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League of Legends |OT3| Lizards are red, golems are blue. Give a leash or no gank 4 u

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Haly

One day I realized that sadness is just another word for not enough coffee.
but most are pretty meh to downright lazy boring (skeleton king).
I won't comment on the other stuff cause we've been there before but on this, I just want to mention that heroes like Skeleton King and Drow Ranger are from way early in the game when champions were just rehashes of vanilla WC3 skills. This is why they're "simple" or "boring", because they as hero design evolved, they were left behind. However, instead of taking the time to redo all the old heroes, Icefrog has a tendency to just try to bring them up to par and make new heroes with his time.
 

dimb

Bjergsen is the greatest midlane in the world
I won't comment on the other stuff cause we've been there before but on this, I just want to mention that heroes like Skeleton King and Drow Ranger are from way early in the game when champions were just rehashes of vanilla WC3 skills. This is why they're "simple" or "boring", because they as hero design evolved, they were left behind. However, instead of taking the time to redo all the old heroes, Icefrog has a tendency to just try to bring them up to par and make new heroes with his time.
So...the same as League. Okay then.
 
Thanks! If you get back at it, get rid of the zoom in and it'd be perfect. :D

Thank Reddit for these.

cVWVk.gif


Zz0pQ.gif



Teehee

Everything is COOL honey bunny.

I made this post because someone said they would give me a DOTA2 item. I am a whore.


League has more T&A if that's what you're looking for. Even more with optional upgrades.

For some the looks of recently released female champions may be considered a positive compared to the generally more monstrous designs of Dota heroes which may not appeal to certain people.

That's why I say that's it's really up to personal taste in the character design department. Really depends on what appeals to you, what you're looking for, and if you like a specific game's implementation of character designs and concepts.
 
AP Nid? I don't like chucking spears. AD Nid more fun.

Wow we are like opposites.

I recall trying it once and didn't like missing out on those half HP spears.

AP Nid doesn't have sustained damage or tankiness but I find good early ganks and high damage spears make up for it. It also hinges on actually hitting with spears but I think I'm pretty good at it.
 

Ken

Member
Wow we are like opposites.

I recall trying it once and didn't like missing out on those half HP spears.

AP Nid doesn't have sustained damage or tankiness but I find good early ganks and high damage spears make up for it. It also hinges on actually hitting with spears but I think I'm pretty good at it.

Yeah but AD Nid is cougar rawr rawr rawr Q dead.

Warmogs? Is Triforce + cougar form adequate mid-game?

Yeah, I think so.
 

scy

Member
Warmogs? Is Triforce + cougar form adequate mid-game?
Hope the updated Snow Bunny Nidalee is awesome. :3

TF + Warmogs is a pretty standard start on some top Nidalee builds. Wriggles/TF/Warmogs/GA. Split push forever and be a nuisance in team fights.
 

Blizzard

Banned
I think I usually get brutalizer before triforce on AD Nidalee, but that's probably just because someone suggested it and I buy brutalizer on every champion ever, anyway. I'm addicted.
 

zkylon

zkylewd
Wow AD Ahri, I don't know how people manage to pull off shit like that. I've lost against jungling Ezreals and Luxes...
 

dimb

Bjergsen is the greatest midlane in the world
I think I usually get brutalizer before triforce on AD Nidalee, but that's probably just because someone suggested it and I buy brutalizer on every champion ever, anyway. I'm addicted.
Why? I hate buying Brutalizer. It is a good item, and can sometimes be the only option for champions in top lane on your first back because of it's affordability, but the build options on it are wretched. It feels like it only elongates your early game, because it doesn't set you up to build anything big.
 

Ferrio

Banned
Wow AD Ahri, I don't know how people manage to pull off shit like that. I've lost against jungling Ezreals and Luxes...

On paper it's pretty good.

AD character with 3 flashes and a stun.

AD leblanc is somethign I think could work well too.

Early game rely on spells for damage, once you start getting some AD items, use your W/ult for positioning and escape.
 

Blizzard

Banned
Why? I hate buying Brutalizer. It is a good item, and can sometimes be the only option for champions in top lane on your first back because of it's affordability, but the build options on it are wretched. It feels like it only elongates your early game, because it doesn't set you up to build anything big.
I'm just addicted, probably since the days that I liked buying it on Riven.

It's like scy46 -- he buys haunting guise on every champion, I buy brutalizer on every champion. You gotta have a signature item so people recognize you in solo queue.

(I'm of course joking and probably don't buy brutalizer on every champion)
 

bjb

Banned
So I was a 1300 player last season and was hoping for gold this season.

Long story short, I have had a string of absolutely miserable games. Full of trolls, d'cs and subpar effort on my part. Currently 2-10. Rating is like 900 something.

Would it be easier just to start a new account and hope for the best? I'd rather not play a million more games just to work myself out to 1100-1200.
 

inky

Member
Give it time to stabilize. Even Diamond players are 1600-1800 players now and have losing records due to the reset.

If you are really tired of it just play normals, build your roster and wait for the initial rush to pass.
 
Today some wise solo queuer's told me that you need to be a professional player to play Nidalee while calling me retarded.

These are people I should definitely be taking advice from.

EDIT: Also I just got profiled by some guy using lolking and got forced ADC because apparently my Ashe is 71% win but there are only two games on my profile after checking myself so I'm calling BS.
 

Ken

Member
EDIT: Also I just got profiled by some guy using lolking and got forced ADC because apparently my Ashe is 71% win but there are only two games on my profile after checking myself so I'm calling BS.

looooooool

^loooooooooool

v looooooooool
 

scy

Member
Give it time to stabilize. Even Diamond players are 1600-1800 players now and have losing records due to the reset.

If you are really tired of it just play normals, build your roster and wait for the initial rush to pass.

Ocelote is like silver or something right now. Or did he finally climb back up?

noooooooo

Think of it as a halo. Your elo died and went to elo heaven!
 

Blizzard

Banned
So I was a 1300 player last season and was hoping for gold this season.

Long story short, I have had a string of absolutely miserable games. Full of trolls, d'cs and subpar effort on my part. Currently 2-10. Rating is like 900 something.

Would it be easier just to start a new account and hope for the best? I'd rather not play a million more games just to work myself out to 1100-1200.
How important is the rating to you? I think it took me literally two months of playing way too much to climb the 700 to 1200 range in season 2. Once you play enough I think it goes down to +/- 11 elo in most games.
 

inky

Member
Ocelote is like silver or something right now. Or did he finally climb back up?

Dunno, don't watch his stream. Edit: speaking of, how good is he? I've seen him mentioned a lot as some great mid player, but every time I've seen SK in a tournament nothing happens.

NA is down if you were wondering. LOL, was about to log in.
 

Telaso

Banned
All servers went down. It was during my placement matches too, and 2 of our people dc'ed and none of theirs did. GGGGGG RIOT!
 

Boken

Banned
New PBE patch notes are out. All boots 25MS slower, everybody 25MS faster. Every boot can be upgraded from a set upgrade pool into tier 3

Easier to read form: http://na.leagueoflegends.com/board/showthread.php?p=31443382#31443382
Lichbane no longer sucks, horray.
items
General
Basic Stat Valuations have Changed - This means that the amount of statistics you get per point of gold has shifted.
Attack Damage is generally cheaper from 5 to 10% across all items.
Attack Speed is generally around 10 to 20% more expensive than before.
Armor and Magic Resistance is generally around 10 to 20% more expensive than before
Many items have had their statistics slightly adjusted around this fact.
In general, high-end item premiums have been reduced across the board. This means that items are generally more expensive or provide less statistics the higher tier they are.
Offensive Auras
Range increased to 700 from 600 - Abyssal Scepter, Frozen Heart.
Defensive Aurask
Ranges are now consistent at 1100 - Aegis of the Legion, etc.
Penetration
Flat Penetration items have had their values reduced.
Percent Penetration items have had their values reduced.
Slowing Effects
Global Slow particle now appears faster
Slow effects on Phage / Trinity Force now have reduced effect when used by ranged characters.
Slow durations on Phage / Trinity Force / Frozen Mallet reduced slightly.


General (Boots)
Movement Speed
Boots give 25 less movement speed across the board.
All champions have had their base movement speed increased by 25.
Tier 2 boots can be enchanted, upgrading them to a Tier 3 boot for some gold.
Homeguard: Provides powerful regeneration and movement speed at fountain.
Furor: Increased movement speed in combat.
Captain: Increases movement speed of allies moving toward you.
Distortion: Decreases cooldown of Ghost, Teleport and Flash.
Alacrity: Grants a small additional base movement speed bonus.


Removed
The following items are no longer available and items that built out of them have had their recipes changed:
Meki Pendant, Regrowth Pendant, Force of Nature, Ionic Spark, Moonflair Spellblade, Cloak and Dagger, Elixir of Agility, Leviathan.
The following items are no longer available on Summoner's Rift and items that built out of them have had their recipes changed:
Heart of Gold


Reworked
Doran's Items
Doran's items have slightly less statistics but each has gained an additional passive
Doran's Blade
Has 0% Life Steal
Passive: Recovers a small amount of life on hit
Doran's Ring
Lost a little bit of regeneration.
Passive: Gain a small amount of mana on kill.
Doran's Shield
Lost some health regeneration and armor.
Unique Passive: Blocks a small amount of damage from champion basic attacks.
Giant's Belt
Slightly cheaper but grants less health.
Rageblade
Reworked to have a powerful attack speed, spell vamp and life steal boost when you are low on life.
Aegis of the Legion
Lost attack damage, gained health regeneration
Builds out of Emblem of Valor instead of Ruby Crystal.
Lich Bane
No longer grants magic resistance.
Now deals magic damage equal to a base damage plus a percentage of your AP ratio.
Vamp Scepter
Now builds out of a long sword and grants attack damage.
All items that build out of Vamp Scepter now grants attack damage.
Zeke's Herald
No longer grants attack speed or builds out of a dagger.
Avarice Blade
Gives less critical strike
Grants an additional 2 gold per kill.
Hextech Gunblade
Active has had its base damage reduced and now has an AP ratio.
Single target attacks and spells versus champions reduce the cooldown of the active by 3 seconds.
Phantom Dancer
Grants less move speed and less attack speed.
Grants 'Ignore Unit Collision' passively.
Shurelya's Reverie
Grants far less regeneration statistics total.
Eleisa's Miracle
Does not grant Tenacity
Lowers Heal, Clairvoyance and Revive cooldowns by 20%
Gaining 3 levels with the item gives you the stats and passive permanently and the item disappears from your inventory.
Black Cleaver
Remade
Builds out of Brutalizer + other items
Dealing Physical damage reduces a % of the target's armor.
Youmu's Ghostblade
Active simplified - 6 for melee, 4 for ranged.
Active cooldown reduced to 45 from 60.
Warmog's Armor
Stacking passive removed.
Now regenerates 1.5% of your maximum health every 5 seconds.
Deathfire's Grasp
Remade
Now builds out of Needlessly Large Rod and an Amplifying Tome.\
Grants large amounts of AP and CDR%.
Unique Active: Deals 15% of the target's maximum health and amplifies magic damage done to the target by 20% for 4 seconds.
Warden's Mail
Recipe: Cloth Armor + Cloth Armor
Passive no longer random - but the effects are reduced.
No longer grants regeneration.
Warden's mail only reduces attack speed.
Builds into Frozen Heart.
Randuin's Omen
Passive no longer random - but the effects are reduced.
Randuin's Omen will reduce attack speed and movement speed.
Base duration on active increased to 2 seconds from 1.
Tears of the Goddess
Slightly cheaper
Now triggers when you spend mana as well as spellcasts.
Archangel's Staff
Upgrades into Seraph's Embrace when the Tears of the Goddess passive is fully charge.
Seraph's Embrace
Activate to shield yourself for 25% of your current mana for 2.5 seconds.
Manamune
Upgrades into Muramana when the Tears of the Goddess passive is fully charged.
Muramana
Toggle to deal a % of your current mana in magic damage on basic attacks and spells.
Tiamat
Melee only
Now a Unique Passive with a larger splash radius and damage falloff near the edge.
Now has an active: Activate to cleave in a large area around your target.
Consumables
Oracle Elixir
Duration capped at 5 minutes.
Elixir of Strength
Duration reduced to 3 minutes
Slightly stronger effect at early levels.
Elixir of Brilliance
Duration reduced to 3 minutes.
Slightly stronger effect at early levels.


New Items
Kage's Last Breath
Supportive Peel/Initiation Item
Recipe: Kage's Lucky Pick, Mana Manipulator
Keeps G/10 Passive.
Active: Target ally gets a 30% slow aura for 3 seconds - 60 second cooldown.
Liandry's Lament
Controlled Burn Mage Item
Recipe*:* Haunting Guise, Amplifying Tome
Passive: Dealing spell damage burns enemies for a % of their current life over 3 seconds. This effect deals double damage if the target's movement is impaired.
Statikk Shiv
High Speed / Burst Damage Item
Recipe*:* Zeal, Avarice Blade
Passive: Moving or Attacking builds static charges. At 100 charges, your next attack unleashes all charges to deal 100 magic to up to 4 targets. This effect benefits from critical strikes.
Frozen Fist
Resistance oriented version of Sheen
Recipe: Sheen + Glacial Shroud
Passive: After using an ability, your next attack deals physical damage equal to 125% of your base attack damage to surrounding enemies. This leaves an icy field that slows enemy movement speed by X% for Y seconds.
Bloody Hydra
High End Attack Damage / Area of Effect Item
Recipe: Tiamat + Vamp Scepter
Passive: Tiamat's active and passive now benefits from a percentage of your life steal.
Mercurial Scimitar
High End Magic Resistance / Attack Damage Item
Recipe: Quicksilver Sash + B.F. Sword
Active: Cleanses all debuffs from your character. If your character is melee, he gains 100% movement speed for 1 second.
Ohmwrecker
High End Siege Item
Recipe:Catalyst + Chain Vest
Active: Disables nearby enemy towers for 2.5 seconds, preventing them from attacking.
Wraith Collar
Supportive Scouting Item
Recipe: Kage's Pick + Null Magic Mantle
Active: Summons 2 wraiths for 6 seconds that seek the nearest enemy champions. If they reach an enemy champion, they slow him and reveal him for 2.5 seconds.
Hurricane
Ranged-Only Area of Effect Item
Recipe: Dagger + Recurve Bow + Dagger
Passive: Your shots fire two secondary ghostly bolts that deal X + 50% of your attack damage to nearby targets. These cannot critically strike but apply on-hit effects.
Zephyr
High End Speed Item
Recipe*:* Stinger + Long Sword
Grants Attack Speed, Cooldown Reduction, Movement Speed, Attack Speed and Tenacity.
Banner of Command
Siege Mage Item
Recipe: Blasting Wand + Emblem of Valor
Unique Aura: Grants health regeneration to nearby allies
Unique Aura: Grants % damage to nearby minions.
Active: Promotes a nearby siege minion to a super minion. You get all the gold from this minion's kills - 120 second cooldown.
Sword of the Divine
Rapid Burst Attack Damage Item
Recipe: Recurve Bow + Dagger
Active: You gain 100% attack speed and 100% critical strike for 4 seconds or 3 critical strikes - 25 second cooldown. This item gives no attack speed while on cooldown.
Passive: Kills and assists halve this item's cooldown.
Mikael's Crucible
High Tier Supportive Item
Recipe: Chalice + Sapphire Crystal
Passive: Increases mana regeneration based on missing mana.
Active: Removes stuns, roots, silences, slows, fears and taunts from an ally and then heals them for X + Y% of their missing health - 3 minute cooldown.
Consumables
Sight Stone
Supportive Ward Item
+X Health
Passive: Starts with 4 charges, charges refill when you go back to fountain.
Active: Consumes a charge to place a sight ward that lasts 3 minutes. You may have a maximum of 2 wards from the item at once
Ruby Sight Stone
Supportive Ward Item
Recipe*: Sight Stone* + Ruby Crystal
Passive: Starts with 5 charges, charges refill when you go back to fountain.
Active: Consumes a charge to place a sight ward that lasts 3 minutes. You may have a maximum of 3 wards from the item at once
Leaden Crystal Flask
Supportive Regeneration Item
Passive: Starts with 3 charges, charges refill when you go back to fountain.
Active: Consume a charge to regenerate 100 health and 40 mana over 10 seconds.


Jungle
General
Leashing has been changed
Jungle monsters now attack the closest hostile target rather than chasing their original target until reaching their range limit
Whenever jungle monsters switch targets it counts as a “leash” - the maximum amount of leashes after which jungle monsters will reset has been increased
Jungle monsters now deal bonus damage to summoned minions
Initial difficulty of all jungle camps has been increased
Overall camp Health has been increased
Camp difficulty and rewards have been re-distributed more into the large monster in each camp
The largest monsters at each camp are generally more resilient but also hold most of the rewards
Scaling difficulty and rewards of the primary jungle camps has been significantly increased
Health and Attack Damage growth per minute significantly increased
Gold and Experience growth per minute significantly increased
Overall rewards have been re-distributed between the 3 primary jungle camps (Wolves, Wraiths, Golems) to better match their difficulty and convenience
Wraiths are the fastest-respawning, most convenient camp and have the lowest rewards
Golems and Wolves are more difficult and are worth more
New jungle items have been added to the store and old jungle items have been adjusted
Hunter’s Machete - new jungle starting item that builds into Madred’s Razors and Spirit Stone
Spirit Stone - jungle item geared towards casters and tanks that has 3 upgrade paths
Madred’s Razors and Wriggle’s Lantern have been modified to build out of Hunter’s Machete
The “Banking” system that caused jungle monsters that have stayed alive for a long duration to have slightly increased rewards has been removed
Wolves
Critical Strike damage bonus reduced to better normalize damage output
Movement Speed slightly reduced
Wraiths
Reduced their vulnerability from enemies that engage them from outside of the camp
Camp has been repositioned
Big Wraith’s Attack Range has been reduced
Golems
Movement Speed and Attack Range increased to reduce vulnerability from kiting
Magic Resist reduced to negative values


Summoner Spells
Newly available
Barrier is now available on all maps to give players a selfish defensive option
Values rebalanced accordingly
Cooldown increased
Duration and damage absorbed reduced
Modified
Exhaust's values have been modified to reduce its impact on melee champs and increase its visibility
Physical damage reduction reduced, but now also reduces attack speed
Clairvoyance has been modified to focus more on hitting clairvoyance on players rather than zoning them out of an area
Improved clairvoyance now reveals champions hit by clairvoyance for the duration even if they walk out of the circle
Radius, duration, and cooldown modified as well
Clarity has been modified to restore mana based on mana pool rather than a flat value
Heal has been tuned to be a team supporting defensive option
Allies are now healed for the same amount as the caster
Health values and cooldown have been retuned accordingly
Flash, Ignite, and Revive have also had minor changes
Removed
Surge and Promote have been removed


Masteries
Masteries have been rebalanced
There are new additional mastery choices in all trees
Each Mastery Tree is now more accessible to all character types
Utility Tree has been improved


Summoner's Rift Map Layout
Removed the terrain blocking the ramps leading into the river near Dragon from the jungle for blue team and leading into the river near Baron Nashor's pit for purple team
 

inky

Member
Tier 2 boots can be enchanted, upgrading them to a Tier 3 boot for some gold.
Homeguard: Provides powerful regeneration and movement speed at fountain.
Furor: Increased movement speed in combat.
Captain: Increases movement speed of allies moving toward you.
Distortion: Decreases cooldown of Ghost, Teleport and Flash.
Alacrity: Grants a small additional base movement speed bonus.

:O
 

Ferrio

Banned
"Ohmwrecker
High End Siege Item
Recipe:Catalyst + Chain Vest
Active: Disables nearby enemy towers for 2.5 seconds, preventing them from attacking.
"

WTF
 

Boken

Banned
Wraith Collar
Supportive Scouting Item
Recipe: Kage's Pick + Null Magic Mantle
Active: Summons 2 wraiths for 6 seconds that seek the nearest enemy champions. If they reach an enemy champion, they slow him and reveal him for 2.5 seconds.
Haha I like this

Also, sword of the divine is back and its fucking badass
 

inky

Member
Mercurial Scimitar
High End Magic Resistance / Attack Damage Item
Recipe: Quicksilver Sash + B.F. Sword
Active: Cleanses all debuffs from your character. If your character is melee, he gains 100% movement speed for 1 second.

LOL, Tryndamere.
 

Boken

Banned
LOL, Tryndamere.

The buff he deserved

Personally, I think sword of the divine is going to be much scarier on him

Sword of the Divine
Rapid Burst Attack Damage Item
Recipe: Recurve Bow + Dagger
Active: You gain 100% attack speed and 100% critical strike for 4 seconds or 3 critical strikes - 25 second cooldown. This item gives no attack speed while on cooldown.
Passive: Kills and assists halve this item's cooldown

Trynd can kill people in 3 Crits...
 
I think I see what they meant by making boots less attractive as a starting choice.

With +25MS to all champs and -25MS from boots you aren't losing that much extra movement speed by going with something else now.
 

inky

Member
The buff he deserved

Personally, I think sword of the divine is going to be much scarier on him

Trynd can kill people in 3 Crits...

Ya, I read that one afterwards. I suspect a lot of these items will be nerfed pretty soon, they sound insane LOL.
 
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