There is no doubt in my mind that the next-gen consoles are going to set a new graphical standard as soon as they launch. I expect them to truly outclass everything running on PC in 2013 including Crysis 3.
That's fine. I don't care if I'm being overly optimistic or my expectations are completely ridiculous, I want that to happen. I know very well that they can't rival a high-end PC of 2012/2013 in sheer power but that won't prevent them from delivering never seen before graphics. The 1st party teams they have did a very good job on this generation of console and I expect them to make some incredible looking games in 2013/2014. From the rumors scattered around the internet the Orbis/Durango are shaping up to be really powerful, besides the PC hardware we know has not been exploited as it could and we have not seen what DX11 is truly capable of, fortunately MS and Sony are going to rectify this.I don't think anyone took you seriously after reading that.
That's fine. I don't care if I'm being overly optimistic or my expectations are completely ridiculous, I want that to happen. I know very well that they can't rival a high-end PC of 2012/2013 in sheer power but that won't prevent them from delivering never seen before graphics. The 1st party teams they have did a very good job on this generation of console and I expect them to make some incredible looking games in 2013/2014. From the rumors scattered around the internet the Orbis/Durango are shaping up to be really powerful, besides the PC hardware we know has not been exploited as it could and we have not seen what DX11 is truly capable of, fortunately MS and Sony are going to rectify this.
As good as Crysis 3 looks I think this is what we should expect from next-generation at launch.
CVG 2011 E3 Rage Interview:
NOW FINALLY I have found the interview where Carmack says about "significantly more powerful" (windows, directx, proprietary GPUdrivers):
Carmack answers a question about PC specs for Rage (talks about Intel integrated and GPUs then drops the bomb)
Quote:
... It is a little bit of a shame that despite the raw horsepower we're hamperd by the arms-length API interface, because it is unhappily true that we have the consoles here running at 60FPS, and we can have this massively more powerful PC systems that struggle sometimes to hold the frame rate because of unnecessary overheads, where, if we we're programming that hardware directly on the metal the same way we do on consoles, it would be significantly more powerful ...
Video Link: http://www.computerandvideogames.com/306236/id-softwares-john-carmack-20-minute-video-interview/
Skip to 3:32
The PC versions of these games will look better still, which is the thing I'm excited the most about.
That's a given but the question is : how demanding will these games be ? What kind of hardware will it take to run them at 1080p/30fps ?
That's a given but the question is : how demanding will these games be ? What kind of hardware will it take to run them at 1080p/30fps ?
I keep seeing a few posters say things like this, yet no one has offered a reason why.
Besides the 3D sound aspect, there's nothing here that makes me think "There's no way this could happen!"
And they will, As I wasn't saying they won't be a huge jump.
They will, similar goes for WiiU, it'll be a huge humongous jump for nintnendo games. The question is if they'll keep polishing their games to the level they did until now.
And consoles with metal programming will always be easier to achieve stable frame rate.
Proprietary GPU API and DirectX are the bane of the PC software industry. A programer that thinks APIs and Layering is good and is defending it, has no idea what he's talking about, probably never worked in gaming field to begin with. So I don't blame it on Microsoft directly or vendors, those engineers just aren't making games and they don't see how much of a difference it makes and how astonishingly important it is.
For example if your Crysis 3 runs with 20FPS, with a good metal programming they could get that on same hardware to something like 50FPS.
There's one good quote from Carmack that directly adresses the performance gain by programmers that know to do well metal optimizations - I already mentioned it on gaf.
what kind of mind comes up with these mock ups? This thing is the size of a suitcase.
Did you read the article? They reference the leaked document multiple times.This is one of the dumbest articles I've read about anything.
Doesn't tell us anything new.
Makes up some BS about what it can do.
All the while there was a leaked document that went into detail and this article doesn't mention any of it.
Can I pre order the console that has dual gtx 680s now, or do I have to wait?
I wouldn't take John's comment out of context if I were you. IIRC RAGE only supports DX9, which is far more limited compared to DX11.
How would you know that without something to compare to?
I'm gonna go play the glorious Viva Pinata: TIP and pretend I live in a world where Kinect Sports doesn't exist...Kinect Sports 3
They either both go nuclear and both go DD only or the one going DD only will perish.I know this gets said a lot but I really mean it. A DD only console would make me a PC only gamer.
A Xbox slim with no physical media support? Screw that. Half the value of a game console is the built in bluray player and resell able games. You will pry my physical media from my cold dead hands Microsoft!!!!
I know this gets said a lot but I really mean it. A DD only console would make me a PC only gamer.
This is not going to happen. 8GB is a possibility, but not instant switching between games. Games and apps? Absolutely. But developers aren't going to want to share ram with other games just because microsoft wants instant game switching.
A Xbox slim with no physical media support? Screw that. Half the value of a game console is the built in bluray player and resell able games. You will pry my physical media from my cold dead hands Microsoft!!!!
I know this gets said a lot but I really mean it. A DD only console would make me a PC only gamer.
MS could lock the OS to only allow developers access to a portion. I have no idea if that's a good idea, but certainly possible.
Carmack also said in the above linked QuakeCon keynote that PCs are a magnitude more powerful than consoles, but the results that are displayed on a PC are not a magnitude better than consoles. (This was not in the context of diminishing returns.)
He then again talks about what a bitch it was to get the PC version to run at 60 fps.
That's the context that surrounds that statement.
Using main memory to store multiple instances of different games would be silly and wasteful.Also I really don't get the idea of using RAM to switch between different ready loaded games, you can do that on the PC but I'm not sure anyone would feel the need to.
Even tho the PCs don't have programming to the metal, they still outclass everything and anything else.
Black Ops 2 is DX11 only
BF3 is DX11 only
Crysis 3 is DX11 only
Sleeping Dogs is DX11 only
and so on
Will wait a year before digging into the next Xbox.
I need the hardware to mature a little.
How do modern blu ray laser seek times compare to the PS3's? I know the read speeds have greatly improved, but how much better are the seek times?
Why are the next-gen consoles being compared to a tiny, tiny niche of the hardcore PC gaming market? an insignificant percentage... like <5% (there's proof of this too, see the monthly Valve hardware survey). It should be compared to the average 'hardcore' PC gamer's setup, not the extreme end.
They are being compared to the PC high-end for two reasons. First, because the article claimed (innacurately and ridiculously) that the technology powering the next Xbox is out of reach of even the most hardcore PC gamer.
Second, because console specs matter when it comes to long-term performance. The 360 had great specs for its time (especially in the CPU department) which is why it managed to perform well for 2-3 years before mainstream gaming PCs surpassed it in power. If the next Xbox is much weaker than a top-of-the-line gaming PC today, it will start lagging behind mainstream gaming PCs after about a year from release.
PCs were more powerful than the PS360 when they launched, just like PCs were more powerful than the DC, PS2, Xbox, GC, etc. when they launched as well (or at least 6 months - 1 year). Doesn't really effect the long term performance or support. What will matter is how well the system compares to the competition. The PS4 and 720 are likely to both receive great support since their specs and performance should be within a ballpark of each other. However the same can't be said for the Wii-U.
Wasn't the Xenon more powerful than any PC CPU in 05'?
This thread reminds me of the good old times, when the Dreamcast was just launched, and magazines would print pages and pages of crazy speculations about the Playstation 2...
XB360 and PS3 were bitten by a forced transition to lead-free solder. Those issues should be understood and engineered around now. Any thermal issues would be down to cheap engineering. We may need expensive/loud cooling, but hardware failure shouldn't be the calamity this gen was.
Everyone sees the Wii U and the small jump it made and are expecting disappointment from Sony and MS now. I don't think that is going to be the case. They will make sure the next consoles can hang with the best offered on PC for awhile. 1080P is not that difficult of a target to hit anymore. Not with modern technology.
Everyone sees the Wii U and the small jump it made and are expecting disappointment from Sony and MS now. I don't think that is going to be the case. They will make sure the next consoles can hang with the best offered on PC for awhile. 1080P is not that difficult of a target to hit anymore. Not with modern technology.
From Beyond3D - someone asked if Durango would experience major heating issues with the APU and here was one of the responses (which I was not aware of):
Someone else estimating the Durango GPU to be the equivalent of the "680".
Edit: whoa...Beyond3D is now down. MS ninjas at work?
It's all speculation and pie in the sky dreaming. I've read the leaked docs they're not as out there as this collection of rumours.