Skitso
Member
Hm, that actually looks pretty decent! I'll jump in when the next big patch comes at 21st.
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Same , im waiting for that, probably gonna be on sale aswellHm, that actually looks pretty decent! I'll jump in when the next big patch comes at 21th.
This game needs to be enhanced
Wtf?!It runs in performance mode by default, and you can't switch to quality mode as said perf/quality modes have been removed.
DF tested 6800 in this game and it's almost locked 60 in quality settings. But it can't be compared directly.
Other than this scene where it's 60 anyway on Pro ^
Tbh I bet it's a problem with the port and how it runs on PS hardware. There's no reason bloodborne should have shitty frame pacing on the ps5 and yet here we are. I wish i could shake fromsoft until they paid more attention to the technical aspects of their games.
I wonder if it's actually something stupid like a cpu bottleneck due to draw calls, that'd be funny afTheir engine is trash, we all know that. Just like dark sould 3 on PS5 only way for 60fps is brute force, but pro is too weak for that.
Oliver from DF said that it was one of the most noticeable improvements to image quality for the games he played during his press preview event. Are you sure the patch is available yet? Does it match with the footage Digital Foundry has posted.Currently playing Motorfest. They said there was a PS5 Pro exclusive performance mode but in fact there are no modes to select from at all. I think it's just locking to this "exclusive" mode by default and removing choice away from the player.
Can't say I'm noticing any real improvement in the visual quality either.
Oliver from DF said that it was one of the most noticeable improvements to image quality for the games he played during his press preview event. Are you sure the patch is available yet? Does it match with the footage Digital Foundry has posted.
Did Diablo 4 get Pro patch or are you testing pre-Pro patch?Dragons Dogma 2 looks and runs great on the Pro. Playing with RT on, Motion Blur off and PSSR set to "Balanced". Just did a very heavy effects fight against a dragon, half a dozen NPCs and shit going off everywhere and it was consistently hitting 55+. With VRR on its very smooth. Very impressed DD2.
Diablo 4 next.
Kind of worth noting for some, Bloodborne upgrade isn't limited to the slightly better image, for some bizarre reason its framepacing issues are 99% solved when playing on Pro.
It's still 30fps obviously, but it looks to be now proper 30fps vast majority of the time.
Did Diablo 4 get Pro patch or are you testing pre-Pro patch?
Interesting, thanks.Apparently its been "enhanced for PS5 Pro".
After 10 minutes I am not 100% sure I'm noticing an IQ difference although it's been some time since I've booted this game up. Looks the same as before but likely slightly sharper.
There is still a "prioritise graphics" option in the settings but this still caps the game to 30fps, even on Pro.
When in performance mode, the framerate is now uncapped, I seem to be getting between 60 and 75fps in the new expansion area.
Unsure if the uncapped framerate is part of this new PS5 Pro enhancement or of this has been in the game for sometime.
So far it looks like I remember it. Unless Blizzard specify how they've "enhanced" the game I think this is a bit weak.
Interesting, thanks.
The last patch unlocked the FPS on base PS5 as well, that's not Pro-specific.
Kind of worth noting for some, Bloodborne upgrade isn't limited to the slightly better image, for some bizarre reason its framepacing issues are 99% solved when playing on Pro.
It's still 30fps obviously, but it looks to be now proper 30fps vast majority of the time.
w
fps issues were fixed with ps4pro boost mode
timstamped
that was fixed on the ps4pro too ,now with image enhancement on ps5proHe's talking about framepacing and not the minor framerate drops that were already gone on PS4 Pro.
But your DF video says it wasn't.that was fixed on the ps4pro too ,now with image enhancement on ps5pro
the framepacing issues are still present even on the ps5pro , looking at various videos of bloodborne on ps5pro the performance and framepacing looks similar to the ps4pro version i played in boost mode.But your DF video says it wasn't.
Was it some later patch?
But there's a detailed frame pacing comparison in the video I linked, difference is night and day between PS5 and PS5 Pro.the framepacing issues are still present even on the ps5pro , looking at various videos of bloodborne on ps5pro the performance and framepacing looks similar to the ps4pro version i played in boost mode.
Kind of worth noting for some, Bloodborne upgrade isn't limited to the slightly better image, for some bizarre reason its framepacing issues are 99% solved when playing on Pro.
It's still 30fps obviously, but it looks to be now proper 30fps vast majority of the time.
But there's a detailed frame pacing comparison in the video I linked, difference is night and day between PS5 and PS5 Pro.
Game's performance, despite still being 30fps, looks unquestionably improved on the latest machine, and unless PS5 ran the game worse than PS4 Pro, for the first time it's actually proper 30fps or at least much closer to it than before.
Real problem is combination of 30 fps, 1080p resolution and the bad AA solutionframepacing issues were overblown tbh , the real culprit was the sub 30 fps drops on base ps4
game needs to be played by more people
for 2024 yes , but at time of release sub 30fps was the main problemReal problem is combination of 30 fps, 1080p resolution and the bad AA solution
Yes, 5% at best of the time it happens on PS5, as clearly demonstrated by the video.It has bad framepacing on both:
It's still 30fps obviously, but it looks to be now proper 30fps vast majority of the time.
for the first time it's actually proper 30fps or at least much closer to it than before.
Lol yeah i see it on the store page for Pro games but on its individual store page there's no Ps5 pro enhanced tag ...this game having a Pro patch doesn't make sense ...it would be the only PS4 game with a patch and of all games ...why Dead Rising 2? My guess is this was mistakenly put there. Perhaps Dead Rising Deluxe Remaster was meant to be on there instead ...that game doesn't have any PS5 Pro tag on its store page but couple weeks back people were apparently looking at screen shots of it with RT reflectionsDead Rising 2 is listed as Pro Enhanced. Did anybody else catch that?
Yes, 5% at best of the time it happens on PS5, as clearly demonstrated by the video.
Not sure what this post was meant to convey in addition to what was posted already:
Aside for providing yet another amusing intervention of yours in Threads related to this machine.
It performs the same since PS4 Pro.
Thankfully the video is here for all to see:
"Clearly not the case".
What to see here? Video is very far from 1:1 sync.
I mean it's such a minor, inoffensive thing that could interest a handful of people at most, and yet you're here arguing about it. It looks improved, frame pacing is much less of an issue, should be straightforward but no, apparently.
You need some rest I'd say, and it's been a busy day for you afterall.
And you keep taking grabs of those instances of shared frame pacing issues nobody denied were there, for some reason.Hmmm...
And you keep taking grabs of those instances of shared frame pacing issues nobody denied were there, for some reason.
You notice anything Oliver talk about in the DF review video regarding to RT issue? It seems to distract him alot since he keep mention it since the hand on previews.Dragons Dogma 2 looks and runs great on the Pro. Playing with RT on, Motion Blur off and PSSR set to "Balanced". Just did a very heavy effects fight against a dragon, half a dozen NPCs and shit going off everywhere and it was consistently hitting 55+. With VRR on its very smooth. Very impressed DD2.
Diablo 4 next.