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It's absolutely laughable how quickly you can stack Tear on Sona. Presume Udyr is the same?
Do you guys even get to upgrade your arch angel staff in your average game? I get year first item on most of my ap champs now and have never gotten to that point. I use skill after skill but it just doesn't get there. The only reason I get tear first is for the mana now. I can't remember the last time I ran out of mana after starting tear
you must have stacked it as ryze? I think it's harder to not max it as him
This needs to be explained to me.If you're good at it, you can always AA+Q to get the Tear gain without actually casting the Q so you save yourself the mana. If nothing else, it's a good habit to try to get into if you play a lot of Ryze.
If you cast a spell right as something is dying it will set off your tear without using the spell.This needs to be explained to me.
tbh nowadays I start faerie charm+3 blues+3 reds+1 ward and I almost never really run into mana problems, unless I overstay in lane way too much.I thought this too but it's actually a really easy lane to win because of her mana issues early on. Can easily kill her before level 3 and snowball off it.
I'm not a big fan of DPS anivia, I like her bursty. also buying a catalyst that late kinda feels like a waste of its passive.Ultimate build path for Anivia:
Tear, boots, Catalyst - RoA, upgrade boots, Liandrys done.
Then the obvious deathcap, void.
I get the tear maxed out between the 25 and 30 min mark on lux, and then usually build seraphs after void staff. I'll maybe build it earlier if I feel I need the shield or if they have absolutely no MR. but usually matches end before I need to upgrade it.Do you guys even get to upgrade your arch angel staff in your average game? I get year first item on most of my ap champs now and have never gotten to that point. I use skill after skill but it just doesn't get there. The only reason I get tear first is for the mana now. I can't remember the last time I ran out of mana after starting tear
really? I tried it once on my AD sona and felt like it took foreverIt's absolutely laughable how quickly you can stack Tear on Sona. Presume Udyr is the same?
ask nicely? against a thresh it's common sense to ward the lane brushes but you know.I hate supports who don't ward brush. Ashe+Janna against Caitlyn+Thresh and they wonder why I have such a low CS -.-.
I hate supports who don't ward brush. Ashe+Janna against Caitlyn+Thresh and they wonder why I have such a low CS -.-.
yeah I seriously don't get that, and when I play adc I feel the same way for whatever reason.is it so difficult to buy wards as ADC?
You AA to last hit a minion, and just before it hits, you Q it - the animation will start (giving you tear stack) but because the spell is stopped due to dead target, you dont lose manaThis needs to be explained to me.
is it so difficult to buy wards as ADC?
is it so difficult to buy wards as ADC?
yeah I seriously don't get that, and when I play adc I feel the same way for whatever reason.
I mean mids need the money almost as much as adcs, yet I spend a minmum of 750g a match, why can't adcs buy like 3 wards a match?
Oh I see, right. For some reason, I was thinking about how Manamune charges with AAs.If you cast a spell right as something is dying it will set off your tear without using the spell.
Because I need to get my Infinity Edge. =D
On a more serious note, if a support has a ward and doesn't use it on the brush against someone like Thresh/Blitz/Leona, I get sad/angry/disappointed/etc.
yeah you won't get away with that build at higher levels. gotta get you yourself some defensive blues and yellow runes, too.All this Tear talk is interesing. I have yet to try it out with Ahri, but I don't think it will work...
This is how I build Ahri:
(I'm level 21)
Usually I start boots+3 pots, if I don't feel confident. If not I start with flask + 2 pots. I try to keep on lane 'till I have 1675 of gold, so I can buy Needlessly large rod + ward. Then DFG, then Sorcerer's, then Deathcap, Rylai's [to slow them with my W], Void Staff, and if I can, (usually the game ends before I can) Zhonya's.
At level 11 I usually try to get or steal blue buff.
is it so difficult to buy wards as ADC?
agreedWhen I play adc, i always get one for the lane bushes whenever its possible. Vision in those bushes mean a win or lose situation.
However, most adcs run out of inventory space fast. You'd much rather an adc with pots than wards. Trust me.
No one commented on the Dunk Squad video I linked. So sad. T_T. I thought it was funny.
No one commented on the Dunk Squad video I linked. So sad. T_T. I thought it was funny.
Dunno what the game is but the name is cheesyGet dunked, son.
Also, why are people still playing this? We have Archeblade to play! http://store.steampowered.com/app/207230/ Fun game, you guys should check it out.
I actually should play some LoL myself, been awhile.. damn other games.
Dunno what the game is but the name is cheesy
"Try to make a combo as many as you can. And do your special move!"Get dunked, son.
Also, why are people still playing this? We have Archeblade to play! http://store.steampowered.com/app/207230/ Fun game, you guys should check it out.
I actually should play some LoL myself, been awhile.. damn other games.
Well, keep in mind for Tear that you really shouldn't be buying it on every AP. That said, if you're having trouble stacking it in a game, how long is the game going? And how late are you getting your Tear?
Any Ahri that doesnt buy an early (at least 2nd major item) Zhonyas makes me cry
there is nothing like an ahri that cant enter a team fight or gets blown up when she does. in an even game an early zhonyas lets you dive and assassinate key targets and get out, while more damage just allows you to poke at the front line harder or punish the dumb adc that was standing alone.
if youre ahead, sure you can kill the tanks pretty easy i guess, but if they have a stun or a burst champion I'd still get zhonyas
p.s. fk u kiunch
my new top fails of the day submission: http://www.youtube.com/watch?v=cV5iOfIfPZo&feature=youtu.be
dunk video was awesome if only because of the song
I main Lux and Ahri mid and I can't max it with either of them. I buy it first item unless I absolutely need something else first. I am constantly doing spells...I don't know why I can't get it higher. I think the closest I got was like 700 at about 35 or so minutes maybe? I bought the ArchAngel, ready to get it to a seraph but then we won -_-
I dont get zhonyas until my last item and I almost never have a problem. You shouldn't really be getting caught as Ahri, at least I don't. I zoom around the enemy team with my ult + w, charming and Qing from a distance. Much rather go my (situational) abyssal, rabadon, void/rylai build.
really? I tried it once on my AD sona and felt like it took forever
I main Lux and Ahri mid and I can't max it with either of them. I buy it first item unless I absolutely need something else first. I am constantly doing spells...I don't know why I can't get it higher. I think the closest I got was like 700 at about 35 or so minutes maybe? I bought the ArchAngel, ready to get it to a seraph but then we won -_-
I dont get zhonyas until my last item and I almost never have a problem. You shouldn't really be getting caught as Ahri, at least I don't. I zoom around the enemy team with my ult + w, charming and Qing from a distance. Much rather go my (situational) abyssal, rabadon, void/rylai build.
whyyyNot feeling it
just checked a recent replay to see some stats. it's only one game so don't take it too seriously.I main Lux and Ahri mid and I can't max it with either of them. I buy it first item unless I absolutely need something else first. I am constantly doing spells...I don't know why I can't get it higher. I think the closest I got was like 700 at about 35 or so minutes maybe? I bought the ArchAngel, ready to get it to a seraph but then we won -_-
I'm a tear newbie so I'm sure scy will tell you you should be spamming spells 0.49 miliseconds faster
edit: also is the cooldown on tear broken or something? or does it only work for sustained spells like anivia ult? because as lux I just go QWE at fountain and I get the full 12 mana I think.
so what I'm getting from your explanation is that the cooldown's brokenNo, you'll get 4 Mana after each spell casts. It's just not a hard set 3s internal cooldown, it has leeway so you can, say, cast two spells back-to-back and get +8 Mana rather than having to do it as spell, pause 3s, spell.
I'm not sure what the time frame is (e.g., can you always get +12 Mana every 10 seconds?) but I do know that it's not "You have to wait 3 seconds between spells always."
my new top fails of the day submission: http://www.youtube.com/watch?v=cV5iOfIfPZo&feature=youtu.be
dunk video was awesome if only because of the song
While this is true (+ constant Q harass, E to harass/farm), I'm not entirely sure why you'd get a Tear on Kayle to begin with.
I mean, I guess Manamune/Muramana Kayle works so there's that.
you could zoom around or you could dive their adc and kill them and get out
30 minutes? That's one spell every 7 seconds.
...not that you should be buying a Tear on Ahri, to be honest.
It's not really about "not having problems" or anything like that. It's because Zhonya's lets you do certain things with Ahri that you can't do without it. Granted, it largely depends on how bad your opponents are on whether or not you need one, to be honest.
Akali
- Mark of the Assassin
-- Base damage reduced to 35/55/75/95/115 from 45/70/95/120/145
-- Ability power scaling on mark consumption increased to 55% from 40%
Corki
- Missile Barrage
-- Big one now fires every 3rd missile from every 4th
Lux
- Movement speed reduced to 330 from 340
Morgana
- Dark Binding
-- Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
- Soul Shackles
-- Mana cost reduced to 100 at all ranks from 100/150/200
Nami
- Tidal Wave
-- Mana cost reduced to 100 at all ranks from 100/150/200
-- Cooldown reduced to 120/110/100 seconds from 140/120/100
Nautilus
- Base armor increased to 16 from 12
- Titan's Wrath
-- Cooldown reduced to 22/21/20/19/18 from 26/24/22/20/18
Nunu
- Absolute Zero
-- Mana cost reduced to 100 from 150
-- Cooldown reduced to 110/100/90 from 150/120/90
Udyr
- Tiger Stance
-- Persistent attack speed increase removed
-- New persistent effect: Basic attacks deal 0.6 bonus damage
-- Active attack speed increased to 30/40/50/60/70% from 15/20/25/30/35%
-- Base damage increased to 80/140/200/260/320 from 30/80/130/180/230
-- Scaling changed to 250% bonus attack damage from 150% total attack damage
-- Damage changed to physical from magic
Urgot
- Zuan-Touched Bolt Augmenter
-- Now triggered by Acid Hunter
Vayne
- Condem
-- Range increased to 650 from 575
Items
- Spirit of the Ancient Golem
-- Cost reduced to 450 gold from 600 (total cost 2000)
-- No longer grants armor
-- Added 10% cooldown reduction
-Spirit of the Lizard Elder
-- Cost reduced to 425 gold from 725 (total cost 2000)
-- Attack damage reduced to 40 from 50
ah, well, not in the mood of changing stuff up and didn't save the project file from vegas, but will see about it in the next video.funny, but take out the "cait dc rofl"
text usually makes it not funny for me unless you're birgrpall and flying around with mexican robots
http://www.reignofgaming.net/news/23778-unofficial-pbe-patch-notes-for-4-2-2013
Lane Akali Nerf.
Tigerdyr nuke OP
Huge Vayne buff.
Also, built in now.