I see your hiatus hasn't changed your shit opinionsWhy get that Ahri chroma when you can just use Foxfire aka the best one?
It's there to make the damage relevant late game. I get it. I'm just glad it's not true damage.
we've all done it sometime but i'm confused cos here it took like one post before they went "let's just drop it"Post a poorly thought out thing -> move goal posts -> disengage / disappear
It's a process.
the bestthere's only room for 1 person who doesn't actually play the game and posts totally incorrect information about it and that's breezylimbo.
if you make a post and refuse to elaborate or discuss about it then you're shitposting, easy as thatI didn't see any lux/ahri hentai in your post. You had me confused there for a second.
Look, I'm not trying to go off on a huge tangent about larger things in the game that I know will never be changed. I'm just going to shy away from that because it's a waste of time. I still like the game, ok? Your waifus are safe.
probably bjork into tank?WW's Q applies on-hit. Great. On-hit tank?
YooooEnemy champions with less than half health leave behind a global blood trail leading to them and are Blood Hunted.
Why get that Ahri chroma when you can just use Foxfire aka the best one?
Why get that Ahri chroma when you can just use Foxfire aka the best one?
?Whoa whoa whoa, hold the phone
Yoooo
He basically has a global version of Nidalee's passive, which sounds awesome.
He basically has a global version of Nidalee's passive, which sounds awesome.
I know, I hadn't read it thoroughly and didn't knew it was global.but we already knew that
imo the e is the strongest part of his kit
2.5s 35% dmg reduction+aoe hard cc is an amazing one point wonder
i bet new warwick will be like always invading and murdering enemy jungler and shit now lol
It normalizes damage against tanks and squishy targets. If only flat values were used in champ design base damage values would have to be significant to let champions with few scaling options deal damage to other tanks, but that has a knock on effect of smashing squishy targets.
%damage isn't really about letting damage be relevant late. It also ensures late game damage isn't overbearing to soft targets.
See? Rito gonna call me crazy and stupid when I elaborate on my design philosophy.
Maybe I should just post a picture of ashe making out with vi and become the king of this thread.
warwick for example
he's a character meant to hunt down other characters. It makes sense that he has max HP % damage because it wouldn't be a fantasy if he would be stopped dead in his tracks by enough armor/health, and it would allow him to do his job. So someone like Warwick can have the same kill potential against a tank as he does against a squishy.
Granted it's only on his ultimate so...eh.
See? Rito gonna call me crazy and stupid when I elaborate on my design philosophy.
Maybe I should just post a picture of ashe making out with vi and become the king of this thread.
huh? we're talking about % max health true damage, not just % max health damage. And it's on his Q, not his ult...
was gonna post that one the other day but figured these losers wouldn't be able to appreciate it
We got patch notes?! Time to make some supper and read some patch notes.ok im home, off to read patch notes and watch werewoolf videos
huh? we're talking about % max health true damage, not just % max health damage. And it's on his Q, not his ult...
There are two (count them) champions in the game that have % max health true damage as a mechanic - Vayne and Fiora. The first is the tank killing marksman. She's low range, all auto-attack based and her primary strength is that she's incredibly good at shredding through tanks. That's a cool strategic niche.
The other is the grand duelist in the top lane. She's meant to crush everything 1 v 1, and % max health true damage allows her to beat tanks as well. You shouldn't be fighting Fiora 1 v 1 because that's where she excels. Again though, she makes tradeoffs. She's less impactful in a teamfight than a tank. She has only reactive, defensive CC. The % max health true damage allows her to fill her role as a split-pushing, target-agnostic duelist that crushes everything 1 v 1.
Both are good design decisions. The issue is you take the mechanic in a vacuum, vastly overestimate its prevalence and then don't consider why it exists, why it's appropriate for those characters etc.
Just think about this stuff a little more dude.
I don't think fiora and vayne are damage niches that need to exist under my system. You really think they cannot exist in the game without %max hp true damage? I think it's unhealthy for the game because it invalidates resistances.
There is a happy medium that can be reached with champs like this. You can still have tank shredding champs without going overboard.
You see, my changes require items in the game to allow people to counter-build against anything. Items should dictate the game more and not just as stat sticks. Many champ's kits would have to be adjusted, which is why I said it is crazy. I hesitated from elaborating before because it goes off into a wild tangent which requires a brand new game to be made, but I'm glad I elaborated. I guess your design philosophy and mine is different.
oh sorry for getting my terminology incorrect on a new champion
but yeah, that's what I meant. And on his Q? Even better
don't call me sensei -__-so aggressive, sensei
the idea of % max hp true dmg is that those champions are impossible to outstat
in a condition of equal strength you just have to outplay them cos if not their numbers will always trump yours as a tank
so basically what it's saying is you need to work as a team to defeat them, you lay on the cc and someone blows em up, you're not supposed to just run them down like you would kill jhin or something
crucially these champions also have a ton of mobility and are extremely good in 1v1s, further cmeenting the fact that you're not gonna be able to beat em on your own
i wouldn't exactly declare this is like "good design", but it's intentional and it serves a purpose
if you feel helpless against vayne or fiora the least likely culprit is the % max hp true dmg
feels like you make way too big of a deal for a very specific mechanic that is not really problematic
lmao i love you breezy
don't call me sensei -__-
i don't necessarily disagree with you in that % max hp true dmg is at the very least questionable, i just find it to be mostly a non-issueWhere you and I fundamentally disagree is that I don't believe the game should have a character that you cannot outstat or counter with resistances in any way.
sadly vayne and nu fiora have never been niche and had never been picked for their tank busting abilities, just for being the lee sins of their respective roles
(being niche because they're trash at the time doesn't count )
Where you and I fundamentally disagree is that I don't believe the game should have a character that you cannot outstat or counter with resistances in any way.
why even play mobas then lol.
vayne is always one of the most picked champions. adcs just like to pretend they're doublelift and don't realize that's not a complimentRight because right now the meta heavily favors tanks compared to last season, so it makes sense that Fiora and Vayne are hot picks right now.
Hrmmm.
the idea of % max hp true dmg is that those champions are impossible to outstat
sadly vayne and fiora have never been niche and had never been picked for their tank busting abilities, just for being the lee sins of their respective roles
i think considering %max hp true dmg a problem in general is missing the mark by a lotIt's less strict inability to outstat and more giving means to normalize how long it takes to kill targets. It's also not like either of these champions are really stuffing %Max HP as True as their primary source of killing anything.
In general I feel like the claims of uncounterable are missing the mark by a lot.
i mostly dislike the concept of strategic niches in league because champions are rarely picked for what they uniquely bring to the table. it's usually just a food chain of opness that cycles about and today it's leblanc, syndra and ryze and next month it'll be cassiopeia, ziggs and viktor, or whatever.strategic niche =/= niche champion
Fiora is picked because she can beat stuff 1 v 1 and split push well. The meta hasn't been about that for a while, top lane's had more of a reliance on playmaking champions that can make a big impact when they TP in (which Fiora can't). If we go back to that meta, she'll be good again. Strategic niche.
Vayne in a way is similar. Vayne became popular recently because she was OP. She got nerfed, she's still popular and good because she can deal with the current tank heavy meta. That Poppy video everyone shows with the Draven struggling to dent her? Vayne doesn't have that issue. She'd still get dicked by a Draven in lane and sucks in fighter top lane metas because she gets deleted. She's good now because the game state is good for her.
I feel like this is ignoring that there are means of dealing with %Max HP as True. Or, rather, that there are more components to those champion's actual kill pattern than simply smashing %True at your face and eHP / TTK is more than just raw resistance components v damage.
It's less strict inability to outstat and more giving means to normalize how long it takes to kill targets. It's also not like either of these champions are really stuffing %Max HP as True as their primary source of killing anything.
In general I feel like the claims of uncounterable are missing the mark by a lot.
Let me ask you something. What do you think is the appropriate time it should take to kill a tank versus killing a squishy? I really don't like your idea of "normalizing" how long it takes to kill targets. I think there should be a clear difference.
Let me ask you something. What do you think is the appropriate time it should take to kill a tank versus killing a squishy? I really don't like your idea of "normalizing" how long it takes to kill targets. I think there should be a clear difference.
maybe it's an interesting question to wonder why it's ok for fiora to have it and not riven?
maybe it's an interesting question to wonder why it's ok for fiora to have it and not riven?
there is a clear differenceLet me ask you something. What do you think is the appropriate time it should take to kill a tank versus killing a squishy? I really don't like your idea of "normalizing" how long it takes to kill targets. I think there should be a clear difference.
Same for Fiora, she needs several vital procs to kill a tank while vs a squishy she might not even need her passive.there is a clear difference
silver bolts 1, 2 and even 3 deal more dmg to squishies because they're normal autos that are reduced by resistances. it's only the bonus % max hp true dmg on the third bolt that is target agnostic
nah tonight im clive owen rowin through a future frozen on overwatch.Anyone want to play some PBE with me tonight? I want to play against Warwick as ADC.
PBE IGN is Newt