Shake Appeal
Member
Look, the moment a game does something I genuinely don't expect and requires me to adapt to it and learn a new way of thinking is when I am happiest. This happens like twice a year at best. Limbo was like Braid and Portal in that it had multiple such moments.
That 'unfun' piston puzzle you hated so much will remain one of my fondest gaming memories of the year: I died, I laughed, I learned, I was rewarded.
Gonna follow Draft now and leave you to your disgruntlement.
That 'unfun' piston puzzle you hated so much will remain one of my fondest gaming memories of the year: I died, I laughed, I learned, I was rewarded.
Gonna follow Draft now and leave you to your disgruntlement.