My save data just vanished.
2 hours gone.
Why.
Ouch. Time to sign up for the L5 cloud thing.
My save data just vanished.
2 hours gone.
Why.
the ipad version is just a blown up version of the iphone version which in turn feels like a blown up 3ds emulator. Doesn't even support landscape outside of cutscenes. I quickly switched to the iPhone which I feel looks better and plays just as well. Fortunately you can transfer saves (even to android -- dlc aside) although that is a cumbersome, manual process
I wish they could make the top screen more touch friendly like being able to just click areas instead of having to move the cursor around but otherwise it's fine, Kat certainly is more sassy then Hershal lmao
You can do just that. You either move the cursor by dragging your finger on the lower half and tap once to interact with whatever the cursor is on at the moment, or just directly tap something on the upper half.
I like the puzzles so far but they are separated by a lot of reading story dialogue. I am interested in the story but I've done just three puzzles in the 50 minutes I've played.
Generally there are also extra puzzles at the end, which are quite a few, and quite tough as well.Don't worry, Layton games typically have a slow start. Opening cutscene, character introductions, long tutorials that gradually open up all the features, etc. take time. Previous games had 150+ puzzles and average playtimes of 20/25h, then there's the mini games and daily puzzles. Once they get going, Layton games have a good puzzle-story ratio.
Although it initially seems like theres going to be some Phoenix Wright-style detective work that you have to do to solve each mystery, it turns out that the mysteries solve themselves as you walk through the story, just as long as you solve the required logic puzzles along the way. (So far, anywayIm about three and a half mysteries deep into the games dozen stories.)
Ive solved around 50 puzzles so far and have found them, as a group, to be weak tea at best. Layton puzzles are at their strongest when theyre about lateral thinkingyou ponder the wording of a puzzle or the arrangement of a mysterious picture until you get that a-ha! moment and an inscrutable imponderable instantly makes sense.
So far there hasnt been much of that in Mystery Journey. The puzzles Ive solved have involved a lot of rearranging shapes, plotting out pathways, and other sorts of play-with-the-pieces puzzles. Theyre already starting to get repetitive. Some of the logic puzzles are so ridiculously easy I wouldnt even call them puzzles. One puzzle is written in such a way that there are two viable solutions, but the game only recognizes one of them as being correct.
It could be because Ive already played six Layton games plus the Phoenix Wright crossover, but Im not impressed by the puzzling so far. It all just feels a little loose and sloppy, a little underwhelming.
The script is a high point. While those previous Laytons were localized by Nintendo, this one was handled by Level-5 itself, and specifically by noted translator Richard Honeywood, who did Ni no Kuni and various Dragon Quest titles. If youve played those, youll find Mystery Journeys rich British accents and wordplay-heavy comedy quite familiar. The writing is playful and funny, and the characters all have distinct ways of expressing themselves that clearly define their personalities.
Is Alfendi in the game or mentioned?
Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy will launch for 3DS in the west in October, developer Level-5 announced.
The puzzle adventure game launched worldwide today for iOS and Android, as well as for 3DS in Japan. The iOS and Android versions are available on the App Store and Google Play, respectively, for $15.99.
Really happy with the Android port. Not perfect; I've had one crash, but the game autosaves regularly enough that it saved me any trouble. The resolution bump on both cinematics and character dialogue, compared to 3DS, is much appreciated. My biggest concern was battery life; some recent releases cook my S5, and drain the battery within an hour, but Mystery Journey runs really well on it. It doesn't get my phone toasty, and I managed to get a good three hours of playtime before I went to plug in my phone (and even then, it had barely hit 20%). And of course, the writing is fantastic. The tone is surprisingly gentle compared to what little I've played of Layton, but I don't mind at all. Also, as someone who isn't aware of the story in the previous games, this seems like a great entry point, which I found a relief.
I can go on infinitely about how much I am enjoying Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy. The game present little truly new to the series' gameplay, but since it already shone in past titles that's a great thing. The characters are lovable, often with dry wit and secret pasts (or presents). Whimsy combines with reality, creating a fantastic believable world. The game promises at least dozens of hours of gameplay with limitless expansion potential, and I'm excited to see where it goes.
The biggest changes have more to do with the new lead character than the new platform. Whereas Hershel Layton was a puzzle-loving archaeology professor who solved mysteries in his free time, Katrielle is a budding detective. So instead of one big, ongoing mystery, the game is divided into a series of cases, each focused on a specific crime. You'll do everything from solve a possible murder to rescue a millionaire's beloved cat. This structure lends itself well to mobile, as you can make a lot of progress in a short time. Most cases only take an hour or so to complete. But it lacks the big payoff that comes from finally figuring out the secrets behind the lengthy mysteries in previous Layton games.
Even with these changes, The Millionaires' Conspiracy still feels like a full-fledged Layton adventure, the kind that would feel at home on a dedicated game system. That comes at a cost: the game is $15.99 on both iOS and Android, which is a lot less than a typical 3DS release, but also quite a bit more than most mobile titles. Depending on your perspective, it's either a great deal or terribly overpriced.
So far, Layton's Mystery Journey is very routine for a Layton game and please don't think of that as a disparaging remark against it. I adore the original concept of the franchise, that my wits and fortitude are relentlessly tested by the citizens who haff twelve metchsteek. I only hope the new focus on solving individual cases rather than one overarching story arc will help make up for the more tired trends that continue to cling to the series like a barnacle on a blue whale.
I've only ever played the first Layton, so maybe it lightened up as the series went by. Not in an uninviting way, but I recall the general atmosphere being a little grimy, almost suspicious. The setting and characters in Mystery Journey are a stark contrast from that. Didn't mean it in a negative way, either. I loved the first, and I'm loving this one as well. It was just a little observation I felt like throwing in.Jus curious, but what do you mean by the tone being gentle? I've only played three previous Layton games but all were on the exceedingly gentle side in terms of tone.
Thanks for posting your impressions. Are you finding the puzzles easier than in past games or about the same difficulty? I ask because a poster on the last page indicated that.
So uh question for people playing it:
Does the game reference Alfendi from the spin off game at all? I'm very curious.
Doesn't seem like it! I'm about seven hours in, and so far it feels like its own thing.Do I need to have played the other games first? I played a bit of PWvsL and that's it.
Definitely wanting this game but will not pay $15 for an iPhone game. After super Mario Run bombed at $10...how can they expect this to sale at 50% higher price?
That said. I'll get it on 3DS
Definitely wanting this game but will not pay $15 for an iPhone game. After super Mario Run bombed at $10...how can they expect this to sale at 50% higher price?
That said. I'll get it on 3DS
Nope. It's like that game doesn't exist. Lol.
About to buy. Does this require an internet connection though?
Internet connection is used for cloud save upload/download if you link a Level5ID account, and for daily puzzle downloads. The game itself does not have online DRM check, you can play it offline.
At the start of the game Katrielle is writing a letter to someone called Lucy, and Alfendi's assistant was called Lucy Baker so that could be her, but I don't expect the game to ever elaborate on that and I doubt Alfendi will show up which is a shame because I liked the characters from that game.So uh question for people playing it:
Does the game reference Alfendi from the spin off game at all? I'm very curious.
At the start of the game Katrielle is writing a letter to someone called Lucy, and Alfendi's assistant was called Lucy Baker so that could be her, but I don't expect the game to ever elaborate on that and I doubt Alfendi will show up which is a shame because I liked the characters from that game.
I cant decide between ipad mini and p9 lite. I want off the apple ecosystem but worry about the small screen.Can't decide if I should bite on it for iPad Pro 9.7" or a Huawei P8 Lite Android phone.
Granted I'm not even at chapter 2 yet but with how Layton Brothers was only tangentially a Layton game while this one is a continuation of the main series in which Professor Layton himself will presumably have some role (unless his location is just used as a cliff hanger) I think the most you'll get is small references like that. Maybe later on you'll examine an object and Kat will make a throwaway line about having a weird brother off doing his own thing, or maybe Chelmey's assistant will show up as the head of Scotland Yard since that was established in Layton Brothers.Oh, I didn't make that connection. But it seems odd that she wouldn't mention her brother if she knows she has one, given the ongoing connection the game has to Scotland Yard. Only in the middle of chapter 2 though, so who knows.
I had fun with it. It's more like Ace Attorney-lite than a Layton game though so if you're just looking for a traditional Layton style game it's not that.How worth playing is Alfendi's game? I never actually got very far in it.
That's what I thought but ->
And I don't own a phone, just my iPad for gaming needs.