brandonh83
Banned
This discussion is interesting, because there are people who do want those massive fields. I've known a guy who has sword off Zelda until or unless they go Just Cause 2-sized with it. To him, that's what Zelda is. When he first played OoT, he always assumed the fields and overworld would just get bigger and bigger because he loved walking through them as if they were real places. He likened a smaller Zelda world to telling Frodo to go next door to destroy the ring - there's no stakes if everything's close together. I know for a fact he's not alone in this because I see people express the same desire.
Me, personally, they could be literal hallways as long they lead to good dungeons. The only Zelda game where I really cared about the overworld was Majora's Mask and it was probably the smallest, most compact one, but the entire point of that game was to make you care about the overworld.
Zelda has a unique problem where the games were so different until about 2000 that everyone took a different part of what Zelda is to them away from it. This guy started with Ocarina and Hyrule Field spoke to him; for him, the series logically would have just expanded on that because it was the best way to make a sequel different and better. I know some maniacs here have said Zelda needs to be more action-y because somehow that's what they took away from ALttP or OoT.
I don't think they're ever going to make a game that satisfies all these people, so I'm just going to hope they satisfy me first and foremost and everyone else can get what they want after.
Great post and I agree tremendously. It's why I'm mostly okay with whatever because the dungeons and puzzles are usually fantastic.