Okay, I'm satisfied actually.
Damn at the Poppy nerfs. Kill Naut as well then please.
The only thing I actually don't like is the range loss on the E... is not like the wall stun is always a given. Almost always requires fuckup from the target.
PBE is updating again.
so far:
Jhin, Soraka, Poppy, Maw nerfs. Seems ok.
Keys fragments don't keep getting rarer and rarer - the earn rate resets every month (on a per player basis).
I think the best metaphor I can give on keys is similar to a leveling system. Every level you get a key fragment. Earlier levels take less XP than later levels, as with pretty much all video games. Each (player) month you're reset to level 0 (which means it's now easier to get keys again).
This structure helps newer players or players that can't play a bunch in a given month still make meaningful progress towards unlocking their chests without giving super engaged players all of their key fragments day 1.
No but can you get me Pax twisted fates? Thanks in advance.Any of u homies going to PAX East?
This does not help me understand any better. I get that there are reduced rates but when you go like 20 wins without a fragment it feels like the system might as well not even be there. You 70% winrate your last 20 games and smash Wingsofdeathx and it's just like...why am I not getting the same rewards as other people?Yo dimb here's the answer to the key problem
How many fragments have you gotten? I've got a total of 5 so far.This does not help me understand any better. I get that there are reduced rates but when you go like 20 wins without a fragment it feels like the system might as well not even be there. You 70% winrate your last 20 games and smash Wingsofdeathx and it's just like...why am I not getting the same rewards as other people?
7 or 8 total and I feel like I have been playing a lot.How many fragments have you gotten? I've got a total of 5 so far.
I'm just trying to open the boxes they gave me...Hmm the system is normalised to 12 fragments a month
You've earned 8 in 1 week so your current pacing is too high for the system probably
Janna is the most OP champ in this game in terms of skill required vs. potential benefit.
Damn at the Poppy nerfs. Kill Naut as well then please.
The only thing I actually don't like is the range loss on the E... is not like the wall stun is always a given. Almost always requires fuckup from the target.
Is something wrong with selecting skins? I keep being given Musketeer Twisted Fate even though I spam click High Noon. Seriously I clicked it so much in pre game select to make sure it went through. Kept checking that it was still selected up until the last second and it still gave me Musketeer. What?
WTF at these Poppy nerfs???
So sad.
And this is the patch with such cool skins
High Noon is disabled rn.
aww man. I just bought it :/ Any idea when it will be re-enabled?
not sure. it's bugged, probably due to changes made to his cards etc. this patch for readability. I'll follow up when I'm in the office tomorrow.
They are well deserved.
poppy doesn't get oppressive if she's fed?
Have you laned against poppy? She is pretty strongWTF at these Poppy nerfs???
So sad.
And this is the patch with such cool skins
Yeah the key and chest mechanic opens a latency between the two that creates revenueI'm just trying to open the boxes they gave me...
Have you laned against poppy? She is pretty strong
Poppy is unkillable and does damage fed or unfed. She has the ability to wall stun AFTER jumping over a wall with her current E range.
She can also zone an entire backline from a fight alone with her mobility, W passive and ult.
That's not right.
No, it's the other way around. CC should always be gated by cooldowns so tanks need to have higher burst than sustained damage. If a tank uses all their damage on ADC, the ADC should only be close to dead, not dead, and the tank needs to wait a decent cooldown to finish them off.
Someone like Maokai is a good example of what a tank should be like. Maokai takes a while to kill someone, but you can't just ignore him.
It feels like there is negative hype for Aurelion Sol