uh i think thats a gross simplification of lol and a complete romanticisation of dota. while dota does have a higher top end in stuff like chen and meepo, but they still have stuff like drow ranger or skeleton knight who are way less mechanically demanding than the average league of legends championi mean mechanically. all LoL champs are pretty darn easy to play in comparison to other dota games or standard RTS.
While I agree with you generally - that none of the kits recently have captured the imagination (cept zed), but i dont think you should assume people are retarded. people can remember 6 skills, they can notice renektons fury bar or his glowing sword or the sound of hitting 50 furyI think that's a pretty big stretch, because it's not like most people remember all of Jayce's abilities in both modes, or how they interact. Ditto Nidalee, ditto Elise.
Even then there's champs that I mentioned like Renekton where there is no big visual difference and the changes to his abilities are not particularly obvious. Take another example, Kha'Zix.
PBE is not typically that different from live. Zac would need radical changes to not be crazy.[PBE? Yeah.
PBE is not typically that different from live. Zac would need radical changes to not be crazy.
Probably? I dunno. This isn't like Rengar.Did anyone ever solo Baron as Rengar in live?
Probably? I dunno. This isn't like Rengar.
Played Rengar on the PBE. He literally does more damage than anyone else in the game. It's like both good sustained damage, free stats flying in your face, and incredible burst. Like...if Veigar was a fucking jungler who healed himself and could solo Baron: that is pretty much Rengar.
http://www.neogaf.com/forum/showpost.php?p=40861383&postcount=17300
Compared to that, PBE Zac sounds like he could rip Baron out of his pit at level 1, throw it at and kill Dragon, and have their corpses bounce off Dragon Pit and destroy the enemy Nexus.
i dont think thats how the bounce works
Rengar won with numbers until he had to get super nerfed. Zac's entire kit is just broken with crazy numbers on top of it.http://www.neogaf.com/forum/showpost.php?p=40861383&postcount=17300
Compared to that, PBE Zac sounds like he could rip Baron out of his pit at level 1, throw it at and kill Dragon, and have their corpses bounce off Dragon Pit and destroy the enemy Nexus.
find out in the lastest episode of gaming crib by gamespot sponsored by qualcom snapdragonwait is the bounce just bringing more dunking into the game
but it makes other people bounce too
wheres does the dunking begin and where does the dunking end
wait is the bounce just bringing more dunking into the game
but it makes other people bounce too
wheres does the dunking begin and where does the dunking end
Active: Zac's body erupts, dealing 40/60/80/100/120 Magic Damage +4/4.5/5/5.5/6(+0.02*AP)% of the enemy's maximum Health as Magic Damage to all nearby enemies (Max: 200damage against minions and monsters).
Cooldown
4/4/4/4/4 Seconds
40/60/80/100/120 Magic Damage +4/4.5/5/5.5/6(+0.02*AP)%
4/4/4/4/4 Seconds
Rengar won with numbers until he had to get super nerfed. Zac's entire kit is just broken with crazy numbers on top of it.
Just so you know, having tried him in the PBE, the AOE % health ability costs 4% of your health to use at all ranks, which you immediately get back because his passive heal thing by picking up his blobs gives him 4% health back.
The Q punch takes 6% health, the jump 12% health. Ult has no cost.
Gives zac a chance to have unlimited resources but you can outplay him easily. I like it.
But tell me if he can jungle well.
Predict some pretty mean level 2 ganks.
Wraiths and red with W. Gank mid or bot with E stun and red slow.
Also, about that animation earlier, it's for his jump ability. He slingshots himself, hence why his arms are like that. His animations are incredible.
His E isn't a stun, it's a knockback, so you could failgank pretty easy if you do a bad E.
Vi's Q isn't a stun either but it ends up as effective as one anyways. Also the official site's flavor text uses the word stun.
Yeah, I didn't realize Rumble was considered that much of a problem I guess? If I'm reading the numbers correctly that's like, not only can you NOT use the ultimate to kill someone with instant damage anymore, but you also lose about 400-500 damage if you have 600 AP, even considering the increase to the damage over time from the ult? That's quite a bit of lost damage.ps. wtf, they smashed rumble so hard
Sorry for the really newbie question, but... Is there any way, short of the tutorials, to play solo with AI teammates and against AI enemies? Kind of like you can in StarCraft II?
On Zac:
4 u corgi, easiest solo baron of my life:
- He is literally as big as a turret. I do not know if this is a bug.
- The health cost on abilities is substantial.
- His real passive releases blobs every time you use an ability. Didn't see this in the notes. You pick up the blobs you get back health. They are annoying to grab because Zac has extremely poor range.
- Terrible first clear. Maybe one of the worst for any dedicated jungler. Had a runepage I wouldn't use for a champ like that though.
- Slingshot is annoying. I hate abilities like this. Do I hold the button down? Do I tap it once to start it and another to activate it? It always seemed to break and was easily interrupted.
- It might make more sense to max Q first. Would need to see numbers.
- His AOE damage thing is weird. Gets to be very low cooldown with CDR. Spam that for damage. Kind of fun. Kind of annoying. I dunno, not sure yet.
- Death passive is funny. If you come back in with low health it doesn't feel like you can do much though since he has a health cost on abilities.
He is literally as big as a turret. I do not know if this is a bug.
The health cost on abilities is substantial.
His real passive releases blobs every time you use an ability. Didn't see this in the notes. You pick up the blobs you get back health. They are annoying to grab because Zac has extremely poor range.
Terrible first clear. Maybe one of the worst for any dedicated jungler. Had a runepage I wouldn't use for a champ like that though.
Slingshot is annoying. I hate abilities like this. Do I hold the button down? Do I tap it once to start it and another to activate it? It always seemed to break and was easily interrupted.
It might make more sense to max Q first. Would need to see numbers.
His AOE damage thing is weird. Gets to be very low cooldown with CDR. Spam that for damage. Kind of fun. Kind of annoying. I dunno, not sure yet.
Death passive is funny. If you come back in with low health it doesn't feel like you can do much though since he has a health cost on abilities.
He is not as strong as I imagined, mostly because the PBE notes were incomplete. He's just kind of a clunky guy. I guess I didn't realize just how short his range was, and it can be frustrating when his gap closer functions poorly in combat. Very weak to silence. Probably pretty weak to CC in general.The way you describe it sounds mostly negative. Do you still feel he is the one of the best champions/massively overpowered?
His sustain sucks early on. That was maxing W first. I would probably try maxing Q first if I could get into another game because you can get more health off of it than you use. Maybe not early game though so who knows.Don't care about clear time. I just want to know about sustainability. I can get smiteless leashes any day if people want to win in ranked.
How many pots are you using after you finish your first buff
http://www.youtube.com/watch?v=jAoBblSYmOw
He doesn't even look like he is a part of the game. It's like a bad photoshop lol
Custom game.
Oh yeah, diminishing returns on the bounce suck. nvm previous theorycrafting.