Thanks sherlock.Caitlyn as easiest carry/marksman/whatever the fuck they're called nowadays for new players. Shame she's 4800.
We need a detective champ from piltover
Thanks sherlock.Caitlyn as easiest carry/marksman/whatever the fuck they're called nowadays for new players. Shame she's 4800.
Hey, hey, there are genuinely people in the world that think someone like Twitch and Urgot are the best for new players.Thanks sherlock.
We need a detective champ from piltover
http://gyazo.com/85cf27db32b631e5c25cd57585de7717.png
It begins. Korean teams have come over to NA for easy access to data free Riot money and world champ spots
Na Lcs to become like sc2 Na wcs
Okay if there are no diminishing returns on resistances, is it fair to then say that resistances are always good investment over pure HP if you're sure there is one kind of damage type coming out of a team more than the other? That is to say, if the enemy ADC and physical damage top are the problem for your team, getting armor is going to be the best defensive option because the cost of adding more effective HP through armor in that scenario is less than it would be to get the same amount with pure HP in many cases because armor scales and flat HP is just that: flat. But resistance items become difficult to afford (or fit into a build) if the damage output type from the enemy team is more balanced. In that case or if you're the team damage dealer with low-ish HP (or maybe a starving support not named Leona), maybe flat HP is better. If you can only get one defensive item, anyway.
Or not. Thinking out loud. I need to do some actual maths. I'm being lazy. I know a lot of items combine damage and HP/resist or ability power and HP/resist, so putting together the right combination for a given match is dependent on a lot of shit. Just trying to work through the core theory before getting to specific items.
Is this a hint?
Also, when is the right time to pop botrk? Beginning of a fight? Middle? End?
Link them to the teamwork is op videoMan people rage hard in this game.
Link them to the teamwork is op video
I warded the shit out of our bushes, and Teemo got mad when Xin and I immediately found him and killed him.
still mad worlds begins on sunday. so inconsiderate.
still mad worlds begins on sunday. so inconsiderate.
first gaf post ever
i've been having the worst losing streak recently. i keep getting matched up with afk'ers or people who do stuff like play lucian AP. can't catch a break (5's btw)
first gaf post ever
i've been having the worst losing streak recently. i keep getting matched up with afk'ers or people who do stuff like play lucian AP. can't catch a break (5's btw)
only his w and ult scale with ap. his w isn't really useful unless you're kiting or in laning phase imo and his ult scales much better with ad+asp late game (think BT\BORK+PD+IE). all opinion thoughLucian AP sounds almost legit...Nashor's Tooth, Lich Bane, max W? I must try this against bots.
It sucks when trolls do that in real games though. :/
here's the thing. i wouldve placed out of bronze, but during 2 of my first 10 ranked games, one guy on our team either dc'd or afk'd. and we were winning! like, at the inhibitors winning, compared to the other team who wasn't even at the inner turrets yet. but we ended up losing those games, so that was 2 losses that shouldn't have happened and now i'm stuck in bronze 1 (would've won 8 of my ranked placements instead of 6).bronze? it's a shit hole. always funny when a diamond player gets a bronze account and levels it to gold easily.
i have a much higher win rate in silver.
nah, norms. im not good enough for ranked - have too much school work to do to focus on bettering myself in a ranked sense. and i should expect nothing be taken seriously in norms but idk its just annoying that i only have time to play a norm or 2 a day and people just throw gamesranked?
Well what I heard is that they don't fully reset your MMR. It's a soft reset that brings everyone a bit closer, but that's it. So if you have a Gold V level mmr right now, it will be easier to get gold next season.so can someone explain to me the end of seasons and the transition to the next season, and why being higher gold increases your chances of placing in gold immediately next season?
(I reached gold V and haven't touched ranked, just played stress free normal, practicing my top champions)
Lucian is pretty awful in general. If you want to win don't play AD Lucian, forget AP.
Lucian is pretty awful in general. If you want to win don't play AD Lucian, forget AP.
Lucian's pretty good actually.
Honestly, Lucian's kit in a whole looks really good. He only has a few major issues that hold him down A LOT. His Q is probably the strongest q any ADC has, better than Draven's even, but that's only if you can land it. It's a targeted skillshot, that has a delay on it, that can only be used at autoattack range. This means a few things:I find him grand, but you're more into ADCs than me. I assume you typoed in the second sentence?
I need to play him more and get comfortable. Still having a ton of fun with Quinn though, even though every good game with her ends up being a loss lately.
I should save my rp for skins but I also want a new rune page
so can someone explain to me the end of seasons and the transition to the next season, and why being higher gold increases your chances of placing in gold immediately next season?
(I reached gold V and haven't touched ranked, just played stress free normal, practicing my top champions)
1. If you're playing a poke ADC such as Ezreal or Caitlyn you're not going to win in terms of poke, since if you try to bank the shot off a minion they can simply side step it. You can try to maybe lead your shot but that sounds extremely inconsistent to me because it depends on your opponent running in a specific direction.
2. All-in ADCs such as Draven and Twitch are pretty much guaranteed to get damage on you, and if you miss your Q you're screwed because you lose the passive proc too.
Though they may change it all for S4. Never know. I'm almost certain they are going to change the way you can keep a tier forever despite your MMR.
Honestly, Lucian's kit in a whole looks really good. He only has a few major issues that hold him down A LOT. His Q is probably the strongest q any ADC has, better than Draven's even, but that's only if you can land it. It's a targeted skillshot, that has a delay on it, that can only be used at autoattack range. This means a few things:
1. If you're playing a poke ADC such as Ezreal or Caitlyn you're not going to win in terms of poke, since if you try to bank the shot off a minion they can simply side step it. You can try to maybe lead your shot but that sounds extremely inconsistent to me because it depends on your opponent running in a specific direction.
2. All-in ADCs such as Draven and Twitch are pretty much guaranteed to get damage on you, and if you miss your Q you're screwed because you lose the passive proc too.
3. The q has a pretty high mana cost, and he's very dependent on that ability.
His ult is also very lackluster. It's a channel that kinda of lacks the benefit that usual channel abilities give you. I realize it's main use is to get damage in while running away, but that gets outclassed by most ADCs who don't have that situational restriction.
His E is a really good ability, but it's kind of a trade off for having 0 cc.
Edit: Also that wasn't a typo, I'm pretty much saying that if you want to win a ranked game Lucian is a bad choice.
Lucians Q is harder to dodge if he uses a minion to hit you with it. Angular velocity an all that jazz
Need some help - I just discovered crystallise by Lindsey Stirling and it sounds really familiar to me - anybody have any idea why? Has it been intermission music for a lol tournament?
He loses the benefit of other channels because it doesn‘t give him more damage than he would normally have. There‘s a reason why his winrate is so low.