Stone Ocean
Member
So you want her to have halfscreen point and click dash? lolFWIW, if you think of Illaoi as a zone controller, she makes more sense. She's obviously best with some setup, but if your team understands how to play with her, they can just force objectives because you can't fight into Illaoi. You have to kite and do all sorts of awkward shit or she'll blow you up. Taking a random fight where people scatter and no objectives are involved? Yea, that will probably be difficult. But if you're 4 or 5-manning for a tower there really isn't much the enemy can do assuming Illaoi has proper itemization and is properly positioned near the front lines.
Needless to say I wouldn't suggest picking Illaoi into an enemy lineup with 3+ high mobility champs that can kite well. And ideally your team would have at least 1 root. But most enemy comps don't feature 3x mobility champs anyway so usually it's not a big deal.
I'm winning about 70% of my Illaoi games these days and they all feel pretty good; even the losses. That said, I don't mind more buffs at all.
edit: I think they "fix" Illaoi by increasing her W range by 300-400 units. Initiation problem largely solved.