You guys are either deaf or blind or both.
Cerny CLEARLY said it "REMOVING THAT DECISION OR AT LEAST NARROWING THAT DIVIDE IS A KEY TARGET OF PS5 PRO"
2:50
So shut up about it.
Adding ambient occlusion, rt medium/high, aside from performance, quality, 40fps, 120hz, vrr modes... makes no sense.
They could've added pc like settings on ps5 base if they wanted to.
I think these granular settings make not sense at all on consoles. No matter if it's base or pro.
But with PRO, I expected to have less choice because they should be able to use pssr and 30-50% more power to push graphics mode to 60fps. simple as that.
Instead, some devs take the additional power and add ANOTHER ceiling.
Like Stellar Blade - one of best ps5 pro games... It almost does it right. Almost... They added PRO, PRO MAX and HFR. so the pro used have these 3 new settings + old settings.
Imo they should've hide the old settings from the view, remove the pro and remove the hfr setting. The game knows I am running console at 120hz and vrr mode. And pro max mode does not do what it says. It looks worse than PRO mode and runs worse than pro mode. It's description "high quality graphics at highest fps" makes no sense.
But it's still way better than stupid insomniac putting settings in there that look basically the same even when I switch screenshots around. Like... why waste my time.
You know what game does it well? re4 and dead rising. Both are 60 or unlocked 60 in graphics setting and DR added ray tracing to 4k60 mode.
edit: You can understand it however the fuck you want but it is clear what PRO goal was and what cerny said.
And my hate for settings is what it is. I don't mind 2 modes and maybe vrr unlock. But I don't want to be choosing between bad running or bad looking without anything I can do about it. And I don't want to be choosing granular settings like it's a pc. Insomniac are fools for doing that.