Well, this is getting interesing.
Last Saturday, the team Lyon Gaming won the Latin American Championship, pubstomping all the teams. 256 teams, the best 4 went to an offline tournament, and Lyon won all the matches without losing a single tower, in an average of 25 minutes. Then they played against the champion from the South, and won the Bo5 again, without losing a single tower, in an average of 25 minutes, their mid laner died only once in all the offline event. (edit: twice, he died 2 times in the last game)
Now, what's interesing, is that some players of the different teams have said that now they'll switch back to NA, instead of playing in LAN, pretty much like Lyon have done since the launch of the server, they moved their smuf, played a bit of ranked until they reached Challenger, and went back to play in NA, in fact Lyon was in the top 8(in NA), last time I checked, they were supposed to play in the Spring Qualifiers against COGnitive Gaming, but they were disqualified since they didn't showed up. (The LAN finals were at the exactly same time).
This is interesing because the best players/teams from LAN are returning to play to NA, since the ping is the same or less, since LAN doesn't have enough level to be competitive(as a team that want to go pro), but this creates a vicious circle because if the best players aren't playing in LAN, then it'll never had a good level.
That and the teams from LAN, in this case Lyon Gaming, could be seen as having an unfair advantage over other teams from Oceania or Brazil, for example, in the Wildcarld tournament, all the players from Lyon Gaming play with less than 50 of ping in NA, one of them with less than 20 because he lives in San Diego.
Not sure if Riot will do something about this, because they said they have a 3-years plan for pushing the esport scene in latin american, and this could mess with their plans.
Hmm...