... but isn't the reasoning for nerfing high play/win rate champions as opposed to buffing low play/win rates that it's easier to make changes to the few than the many?
Yep. There's a ton of junglers that would be much more playable if they could manage dealing with Elise / Lee. Their tools create a "you must be this tall to do Dragon if the enemy jungler is alive" situation that most junglers just can't compete. Nerfing dominant champions while buffing ok ones will just flip the situation around and create dominant forces.No, the rationale is that nerfing champs that crowd other champions out is a better direction than buffing champions since it doesn't create an arms race situation. But, that only really applies in cases where the underused ones aren't just actually awful regardless of the competition. In those cases, buffs/reworks are better options than nerfing other things.
Jungling is currently gated by 3 champions, Lee, Elise and to a lesser extent, Eve. If you nerf one of them, you have to nerf the others otherwise whoever goes unscathed will just become the absolute ruler of the jungle.Holy crap. More Elise nerfs? I don't even understand at this point.
It would be completely meaningless. Elise's power does not come from being able to mitigate a bunch of damage from jungle mobs with her passive.I think they should make it so that monsters don't target spiderlings. Seems like a reasonable nerf.
I agree that it doesn't make sense for Liss to have burst - and making that burst any higher will just ensure she gets nerfed into the ground - but though I agree with making her more of a DPS type of mage, her kit will needs a fuckton of tuning for it and not just shaving off 1 second of the Q's CD. She needs the new passive and she needs more changes for her role to make sense, nerfing W's damage and calling it a day will just make her weaker.
zkylon said:ricklessabandon being nice and replying to me but the deal he's offering is really bad, lissandra is basically getting nerfed, this is not a good trade at all.
i like her versatility, you can play her however you want and react to the game unlike many other champions because she has enough cc and lockdown to make assassination with dfg, initiation with zhonyas or kiting with athenes workif you want to play a dfg champ insta burst champ don't play liss. a shorter q cooldown will give her a better identity when it comes to kiting/chasing.
watMeh, DFG is pretty OP IMO. Nerfs are welcome.
Jungling is currently gated by 3 champions, Lee, Elise and to a lesser extent, Eve. If you nerf one of them, you have to nerf the others otherwise whoever goes unscathed will just become the absolute ruler of the jungle.
Solo Q is not the basis for this change, naturally.Maybe competitive.. solo queue doesn't have her nearly as dominant.
wat
do we really want all midlanes at worlds to be ziggs vs xerath? or at the game itself
Today, players that show extreme toxicity (intentional feeding or racism, etc) will be instantly 14-day or permabanned in #LeagueOfLegends
pbe patches are up, i don't like them
ignoring changes to champions i don't play
lizzy getting 3s q in exchange for .2 ap ratio on w is bullshit. the thing i like most about lizzy is how you can build her in different ways and this just kills her dfg build almost entirely. you're not gonna get a third q on your combo so basically this is a .2 ap nerf to her burst, which is very low already
for like more dps? who gives a shit. i don't like it at all, this might just end up ruining lissandra for me. like fuck
and dfg nerfs?
the fuck
q, not w
i think that's ok, q is best for killing, w for clears
what are you talking about doodIt would be better than having Syndra/Ahri miss all their skillshots but DFG + faceroll = instaburst tanks,
we'll see
Solo Q is not the basis for this change, naturally.
You can still play her however you want. You are overreacting if you think a .2 AP nerf to one ability is going to wreck her kit.i like her versatility, you can play her however you want and react to the game unlike many other champions because she has enough cc and lockdown to make assassination with dfg, initiation with zhonyas or kiting with athenes work
that makes her special and is my favorite part about the champion. this nerfs her waveclear and potentially removes the option to go dfg.
what are you talking about dood
syndra and ahri are like two of the less facerolly champions in the game
I'd be interested to see the algorithm for determining feeding.
you're not wrong, i'm not saying lissandra will be shit or anything, i'm saying one playstyle of hers got noticeably nerfed (her damage was already low enough that this might be enough to kill dfg, tho ofc tests are needed) and that i don't like having less optionsYou can still play her however you want. You are overreacting if you think a .2 AP nerf to one ability is going to wreck her kit.
Look at where the game is and is moving right now. Try to assess how foolish it is to say her wave clear is being hurt when the safe tool she has for that is going to be up more often. Nobody cares about Lissandra as a burst mage, having the opportunity to become a reliable AP laner with strong wave clear and heavy amounts of CC is ideal right now.
dood, i'm being nice here, you clearly know nothing about these champions so just accept you're wrong and we can move on"Hi, I'm Syndra. I can miss all of my skillshots but as long as I press DFG + R and even ignite, they're dead!'
Pre-nerf Ahri was OP because of DFG. She would just DFG and use her W + R spells to nuke people.
dood, i'm being nice here, you clearly know nothing about these champions so just accept you're wrong and we can move on
I thought that was his gimmick?
yea like it's all fine when i'm not mad about lizzy getting nerfed but right now i'm pretty bummed and i may say things i'll regret later
DAMAGE PER SPHERE: 90 / 135 / 180 (+ 20% AP)
MINIMUM DAMAGE (3 SPHERES): 270 / 405 / 540 (+ 60% AP)
MAXIMUM DAMAGE (7 SPHERES): 630 / 975 / 1260 (+ 140% AP)
+ DFG: Unique: Deals 15% of target champion's maximum health in magic damage and applies the debuff, Doom. Doom amplifies all magic damage that champion takes by 20% for 4 seconds. 60 second cooldown (750 range).
So let's say Syndra has 600 AP late game. She'll be doing 1260 + 600 (+240) which equals 2100 damage. Add in the 15% max HP damage nuke and the 20% damage from DFG, she can easily burst down a squishy.
I'm not arguing she's OP because she has clear strengths and weaknesses (however her E feels really wonky), I'm just saying. She's not gonna be bursting full tank Mundo or anything.
Well, the ultimate is pretty short range and she has no mobility at all so there's that.