Punished Miku
Gaslighter Pro: 16.7 Fireflops
nevermind.

nevermind.
Game has way better graphics than bloodborne. You are the one confusing art style with graphicsYou have to have brain damage to think it looks great.
Looks like indie ue game. Flat. Nothing more.
It looks good. Just nothing special. Static and flat.
Don't confuse graphics with art. The game got nothing even on bloodborne. 2015 game. Dark souls 2 is better and looks better lol
Absolutely not at all.Game has way better graphics than bloodborne. You are the one confusing art style with graphics
Bought it last week on CD Keys. Paid $48 for the Deluxe. Definitely worth it. Funny enough....THEY SENT ME THREE KEYS FOR THE GAME! I used one, I gave one to a friend, and now I wanna sell the 3rd one for $30 lol.For people playing, is the game worth 60 dollars?
You're delusional. Fact.Dark souls 2 is better and looks better lol
Have you played this game? The lighting is so flat in most places up to parade master.You're delusional. Fact.
I've played the demo (playing full game after work), and if you thing Dark fucking Souls 2 looks better than this game in lighting OR graphics, you are delusional.Have you played this game? The lighting is so flat in most places up to parade master.
I am obviously hyperboling here. You werent suppose to answet my post.I've played the demo (playing full game after work), and if you thing Dark fucking Souls 2 looks better than this game in lighting OR graphics, you are delusional.
Some areas of LoP look flat, but Dark Souls 2 lighting is awful.
Here is one of the most generous DS2 pictures I could find.
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Compared to a standard LoP image.
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Well....he is mad.Heh. They fucked up the agro on the mad donkey a bit, didn't they?
AA production and action games in general.Best production values for what exactly? A Souls style game or ANY game?? Surely not the latter..
It is fun, but needs a faster weapon handle for full effect. You are still early and you are guaranteed to find even cooler weapons. Don't sweat the moonstone upgrades as they become relatively abundant. Do not waste your cranks on a whim as those are really limited.got the coil head weapon and it's insane![]()
thanks for advice !!It is fun, but needs a faster weapon handle for full effect. You are still early and you are guaranteed to find even cooler weapons. Don't sweat the moonstone upgrades as they become relatively abundant. Do not waste your cranks on a whim as those are really limited.
Hipsters.What are the positives of playing on a CRT?
heheLies of Phil
What a coincidence that the big MS leak happened on the release of Lies of P.hehe
It's weird becuase dodge is very short and little iframes.Getting destroyed by the bishop. I somehow can't dodge in this game, parry all the way but it's not easy this way either
It's a balance act. Create space , attack, back off. Enemy comes in you learn pattern for the parry of part/all, proceed to block the rest then regain health via attack window. Lots of bosses you can get behind them with spacing and timing to avoid damage.It's weird becuase dodge is very short and little iframes.
But the parry is not doing anything either. It does not stop the enemy from attacking and leave you open for next attack
Getting destroyed by the bishop. I somehow can't dodge in this game, parry all the way but it's not easy this way either
I can't figure it out.It's a balance act. Create space , attack, back off. Enemy comes in you learn pattern for the parry of part/all, proceed to block the rest then regain health via attack window. Lots of bosses you can get behind them with spacing and timing to avoid damage.
Also later you get access to better dodge skill tree options and the Aegis legion arm which is a shield. You can also get a grind stone that makes your guard be far more effective. Also weapons have a guard and block regain stats that are important to not taking much chip damage or losing stamina.
There is a TON of systems in play.
Same on pc. Game almost locks to 120fps but whenever it falls to 100-120fps, the flicker is bad.Played it today on Series X from Gamepass. Got heavy VRR flickering on a LG C1.
Experiment. Change up weapons, watch a video of someone else on same boss/area to see what you garner.I can't figure it out.
When I bait enemy, he does only 1 attack but when I get in close, he does a rush of attacks and I cannot get in
yeah was about to say. Will disabling VRR fix it? It's the first game I've noticed it in and it's really annoying. Can't check nowPlayed it today on Series X from Gamepass. Got heavy VRR flickering on a LG C1.
It's confusing my brain that parry does not put enemy in stagger state... but it builds up for "Staggerable" state and only they you have to hold R2... it's just bad unintuitive controls.Experiment. Change up weapons, watch a video of someone else on same boss/area to see what you garner.
I've had no issues with the parry/block/dodge system. I'm often just using my small windows to either use an electric coated weapon on a puppet enemy or use charged heavy attacks to stagger them quickly. I'm focused on a great sword build.
I think I read somewhere the parry button needs to be held not tapped. So a hit happens, you parry and hold for a bit, then release.
If an enemy is doing a quick flurry of blows you're likely to not get parry for all multi hits and need to just get the initial parry and hold block for the remainder.
The hardest boss so far was chapter 6 boss. This will test all of what you've learned in the game. Proper dodging , parrying , use of consumable items, and much more.
I don't find the game unintuitive at all. Clicked very easily coming from any other souls like title.It's confusing my brain that parry does not put enemy in stagger state... but it builds up for "Staggerable" state and only they you have to hold R2... it's just bad unintuitive controls.
I will play later this week
You can sprint attack to get in quick tooI can't figure it out.
When I bait enemy, he does only 1 attack but when I get in close, he does a rush of attacks and I cannot get in
When you said you were killing bosses in one or two tries, was it with the NPC or without ?Some tips/tricks for those who are just starting out (some of this should be obvious):
- unlocking 3rd amulet slot should be a priority
- you can never go wrong upgrading healing potions
- 59% is the threshold to maintain light weight/movement so Capacity stat becomes increasingly important even if you're running a "light" build. Why? The weight of defensive accessories becomes increasingly heavy. Combine that with Arms and weapon weight and you can easily go over.
- moreso than Souls, if you're running a Dex build (Technique) then investing any points in Strength (Motivity) is useless since there isn't any armor stat requirements to worry about.
- use the phantom NPC on boss fights if you're having trouble. It will do some decent DMG but more importantly, serve as a distraction allowing you to let loose from behind a boss/buy time to heal etc.
- DO NOT UNDERESTIMATE THROWABLES! These also have stat scaling and can make the difference between victory and defeat. I've had a couple of boss battles where I'd used up all my healing potions, boss was down to 15-20% health and I finished it off with Throwables.
- tutorial says you CANNOT dodge attacks when the enemy glows red. This is confusing because the truth is you can (and more often than not should!) but just make sure you're not in the impact zone.
- enemy specific type amulets can make a tangible difference to DMG output, don't forget to switch them out depending on the area you're in/enemy type you're facing.
- because you can alter stat scaling through Cranks (brilliant idea!) you should absolutely experiment with a variety of weapons. However, you CANNOT change the stat scaling of Arms (after 20 hours at least, doubt this will change). Luckily the 2 Arms I favour most scale with Tech lol
- carefully consider what to use boss souls on, weapon or amulet. If you've already got a formidable weapon then I'd lean toward amulet even if that boss weapon scales with the build I'm running. Example: last night I beat a boss, could make a badass weapon that scales with Tech. I've already got a great boss Tech weapon, the amulet on the other hand increases ALL Arm tiers by +1 (so if the Arm had A scaling it now has S). That's going to help my build much more overall.
- charge attacks (R2) combined with Fable Arts (triangle) can quickly help put an enemy into a staggerable state. Obviously depends on the weapon/attack with heavier weapons building stagger window quicker.
- although you can equip 2 sets of weapons it's not worth doing so because of the increased weight. Of course, if you're happy having a heavier build and don't mind the movement/stamina penalty then go right ahead!
Hope that helps anyone having trouble with the game though honestly this is easier than any of the Souls games and should be more "accessible" to a wider audience.
Upgrade the salamander dagger and use it with the flamethrower arm.Getting destroyed by the bishop. I somehow can't dodge in this game, parry all the way but it's not easy this way either
When you said you were killing bosses in one or two tries, was it with the NPC or without ?
because i wanted to know if i suck at the gameBoth, why?
because i wanted to know if i suck at the game
i'm struggling more and more with each boss, only the first two were really easy, so if people would beat those bosses first try without the npc that would make me worried about my skill or my understanding of the game
i did try the cathedral boss with the NPC and i got him on my first try like that (after several failed attempts alone, so it's definitely totally different)
good luck with the flamethrowers. that bit roughed me up some
The hair, but not the face structure/shape. I think someone mentioned it above haha.![]()
is it me or the main character kinda looks like this dude from Dune? the hair maybe?