly bash Nintendo and the Wii U.
wow @ post history
At least try to hide it, son.
Hahaha. Have you even worked with UDK before? Let's deconstruct each of your delusions.
[...]
I love this line of thinking. Let's come back in two years and see if there is a single UE4 game on the Wii U. Not a single developer in the right mind would do it because the cost of modifying UE4 to work with it would be immense.
"very likely possible". No it's not. Not a single developer in the right mind would ever do it. It is relevant, because the Wii U is similar in power to a 360, even if you want to believe hard that it isn't.
Yes it does. Seriously? According to this logic you can port UE4 to run on PS2 and it would function as long as you tone down the visuals.
Toolchains do not function properly on hardware that it below a minimum specfication. It took years for Crytek to port CE3 down to fit on the Xbox 360 and PS3, and in doing so they had to modify their entire toolchain to allow it to work within 512mb of RAM. No developer would do this with the Wii U, the same reason they wouldn't do it with Xbox 360.
no, i mean titles that would be different from the games that no longer interest casual gamers on the wii, and games that they currently enjoy on facebook and mobile devices. they basically made a tablet because tablets are popular and expected people to flock to it because tablets are popular. there's no real outside-the-box thinking when it comes to nintendoland. if there was, they wouldn't feel compelled to coat each minigame in franchise paint.
this wasn't the generation for outside-the-box thinking anyway. they had disrupted the market, and it was up to them to carry the torch into next gen with renewed ip strength and more in the bank. instead of refining motion controls and getting a system comparable to next gen consoles, they tried to do the thinking-outside-the-box stuff that made the wii so popular, without any thinking outside the box.
This market is too busy playing super-cheap games on their tablets, smartphones as well as free browser games now.
Good luck making them buy a console and, more importantly, convincing those people becoming actual consumers on it.
This is actually one of the reasons why I believe that today's casual-centric Nintendo isn't going to release another home console after the Wii U.
99.9% of the same violent games that will be released on PS4/Nextbox will have PC versions too
Epic don't see Nintendo as competition. If they did Unreal 3 wouldn't work on it.
They see them as irrelevant to the kind of market they're going for, and unworthy of much of their attention.
Yes I will get one of those here anda there. Plus I get better performance, mod, cheap games, better indie, support, plus do other things than gaming. PC is 8% yoy growth.
Nintendo is very much competition for Epic. Epic doesn't need Nintendo to succeed. Every Nintendo console sold is a console that doesn't work to leverage Epic's business strengths.
Thank you for the explanations. I thought NeoGAF was more about this kind of answer... Only 1 in this thread :-(
What the hell are you talking about? Delusional.
Can't figure out if you're being serious here, nothing he said in that post is informative, relevant or for the most part true.
People have lost they damn minds. I thought Wii owners didnt buy 3rd party games? Which is it?
Epic earns its money through licensees period. That's why there's a UE3 on Wii U. That's why there's a UE2 on Wii. It's to Epic's benefit for someone to want to use their engine, regardless of platform or version.I literally responded to you earlier in this thread and said nearly the exact same thing - you never responded. Epic earns it's money through licensees developing cutting-edge graphic video games. Nintendo doesn't. They're competing business segments. They're competition. No fanboy conspiracies, this is Business 101.
Nintendo is very much competition for Epic. Epic doesn't need Nintendo to succeed. Every Nintendo console sold is a console that doesn't work to leverage Epic's business strengths.
Could you please link to the 2 post you're talking about?Interesting. The post of dumb shit gets endlessly quoted, ridiculed, some even take the time to spread it out across the Twitterverse, including getting word of it to Mark Rein himself (lol). The sensible post which talks about what's more likely going on here, based on things that Mark Rein actually said without being dressed up by click-mongers, well... that one goes completely ignored.
You really are a bunch of hateful little cherubs.
This market is too busy playing super-cheap games on their tablets, smartphones as well as free browser games now.
Good luck making them buy a console and, more importantly, convincing those people becoming actual consumers on it.
This is actually one of the reasons why I believe that today's casual-centric Nintendo isn't going to release another home console after the Wii U.
That's what I said. Wii owners bought few third-party games while 360/PS3 owners did. Therefore it would be better for 3rd parties if there were fewer Wii owners and more HD console owners.
The same goes for Wii U. Supporting Wii simply isn't worthwhile for third-parties. If it fails and people flock to PS4/Nextbox then that's even better.
Nintendo's going to have to find a way to fight for a market between the gamers who pay attention to this rhetoric and the gamers who are unwilling to spend $300 on a gaming device. I'm not worried about Nintendo's ability to remain profitable, they will find a way as long as their software remains at its current level of quality.
However, what I'm worried about is the continued marginalization of Nintendo fans in the gaming community. I am consistently amazed at gamers' ability to ridicule individuals or outright ignore their arguments because they enjoy their console of choice. I really hope people can gauge arguments and respond to them more coherently than:
If anyone is interested in what kind of discourse will become dominant in the next 5 years, here it is! We need to find new ways to discuss these topics.
You're participating too, thank you. I was looking for more "real" explanations.
The devkits don't need much memory for that. All the heavy lifting is done by PCs connected to the devkits via gigabit ethernet.Wonder if Wii U devkits would even have enough memory for all the fancy debugging/development features of the engine.
I literally responded to you earlier in this thread and said nearly the exact same thing - you never responded. Epic earns it's money through licensees developing cutting-edge graphic video games. Nintendo doesn't. They're competing business segments. They're competition. No fanboy conspiracies, this is Business 101.
graphics is not everything, look at how many the Wii sold, more like PS3 + 360 combined I think
Yes I will get one of those here anda there. Plus I get better performance, mod, cheap games, better indie, support, plus do other things than gaming. PC is 8% yoy growth.
They could get Unreal working on Wii U if they wanted to. They have it running on iPad. They just don't see it as something worth their time when Unreal 3 works on it. They're offering products based on demand, and clearly demand for Unreal 4 on Wii U isn't there, so they're not going to waste their time on it. If they had a lot of people saying "yo we wanna use Unreal 4 on Wii U", maybe they'd put some effort in. But it's obvious that isn't happening.
It isn't some bullshit "Epic hate Nintendo and want them to die" shit. I'm sure they'd rather have a viable platform to sell Unreal tools for and make more money.
Well, I guess the Wii U will be my Nintendo 1st, 2nd, and occasional 3rd party exclusive delivery machine. I spent $400 at launch day to play a console that will play 5 games a year for 5 years (If it lasts that long).
Besides this, what developers have mocked wiiu? And dont say talking about wiiu's sales as mocking.
It catches up with you eventually.
Nintendo is very much competition for Epic. Epic doesn't need Nintendo to succeed. Every Nintendo console sold is a console that doesn't work to leverage Epic's business strengths.
He actually laughed, that's some cold shit.
sp3000
Tell me, what hardware is required as a baseline for UE4? This should be interesting..
Also WiiU development kits have at least 3GB of RAM, you're going to claim Live Kismet debugging and Instant preview require more than that to run??
"Power" isn't the issue, this is an engine not a game, please take a moment, breath and think. The issue here is feature set, WiiU supports a more advanced set of features than 360.
Again, just stop man this is getting silly. Either you don't know what logic means or you can't follow it. PS2 is a fixed function graphics pipeline, totally foreign to the entire concept that UE3 or UE4 are designed around and nothing of the slightest relevance to XBox 360 or WiiU. Also once again stop talking about it as if its a game, UE4 is not a game, it doesn't have visuals to tone down, its an engine, you create visuals with it but there is no "UE4 visuals".
I literally responded to you earlier in this thread and said nearly the exact same thing - you never responded. Epic earns it's money through licensees developing cutting-edge graphic video games. Nintendo doesn't. They're competing business segments. They're competition. No fanboy conspiracies, this is Business 101.
wow @ post history
At least try to hide it, son.
During the presentation the day before, another journalist asked if Unreal Engine 4 would work on Nintendo's Wii U -- a console that straddles the line between next-gen and the current one in terms of horsepower. "Hahahaha, no," he responded, which sent a wave of laughter through the room of journalists. But that's not technically true, he admitted the next day, walking back his gaffe. "You heard the stupid gaffe yesterday about the Wii U," he said. "If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can! If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen."
Okay okay you win the gold medal. I have heard it all now.
Like those cutting edge cell phone games, right? And those cutting edge UE Wii games? You are grasping at straws.
Nobody have delusion about the power of the Wii U. Its not as powerfull as the Ps4 and 720. Nintendo never intended to go on the Power way. They went the gameplay way. So we will see. It worked with the Wii.
Does Epic not make its money off pushing high-end video game engines to licensees? Does Nintendo not conflict with this strategy?
Power is everything? What is the point of running after the PC when the PC is in a car.Aww Nintendo, just go to the light already poor old man.
D:
Nintendo needs their console sell for your point to begin making senseNintendo is very much competition for Epic. Epic doesn't need Nintendo to succeed. Every Nintendo console sold is a console that doesn't work to leverage Epic's business strengths.
Uh what? I think combined, xbox 360 and ps3 number over 150 million+, whereas the Wii is in the 90 million category.
If anything, Wii sales are all but dead while xbox 360 and ps3 are still selling hundreds of thousands every month.
The Wii also had the lowest attach rage of all the systems, so I don't know how it's a success for anything besides Nintendo's profit margins, which are shrinking quite rapidly.
Well I think it's just the constant barrage of stories that makes people think it. and there's talking about sales and then there's "lol teh nintendo, lol nintendo fans lol" it only serves to make everyone defensive. with people feeling like they are celebrating a console's failure.