Kotaku: The Wii U Won't Be Getting Unreal Engine 4

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Is it really a conspiracy when we get 2-3 articles a day where developers mock/laugh/abandon Wii U? I understand business decisions need to be made, but everyone seems to take to the airwaves and internet to openly bash Nintendo and the Wii U.

Besides this, what developers have mocked wiiu? And dont say talking about wiiu's sales as mocking.

wow @ post history

At least try to hide it, son.

It catches up with you eventually.
 
Will UE4 run on the Wii U?"

"Hahaha no." Rein said, with expert comedic timing.

Iwata [Doesn't laugh]
 
sp3000

Tell me, what hardware is required as a baseline for UE4? This should be interesting..

Also WiiU development kits have at least 3GB of RAM, plus PC connection to assist with development, you're going to claim Live Kismet debugging and Instant preview require more than that to run?

I love this line of thinking. Let's come back in two years and see if there is a single UE4 game on the Wii U. Not a single developer in the right mind would do it because the cost of modifying UE4 to work with it would be immense.

What line of thinking?, Epics line of thinking?, again those are Epics words.

"very likely possible". No it's not. Not a single developer in the right mind would ever do it. It is relevant, because the Wii U is similar in power to a 360, even if you want to believe hard that it isn't.

"Power" isn't the issue, this is an engine not a game, please take a moment, breath and think. The issue here is feature set, WiiU supports a more advanced set of features than 360.

Yes it does. Seriously? According to this logic you can port UE4 to run on PS2 and it would function as long as you tone down the visuals.

Toolchains do not function properly on hardware that it below a minimum specfication. It took years for Crytek to port CE3 down to fit on the Xbox 360 and PS3, and in doing so they had to modify their entire toolchain to allow it to work within 512mb of RAM. No developer would do this with the Wii U, the same reason they wouldn't do it with Xbox 360.

Again, just stop man this is getting silly. Either you don't know what logic means or you can't follow it. PS2 is a fixed function graphics pipeline, totally foreign to the entire concept that UE3 or UE4 are designed around and nothing of the slightest relevance to XBox 360 or WiiU. Also once again stop talking about it as if its a game, UE4 is not a game, it doesn't have visuals to tone down, its an engine, you create visuals with it but there is no "UE4 visuals".
 
no, i mean titles that would be different from the games that no longer interest casual gamers on the wii, and games that they currently enjoy on facebook and mobile devices. they basically made a tablet because tablets are popular and expected people to flock to it because tablets are popular. there's no real outside-the-box thinking when it comes to nintendoland. if there was, they wouldn't feel compelled to coat each minigame in franchise paint.

this wasn't the generation for outside-the-box thinking anyway. they had disrupted the market, and it was up to them to carry the torch into next gen with renewed ip strength and more in the bank. instead of refining motion controls and getting a system comparable to next gen consoles, they tried to do the thinking-outside-the-box stuff that made the wii so popular, without any thinking outside the box.

This market is too busy playing super-cheap games on their tablets, smartphones as well as free browser games now.

Good luck making them buy a console and, more importantly, convincing those people becoming actual consumers on it.

This is actually one of the reasons why I believe that today's casual-centric Nintendo isn't going to release another home console after the Wii U.
 
This market is too busy playing super-cheap games on their tablets, smartphones as well as free browser games now.

Good luck making them buy a console and, more importantly, convincing those people becoming actual consumers on it.

This is actually one of the reasons why I believe that today's casual-centric Nintendo isn't going to release another home console after the Wii U.

Nintendo has radically changed directions before. We'll see what happens with iwata gone.
 
Damn....Frostbite 3 and Unreal 4? Wii U is looking more and more dire as the months go by. Thinking about it, it probably leaves a much larger portion of the audience for Microsoft and Sony to snap up now.
 
Epic don't see Nintendo as competition. If they did Unreal 3 wouldn't work on it.

They see them as irrelevant to the kind of market they're going for, and unworthy of much of their attention.

Nintendo is very much competition for Epic. Epic doesn't need Nintendo to succeed. Every Nintendo console sold is a console that doesn't work to leverage Epic's business strengths.
 
Yes I will get one of those here anda there. Plus I get better performance, mod, cheap games, better indie, support, plus do other things than gaming. PC is 8% yoy growth.

Yeah I know. Just saying, your argument sounded like you didn't want to support Sony and Microsoft's consoles due to excessive amounts of violent content, in which case you'd have to steer clear of the PC too.
 
What the hell are you talking about? Delusional.

I literally responded to you earlier in this thread and said nearly the exact same thing - you never responded. Epic earns it's money through licensees developing cutting-edge graphic video games. Nintendo doesn't. They're competing business segments. They're competition. No fanboy conspiracies, this is Business 101.
 
People have lost they damn minds. I thought Wii owners didnt buy 3rd party games? Which is it?

That's what I said. Wii owners bought few third-party games while 360/PS3 owners did. Therefore it would be better for 3rd parties if there were fewer Wii owners and more HD console owners.

The same goes for Wii U. Supporting Wii simply isn't worthwhile for third-parties. If it fails and people flock to PS4/Nextbox then that's even better.
 
Interesting. The post of dumb shit gets endlessly quoted, ridiculed, some even take the time to spread it out across the Twitterverse, including getting word of it to Mark Rein himself (lol). The sensible post which talks about what's more likely going on here, based on things that Mark Rein actually said without being dressed up by click-mongers, well... that one goes completely ignored.

You really are a bunch of hateful little cherubs.

I literally responded to you earlier in this thread and said nearly the exact same thing - you never responded. Epic earns it's money through licensees developing cutting-edge graphic video games. Nintendo doesn't. They're competing business segments. They're competition. No fanboy conspiracies, this is Business 101.
Epic earns its money through licensees period. That's why there's a UE3 on Wii U. That's why there's a UE2 on Wii. It's to Epic's benefit for someone to want to use their engine, regardless of platform or version.
 
Nintendo is very much competition for Epic. Epic doesn't need Nintendo to succeed. Every Nintendo console sold is a console that doesn't work to leverage Epic's business strengths.

They could get Unreal working on Wii U if they wanted to. They have it running on iPad. They just don't see it as something worth their time when Unreal 3 works on it. They're offering products based on demand, and clearly demand for Unreal 4 on Wii U isn't there, so they're not going to waste their time on it. If they had a lot of people saying "yo we wanna use Unreal 4 on Wii U", maybe they'd put some effort in. But it's obvious that isn't happening.

It isn't some bullshit "Epic hate Nintendo and want them to die" shit. I'm sure they'd rather have a viable platform to sell Unreal tools for and make more money.
 
Well, I guess the Wii U will be my Nintendo 1st, 2nd, and occasional 3rd party exclusive delivery machine. I spent $400 at launch day to play a console that will play 5 games a year for 5 years (If it lasts that long).
 
Interesting. The post of dumb shit gets endlessly quoted, ridiculed, some even take the time to spread it out across the Twitterverse, including getting word of it to Mark Rein himself (lol). The sensible post which talks about what's more likely going on here, based on things that Mark Rein actually said without being dressed up by click-mongers, well... that one goes completely ignored.

You really are a bunch of hateful little cherubs.
Could you please link to the 2 post you're talking about?
 
This market is too busy playing super-cheap games on their tablets, smartphones as well as free browser games now.

Good luck making them buy a console and, more importantly, convincing those people becoming actual consumers on it.

This is actually one of the reasons why I believe that today's casual-centric Nintendo isn't going to release another home console after the Wii U.

the oculus rift is one of those things that would have gotten people on board like crazy if a first-party had made it their focus. it's a proto-virtual reality that would get the public talking if it wasn't being made by two guys in a garage. it doesn't have to be super cheap games. it just has to be something that engages the imagination.
 
That's what I said. Wii owners bought few third-party games while 360/PS3 owners did. Therefore it would be better for 3rd parties if there were fewer Wii owners and more HD console owners.

The same goes for Wii U. Supporting Wii simply isn't worthwhile for third-parties. If it fails and people flock to PS4/Nextbox then that's even better.

So these Wii owners magically decide to buy 3rd party games when they dont have a nintendo system. You realize the leap in logic right?
 
Nintendo's going to have to find a way to fight for a market between the gamers who pay attention to this rhetoric and the gamers who are unwilling to spend $300 on a gaming device. I'm not worried about Nintendo's ability to remain profitable, they will find a way as long as their software remains at its current level of quality.

However, what I'm worried about is the continued marginalization of Nintendo fans in the gaming community. I am consistently amazed at gamers' ability to ridicule individuals or outright ignore their arguments because they enjoy their console of choice. I really hope people can gauge arguments and respond to them more coherently than:

If anyone is interested in what kind of discourse will become dominant in the next 5 years, here it is! We need to find new ways to discuss these topics.

I agree completely. I don't care if people prefer other consoles. Great for them, I'm glad they have something they like. What I don't get why they can't have the same respect in return.
 
I literally responded to you earlier in this thread and said nearly the exact same thing - you never responded. Epic earns it's money through licensees developing cutting-edge graphic video games. Nintendo doesn't. They're competing business segments. They're competition. No fanboy conspiracies, this is Business 101.

Nintendo's business segment is failing.
 
graphics is not everything, look at how many the Wii sold, more like PS3 + 360 combined I think

Uh what? I think combined, xbox 360 and ps3 number over 150 million+, whereas the Wii is in the 90 million category.

If anything, Wii sales are all but dead while xbox 360 and ps3 are still selling hundreds of thousands every month.

The Wii also had the lowest attach rage of all the systems, so I don't know how it's a success for anything besides Nintendo's profit margins, which are shrinking quite rapidly.
 
They could get Unreal working on Wii U if they wanted to. They have it running on iPad. They just don't see it as something worth their time when Unreal 3 works on it. They're offering products based on demand, and clearly demand for Unreal 4 on Wii U isn't there, so they're not going to waste their time on it. If they had a lot of people saying "yo we wanna use Unreal 4 on Wii U", maybe they'd put some effort in. But it's obvious that isn't happening.

It isn't some bullshit "Epic hate Nintendo and want them to die" shit. I'm sure they'd rather have a viable platform to sell Unreal tools for and make more money.

I don't really see how they would make more money. That seems like an illusion to me. There are going to be so many video games sold this year, and assuming Nintendo consoles don't sell there would probably be even more games that have licensed UE3/4 that would sell. In short-term profits, maybe. I don't see how it would help them in the long-term.
 
Well, I guess the Wii U will be my Nintendo 1st, 2nd, and occasional 3rd party exclusive delivery machine. I spent $400 at launch day to play a console that will play 5 games a year for 5 years (If it lasts that long).

I'm already playing 5 games right now. Considering the PS3 launch, that's not too bad so far. Not good, but still not bad.
 
Besides this, what developers have mocked wiiu? And dont say talking about wiiu's sales as mocking.



It catches up with you eventually.

Well I think it's just the constant barrage of stories that makes people think it. and there's talking about sales and then there's "lol teh nintendo, lol nintendo fans lol" it only serves to make everyone defensive. with people feeling like they are celebrating a console's failure.
 
He actually laughed, that's some cold shit.

Nobody have delusion about the power of the Wii U. Its not as powerfull as the Ps4 and 720. Nintendo never intended to go on the Power way. They went the gameplay way. So we will see. It worked with the Wii.
 
sp3000

Tell me, what hardware is required as a baseline for UE4? This should be interesting..

Something with more memory and processing power than the Wii U has.

Also WiiU development kits have at least 3GB of RAM, you're going to claim Live Kismet debugging and Instant preview require more than that to run??

They almost certainly do. Any development environment with a WYSIWYG structure will be very heavy on RAM requirements. With the additional toolchain features this increases overhead.

"Power" isn't the issue, this is an engine not a game, please take a moment, breath and think. The issue here is feature set, WiiU supports a more advanced set of features than 360.

You still can't seem to get it in your head that power is an issue. It's a huge issue not only for the games, but ALSO for the engine. The feature set is more advanced than 360, but just barely. It is not DX11 compliant. It's merely DX10.1. It is using a Shader Model 4 API (GX2), not Shader Model 5. The presents serious issues for the engine itself at the low level.


Again, just stop man this is getting silly. Either you don't know what logic means or you can't follow it. PS2 is a fixed function graphics pipeline, totally foreign to the entire concept that UE3 or UE4 are designed around and nothing of the slightest relevance to XBox 360 or WiiU. Also once again stop talking about it as if its a game, UE4 is not a game, it doesn't have visuals to tone down, its an engine, you create visuals with it but there is no "UE4 visuals".

I'm not sure how many times I have to repeat that the toolchain of an engine has minimum requirements to function.

Yes, there are no "UE4" visuals. I'm glad you understand at least that. You should also understand that there ARE requirements for the toolchain to function. It is POSSIBLE to get around this by tearing apart the engine extensively and spending millions of dollars on doing so, at which point you may as well use UE3 since you would have stripped out all the new toolchain features of UE4
 
Well, some people have been saying that nintendo has been doing fine without third parties (wii) for long time, so nintendo should be fine.


But when you think about it, that also means that 3rd parties have been doing just fine WITHOUT nintendo console for long time too.


So in this case it is Nintendo who has to go extra mile and approach 3rd parties, not the other way around. But I don't think that's happening anytime soon.
 
I literally responded to you earlier in this thread and said nearly the exact same thing - you never responded. Epic earns it's money through licensees developing cutting-edge graphic video games. Nintendo doesn't. They're competing business segments. They're competition. No fanboy conspiracies, this is Business 101.

Like those cutting edge cell phone games, right? And those cutting edge UE Wii games? You are grasping at straws.
 
wow @ post history

At least try to hide it, son.

I love his enthusiasm about the PS4. It's infectious. Though sometimes veering way too far into the hyperbolic.

But yeah. Pissing on Nintendo fans of late has become his big thing. He should stick to asserting that PS4 visuals are close to CG. At least that's endearing in a slightly puerile way.
 
New?

During the presentation the day before, another journalist asked if Unreal Engine 4 would work on Nintendo's Wii U -- a console that straddles the line between next-gen and the current one in terms of horsepower. "Hahahaha, no," he responded, which sent a wave of laughter through the room of journalists. But that's not technically true, he admitted the next day, walking back his gaffe. "You heard the stupid gaffe yesterday about the Wii U," he said. "If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can! If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen."

http://www.engadget.com/2013/03/29/mark-rein-interview-gdc-2013/
 
Okay okay you win the gold medal. I have heard it all now.

It's almost hilarious how deeply and quickly people read into what you're saying and find a way to twist it to fit some console war agenda around here. I'm not trying to be controversial right now. Does Epic not make its money off pushing high-end video game engines to licensees? Does Nintendo not conflict with this strategy? I can't even state the obvious around here with it offending someone.

Like those cutting edge cell phone games, right? And those cutting edge UE Wii games? You are grasping at straws.

Well if that is all the Unreal Engine is used for than I guess this isn't a loss for Nintendo after all.
 
Nobody have delusion about the power of the Wii U. Its not as powerfull as the Ps4 and 720. Nintendo never intended to go on the Power way. They went the gameplay way. So we will see. It worked with the Wii.

What? Im trying to understand what this even means like games on other consoles have no gameplay.

Does Epic not make its money off pushing high-end video game engines to licensees? Does Nintendo not conflict with this strategy?

Considering UE4 will have a mobile version no. This is a business decision because epic have given nintendo a vote of no confidence otherwise ue3 would not be there.
 
Aww Nintendo, just go to the light already poor old man.

D:
Power is everything? What is the point of running after the PC when the PC is in a car.
Make your own thing, games these days look good anyway. I come from the NES Era, so anything past the SNES is fabulous for me.
 
Nintendo is very much competition for Epic. Epic doesn't need Nintendo to succeed. Every Nintendo console sold is a console that doesn't work to leverage Epic's business strengths.
Nintendo needs their console sell for your point to begin making sense

The reason devs are ignoring the Wii U isn't just power
 
Uh what? I think combined, xbox 360 and ps3 number over 150 million+, whereas the Wii is in the 90 million category.

If anything, Wii sales are all but dead while xbox 360 and ps3 are still selling hundreds of thousands every month.

The Wii also had the lowest attach rage of all the systems, so I don't know how it's a success for anything besides Nintendo's profit margins, which are shrinking quite rapidly.

Wii has sold 100 million, PS3 and 360 are around 150 million combined.

Wii was only ever meant to be a normal 5 year cycle, lets not pretend that's now an early death simply because Sony and MS have found it necessary to extend their consoles lives this gen.
 
Well I think it's just the constant barrage of stories that makes people think it. and there's talking about sales and then there's "lol teh nintendo, lol nintendo fans lol" it only serves to make everyone defensive. with people feeling like they are celebrating a console's failure.

I will celebrate any failure that results in a change of direction at Nintendo. They need to be dragged kicking and screaming into the modern age.
 
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