thegreatchamp
Member
Spoiler for near end story:
Is there no story level for Lego Chima and Jurrasic World? Im currently at the world after Scooby Doo and it looks like there isnt any. I'd be bummed if there wasn't.
Spoiler for near end story:Is there no story level for Lego Chima and Jurrasic World? Im currently at the world after Scooby Doo and it looks like there isnt any. I'd be bummed if there wasn't.
Not at all. It was a bit weird that those weren't there.
Spoiler for near end story:Is there no story level for Lego Chima and Jurrasic World? Im currently at the world after Scooby Doo and it looks like there isnt any. I'd be bummed if there wasn't.
That sucks. I assumed every franchise got a level considering Midway arcade got one.
The Scooby Doo world is locked behind owning a Scooby Doo character, and right now there's only the Team Pack with Scooby and Shaggy for that.can someone clarify something for me, I saw someone say that you cant play a scooby doo level unless you have the fun pack? now I know level packs have extra levels, so is this person wrong?
can someone clarify something for me, I saw someone say that you cant play a scooby doo level unless you have the fun pack? now I know level packs have extra levels, so is this person wrong?
Scooby doo hub world requires a scooby doo series figure to access.
Scooby Doo level in the main game scenario is accesible with the base characters from the starter set.
is the hub world anything special? are there more locked off hub worlds?
How would you guys rate the game tough for those that actually played a bunch of the other regular Lego games in direct comparison? Is it pretty much the same except the paywall/level and figure packs thing then?
I really enjoyed most of the ones i played so far so if this is at least equal in quality i might have to get it sooner or later...
Wow the portal story level was amazing, can't wait to dig into the level pack and hub world later. Also the hub worlds feel like there own game. I thought this game was over priced but I've changed my mind. The mini builds are actual toys and not statues. This is a real toys to life game. Not statues to life like the others. Also the lighting and graphics are top notch, I'm being blown away visually by a Lego game it's pretty bizzare. Good job to the team at travelers tales.
Yea it's not like Amiibo, Skylanders or anything because we BUILD the actual things. Amazing feeling tbh.
I'm still wading through the content but I'm about 8 hours in (this includes the building time of the LEGO sets which I guess counts since the game walks you through building them.)
First and most importantly, if you aren't interested in owning or building the physical LEGO toy sets then stay away because it's interwoven in this game in ways other Toys-to-Life games don't even approach. Thankfully I think most people with even the slightest interest in LEGO video games probably like the physical toys, but it's worth noting. You will need to build the sets and have space to store or display them, for example.
If you like the open world elements of some more recent LEGO games then Dimensions is going to please you, assuming you buy several of the figures to unlock more of the open world areas. If you're wary you should just buy the base game which gives you full access to the three most important themes from the game (DC Superheroes, LEGO Movie and Lord of the Rings), and limited access to the other themes -- but enough to where you can get a good taste for them and decide if you want more, which can be unlocked by buying the toys from that theme.
So, I am having fun with it but the combat is the weakest part of the game, sadly. LEGO games really need to take a page from Disney Infinity and do a full overhaul of their combat and power system in future games to add more depth. However, if you are fine with past LEGO game combat then it's not an issue. Just don't expect it to be evolved.
Yeah, as you probably know (as a LegoGAF member) i am a pretty avid Lego collector already so building the sets and storing them etc. really doesn't impress me a lotso to me it comes down to the actual game. I guess if it's at least as good as the best of them (HP, LOTR, Batman 2 of the ones i've played) then i will have my share of fun. If only the base back thing wasn't so damn expensive. That one IS more than 60 bucks isn't it?
The starter pack is 100$ but you can get it for 80$ with gamers club unlocked. For 80$ it was well worth it. You get a 266 piece Lego build. The portal is awesome and more advanced than its competitors. The story mode is fantastic. And you get 3 adventure worlds, dc universe, Lego movie, and LOTR.
Also it's the best Lego game made to date, it's surpassed Lego city undercover.
First and most importagntly, if you aren't interested in owning or building the physical LEGO toy sets then stay away because it's interwoven in this game in ways other Toys-to-Life games don't even approach. Thankfully I think most people with even the slightest interest in LEGO video games probably like the physical toys, but it's worth noting. You will need to build the sets and have space to store or display them, for example.
Naw, you can play with a bare portal base and just the tags if you want.
Ugh, the game design in this is sometimes quite terrible.
Bought the Back to the Future story pack last night and spent half an hour trying to figure out how to unlock the models, just like the Portal ones (still locked since I bought the game). Eventually I discovered that I was supposed to use the main portal, not the realm-specific portal, to access the realm story. I'd been using the realm portals to access each of the realms, but they don't activate the story mode. That is some stupid design there. Nothing whatsoever in the game told me that I needed to use the main portal for that.
Yep, I get that now.There are Levels and Hubs.
Level packs you play at the portal you play the story ones.
Hubs are in the Hub World.
It's pretty straightforward.
Yep, I get that now.
What, exactly, is straightforward about the way accessing those is presented in the game?
I will echo this: there's many places where the game does explain things very well, and I'm very happy with that. It's a mixed bagThe Lego games have historically not been great at explaining things, and I'm not surprised Lego Dimensions shares that problem. It's the classic "i feel like an idiot because i missed something obvious" problem that plagues the Lego series, the games never do anything TOO complicated but it's always easy to miss something simple, like explosions breaking silver items, and just not understand the puzzle they assume you can solve pretty quickly.
That said, at least they're very blatant about the spots where you need a specific figure to do a specific thing. I was worried you'd just see a bunch of weird stuff and never know who you needed to interact with it. That's not much of a problem from what I've seen, save for a few spots.
Honestly that's on the low end compared to earlier games. (Those games also had more than 2x unlockable; you could get yourself up to 3840x. Going to miss that...)It's kinda weird that you have to collect a million studs to unlock the "make it easier to get studs" power up...
Oh crap. I've not been keeping a really close look on my stud count, but I've definitely done a collection run and then quit from the realm and not gone back to the hubTook me a while to figure out that I needed to go back to Vorton for the Lego pieces to accumulate. I kept collecting pieces but it just wouldn't add to the total in the upgrade screen.
Also sorry for being a dick, r1chard. What I was thinking really didn't come out well when I typed it.
Oh crap. I've not been keeping a really close look on my stud count, but I've definitely done a collection run and then quit from the realm and not gone back to the hubThanks for that tip! And also, I didn't think you were being a dick, no sweat
![]()
And then in the level I got stuck in the car park scene because I didn't know I needed to get the terrorists to blow up the shopping trolleys. They had the silver effect, so I assumed that I needed to bring back the Wicked Witch or whoever to break those. I was OK with that since there was plenty of other character-specific stuff in the BTTF levels. I don't have the Wicked Witch, so I haven't actually broken any of the silver parts, so I don't know if she does it with an explosion, but again the game gave me no indication whatsoever that I needed to use the terrorists to blow up those bits (and the only way I knew was to watch someone's youtube walkthrough :-( ).
The starter pack is 100$ but you can get it for 80$ with gamers club unlocked. For 80$ it was well worth it. You get a 266 piece Lego build. The portal is awesome and more advanced than its competitors. The story mode is fantastic. And you get 3 adventure worlds, dc universe, Lego movie, and LOTR.
Also it's the best Lego game made to date, it's surpassed Lego city undercover.
Flinstones DLC in the future please!
Now that right there mate, is a BOLD statement.
Been playing this over the weekend with my 2 year old son and having a blast so far.
Jack moves the characters around the portal, and I control the characters.
I've only got the base pack so far and I'm not sure what set I want to get first, both the BTTF & Portal level packs are on my to-buy list.
Couple of downsides, the frame rate for the Wii U version is terrible at times especially during cut scenes.
I felt the Simpsons themed level was pretty disappointingonly homer really played any part in the story, and all his lines were made up of sound bites from the TV show. That and half the level you're fighting in the sky, so you don't really get to see much of Springfield at all
When things start getting mashed up together in a bunch of ways at once, it really feels like the game is coming together. It's pretty cool.This game is a lot of fun. They use the properties so well.
The Lego games have historically not been great at explaining things, and I'm not surprised Lego Dimensions shares that problem. It's the classic "i feel like an idiot because i missed something obvious" problem that plagues the Lego series, the games never do anything TOO complicated but it's always easy to miss something simple, like explosions breaking silver items, and just not understand the puzzle they assume you can solve pretty quickly.
That said, at least they're very blatant about the spots where you need a specific figure to do a specific thing. I was worried you'd just see a bunch of weird stuff and never know who you needed to interact with it. That's not much of a problem from what I've seen, save for a few spots.
My Benny set was missing the 1x6 grey tile needed for the Spaceship. Second time I've ever had a missing piece (the first was in a Chima set). It's a common piece, so I should be able to scavenge it from somewhere. Still disappointing.