can't undo all the little cuts on my wrist now can iTrue. Like I said though, let's wait a bit and see how things pan out. I'm a bit sad too since I do play Lux as well.
I am starting to not fail horribly every game I play with Vlad, I like.
However my adventures with Quinn, Lux (especially Lux), Jungle Fiora and Vlad have brought me to a point where I only get 2 LP per win (and lose like 1). Sucks.
What's the full patch for those that can't access that site at work?
here ya goNunu
Consume [ Q ] - now deals 600/700/800/900/1000 true damage (up from 500/600/700/800/900)
Consume [ Q ] - now heals for 90/130/170/210/250 (+0.75*AP). (down from 125/180/235/290/345(+1*AP).)
Consume [ Q ] - Nunu gains bonuses for 120/150/180/210/240 seconds based on what he consumed.
Consume [ Q ] - Lizards: Your attacks and spells deal anadditional 1% of your maximum health asmagic damage.
Consume [ Q ] - Golems: 10% increased Size and MaximumHealth
Consume [ Q ] - Wolves or Wraiths: Killing a unit grants 15%Movement Speed for 3 seconds
Consume [ Q ] - Now has a cooldown of 17/15/13/11/9 Seconds (up from 16/14/12/10/8 Seconds)
nerf to top/mid nunu, and weird stuff to jungle nunu. I still think he needs a full rework
Diana
Pale Cascade [ W ] - Now deals 22/34/46/58/70, changed from 20/35/50/65/80
Pale Cascade [ W ] - Now shields for 40/55/70/85/100 (+0.3*AP) (Down from 55/80/105/130/155 (+0.45*AP))
pretty big nerf :/
Elise
Spider Form [ R ] - Tooltip no longer says grants 10/15/20 Armor
Spider Form [ R ] - Tooltip no longer says grants 10/15/20 Magic Resistance.
the nidalee treatement, sucks
Galio
Resolute Smite [ Q ] - Now deals 80/125/170/215/260 (+0.5*AP) (down from 80/135/190/245/300 (+0.6*AP))
Resolute Smite [ Q ] - Movement speed now lasts for 2 seconds (down from 2.5)
Resolute Smite [ Q ] - now always costs 60 mana ( changed from 60/65/70/75/80 Mana)
Resolute Smite [ Q ] - Now has a cooldown of 7/6.5/6/5.5/5 Seconds (instead of always 7)
what is this i dont even
Lux
Prismatic Barrier [ W ] - now shields for 50/65/80/95/110(+0.25*AP) (down from 80/105/130/155/180(+0.35*AP))
why do you hate me riot? is it because i didnt buy blackfrost anivia?
Miss Fortune
Impure Shots [ W ] - Now deals 4/6/8/10/12 (down from 6/8/10/12/14)
Impure Shots [ W ] - Now stacks up to 5 times (up from 4)
Impure Shots [ W ] - Now lists Max Bonus Damage as 20/30/40/50/60(+0.25*AP)
weird stuff, i guess theyre trying to make her less of an ult bot?
Nami
Aqua Prison [ Q ] - Now stuns for 1.5 seconds (up from 1.3)
ok
Rumble
Electro Harpoon [ E ] - Now deals 45/70/95/120/145 (+0.4*AP) (down from 55/85/115/145/175 (+0.5*AP))
Electro Harpoon [ E ] - Danger zone bonus had its damage bonus increased to 50% (up from 25%)
i dont play rumble so no idea
Shyvana
Dragon's Descent [ R ] - Tooltip reworded to say "enemy champion she contacts is brought to her destination" instead of "and are knocked toward her targetlocation."
Flame Breath [ E ] - Now deals 80/110/140/170/200 (+0.6*AP) (down from 80/125/170/215/260 (+0.6*AP))
Flame Breath [ E ] - Tooltip now says it does this to all enemies it passes through.
Flame Breath [ E ] - Tooltip now says it applies "cinders" for 5 seconds instead of burns 15 % of their Armor for 4 seconds.
[RoG Note] - We will see what's up once ingame, the tooltip for cinders say it burns for damage, but not how much. Will try to find out.
mystery
Twisted Fate
Destiny [ R ] - Tooltip now says it takes 1.5 seconds
Destiny [ R ] - Cooldown increased to 180/150/120 Seconds (up from 150/135/120 Seconds)
Pick A Card [ W ] - Blue card simply says "Blue Card deals 40/60/80/100/120 (+1*AD) (+0.4*AP) magic damage and restores Mana." and now leaves out "restoring (0.4*AD)mana (65% of the base damage and totalAD, does not include AP)."
Stacked Deck [ E ] - now increases attack speed by 10/15/20/25/30 %. (up from 3/6/9/12/15 %)
Stacked Deck [ E ] - No longer reduces cooldown time
pretty big nerfs
Udyr
Now has 6.75 MP5 (up from 6.4)
Tiger Stance [ Q ] - Just a tooltip reword, Possible to reflect the changes we reported on
no idea
Varus
Now has 330 MS (down from 335)
Hail of Arrows [ E ] - Now deals 65/100/135/170/205 (changed from 65/105/145/185/225)
Piercing Arrow [ Q ] - Starts from 10/47/83/120/157 (up from 10/43/77/110/143)
Piercing Arrow [ Q ] - to a max of 15/70/125/180/235 (up from 10/47/83/120/157)
[RoG Note] His AD Ratios are not pulling correctly, Will have to wait till ingame to see what is up.
hope this isnt true, varus is pretty ridiculously strong already
Warwick
Infinite Duress [ R ] - Tooltip update: now says "in front of an enemy" instead of "at an enemy"
warwick suddenly viable
Zac
Now has 7 HP5 (down from 12.5)
Elastic Slingshot [ E ] - now deals 80/125/170/215/260 (down from 80/130/180/230/280)
Let's Bounce! [ R ] - Now deals 100/150/200 (down from 160/240/320) per bounce
Let's Bounce! [ R ] - Tooltip no longer says "Enemies hit more than once take half damage"
Let's Bounce! [ R ] - Now only has 50% tenacity (down from 75%)
lol new champion was stupidly strong who knew
Theoretically with W at lvl 1, the old one is a constant 80 that refreshes. That means it could shield yourself for up to 160 HP. The new W stacks so you get 50 + 50 = 100 HP shield.
With 400 AP, the old W shields for 320 HP and can potentially block 640 HP total.
The new one is 210 that stacks up to 420.
So technically, it's not a nerf if you don't get hit while casting it.
Sounds like the right thing to say to Diana players.I dunno, the Diana nerf feels pretty shitty for jungle Diana players. It's just a big fuck you.
on diana more than lux it might help out a bit on teamfights since you tend to get in the mess of things and instantly refresh it.Theoretically with W at lvl 1, the old one is a constant 80 that refreshes. That means it could shield yourself for up to 160 HP. The new W stacks so you get 50 + 50 = 100 HP shield.
With 400 AP, the old W shields for 320 HP and can potentially block 640 HP total.
The new one is 210 that stacks up to 420.
So technically, it's not a nerf if you don't get hit while casting it.
the one and only #teamlizzyWhat frejlord icons are everyone planning to unlock?
I'm going with Avarosan because I like Ashe.
here ya go
aka not a nerf if you didn't play her to the fullest potential.
What frejlord icons are everyone planning to unlock?
I'm going with Avarosan because I like Ashe.
you just like her or don't like her?Thanks! Big nerfs to Diana, TF, and Zac. I don't mind the Lux shield nerf because I just like Lux lol. Sorry zkylon!
I don't mind the Varus changes at all. Been maxing Q anyways.
Yeah I don't understand touching some of these characters and not Zed or Khaz. Their burst is ridiculous.
the idea is that say the shield used to block 55 damage and refresh for another 55, but maybe it refreshed before you even got to soak up that 55 damage (say, you ulted right next to a bunch of enemy minions), so instead of shielding you for 55+55, it actually was like 20+55 or something like that.You're going to need to explain this to me, because all the numbers he just spouted made it look like a crazy nerf.
Riot is trying to follow Best Patch with Weird Patch.here ya go
shadow prince mallhy 260rp
infernal ali 487rp
oversized head renekton 260rp
xerath 487rp
morg 292rp
fiddle 292rp
new sale: http://na.leagueoflegends.com/news/champion-and-skin-sale-view-askew
can't remember the last time I bought a skin
riot pls
Maybe I'm just being thick about this, but if you're not getting your shield fully popped with the potential new version you wouldn't get it popped with the old version. If you do get it popped it's a nerf, and it deals less damage now. How is it in any way a buff/not a nerf?
Maybe I'm just being thick about this, but if you're not getting your shield fully popped with the potential new version you wouldn't get it popped with the old version. If you do get it popped it's a nerf, and it deals less damage now. How is it in any way a buff/not a nerf?
You're going to need to explain this to me, because all the numbers he just spouted made it look like a crazy nerf.
Maybe I'm just being thick about this, but if you're not getting your shield fully popped with the potential new version you wouldn't get it popped with the old version. If you do get it popped it's a nerf, and it deals less damage now. How is it in any way a buff/not a nerf?
not really, I mean, you build her ap bruisery, zhonyas, abyss, stuff like that, and her shield scales off ap so having defenses really compliments the extra hp from the shield.I dunno. I don't really like nerfing champs but when I have been playing Diana on and off she seemed really, really tanky with basically 0 items. I can understand the complaint about her weak pre-6 ganks, though I think this might be aimed more at her laning.
I've been running 6 ad, 3 armor pen reds lately. that mix feels pretty good imo11.51 Armor Pen or 8.55 Attack Damage for Marks? I can't decide D:
4 of these are ARAM games so it still doesn't "count", but this is the first time I think I've ever got 10 PVP wins in a row, so it made me happy.
My account is level 12 and I mostly have played support up to this point. I feel like I'm pretty serviceable at it, maybe even good, at least for my level. Anyways, the main reason I play support is because I play with a friend who is ADC, so bottom lane is the one way to play together. I love playing support, mostly with Janna (sometimes with Morgana for more AP and Sona), but I'm trying to learn how to jungle. Is there any newbie video/guide for jungling? I have unlocked Nunu, Volibear, and Sejuani to use as my jungle characters.
There's not much to it really. For Sejuani, just ask your teammates to help you take down the Ancient Golem for blue buff which gives you increased mana regen. Then I fight the wolves and the wraiths. By now smite should be back up so go after the Lizard Elder. It's now when I start ganking lanes. I'm sure Mobafire has a guide.
There's not much to it really. For Sejuani, just ask your teammates to help you take down the Ancient Golem for blue buff which gives you increased mana regen. Then I fight the wolves and the wraiths. By now smite should be back up so go after the Lizard Elder. It's now when I start ganking lanes. I'm sure Mobafire has a guide.
Edit: if I'm feeling ballsy I gank right after wolves.
Guys is the a dirty thing to do? On blue side, I ask top for a leash and tell them to hide in the river bush and remain unseen afterwards. Through /all I say something like "Please report Darius for afk". The enemy top laner, knowing this, will push top to turret resulting in quite easy first blood.
Damn. Best I've done on my match history screen is 8 out of 10. Nice work.4 of these are ARAM games so it still doesn't "count", but this is the first time I think I've ever got 10 PVP wins in a row, so it made me happy.
11.51 Armor Pen or 8.55 Attack Damage for Marks? I can't decide D:
Yeah I run AD marks (and one crit chance because yolo) and arm. pen quints for my AD page.
thats actually crazy
there are more relative AD on quints compared to relativ eARpen on quints.
if youre goinna do that, may as well do arpen marks ad quints
that having said, all ad (incl quints) is the more versatile pick.
"trust me it's k" should be your tagnah don't worry it's k
I forgot where I read it but...
all ad marks = better for champions with not that good ad scaling like ezreal, ashe, etc.
all armor pen marks = better for champions with good ad scaling like graves, mf, pantheon, etc.
and the guy finally suggested my 3-6 thing so I'm trying that out
my bad, I was thinking one thing and writing another one.why would you get lots of ad on champions with not good ad scaling
this makes no sense.
i dont care where you read things but you should think about them too