lol
These are the type of games that make me appreciate League of Legends, and the amount of enjoyment it brings.
-Quality, pertinent exchange of strategies between my teammates.
-Intense, mechanically skilled skirmishes with the enemy team.
-Friendly group environment.
-Sportsmanship between opposing teams.
lmao i'd miss this
that's like the best team comp ever lol
Thing is, Titanic Hydra is stronger than Ravenous and I've seen it being taken on Fiora and Renekton. In competitive play, I've seen more Titanic than Ravenous.
The problem is that Titanic is an item you get when you build tank items rather than an item you intentionally pick-up.
i think the issue is that tanks don't really go around autoing people a whole lot, at least not enough to build an item for it. fiora i'm pretty sure she starts ravenous and trades it for titanic (a mechanic rito added for reasons i'll never understand lol) but she shouldn't be building it, renek is ok since he's a hp stacking champ
it's a weird item, i'm not sure why ravenous has circle aoe while titanic has a cleave, i kind of feel it should be the other way around, but overall they just feel like wonky items to riot i think cos few ppl buy em
It's be interesting if League went in the route of jungle enchants, but for most/all items.
Build Knight's Plate, then enchant it with something for the Dead Man's enchant, something else for less movement speed but slow, and something else for more movement speed and less slow, etc.
It'd be interesting and push their whole "choice" mantra.
i think the issue with this is that rito uses build paths and stats to limit items from champions
say, zhonyas is tied to a whole lot of ap to make it undesirable for tanks and ad bruisers. it needs to be a combination of expensive ap items cos that active would be pretty strong on tanky ppl. similarly qss has a bf sword tied to it cos they only want squishies to build it. etc.
so if u have a lot of items building off the same recipe+ad/ap/hp/whatever i'm not sure if rito has the same freedom to balance around items and the whole balance might get super warped because of it
besides, it's not like it's so different from how regular items work. you have a nlr, you can "enchant it" by combining it with different kinds of items:
- blasting wand and amp tome for a whole lot of ap
- tear for mana stacking
- giant belt and amp tome for tankiness and slow (this is kinda wonky actually)
- aether wisp for ms passive and burst
- seekers for armor tankiness and zhonyas active
it's kinda the same, really