Mafia The Old Country: GAF Impressions Thread

I did not like what I was seeing in the pre-release trailers.

Now I'm about 2 hours in, and it's great, introduction segments and all.

The best part is that it isn't set in any city. So, while the gameplay is nothing new, the setting provided just what the series needed after 3.

Hangar 13 did good work here, it's got AAA production values. Graphics are top notch. I keep stopping to look at the the stone work.
 
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Fuck the haters I'm loving the stealth in this. It's basic and fun. Throwing your knife at guys is great (you gotta go to the body to retrieve it 🙂). You also eventually can find a bead that muffles footsteps.

Anyone that complains about this should consider another hobby. It's a non issue if you know your shit.
 
Finished Ch. 3. I'm liking the game very much.

I enjoy just walking through the streets of the town and riding on horseback through the countryside. It's very atmospheric, beautiful. You can tell the devs put a lot of working into making things feel authentic. I hope we get a chance to return to some of the locations we're moving quickly through on missions. I'm not sure how rewarding exploration is (how many "goodies" we can find), but it's clear the artists put a lot of effort into rendering these locations, and I'd like to poke around later.

Having an upgradable rosary makes me chuckle. Probably because I'm a recovering Catholic. And instead of collecting Playboys, we're collecting cards of Saints.

Dialog and voice acting seem really well done and add a lot to the atmosphere. I always stop to listen to NPC conversations, too. They aren't necessarily informative, but they usually feel "real" and add to the atmosphere.

Going in, my main concern was that the game would be too heavy on knife fights and stealth, and that both of those mechanics would be boring. I'm not finding either of those things to be true. Knife fights are only occasional so far, and so is stealth. Knife fighting feels pretty good, although I need more practice. Stealth is simple to get through and is enjoyable enough for what it is. I don't have any complaints about either.


I have a question about an apparent choice point in Ch. 3 re. Luca and Isabella:
There is a point where you are told that Luca is waiting for you, but you have the option to visit Isabella first. Isabella has written you a note, inviting you to meet her in the garden. Luca has told you to avoid Isabella, so visiting her would be contravening his advice. I chose to skip Isabella and go directly to Luca - in part out of loyalty to Luca, who has been a good friend/advisor, but also because I recognize the stupidity of messing with the Don's daughter.

My question is, what happens if you choose to meet with Isabella instead? Does that have significant story consequences?
 
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Finished Ch. 3. I'm liking the game very much. A few notes...

I enjoy just walking through the streets of the town and riding on horseback through the countryside. It's very atmospheric, beautiful. You can tell the devs put a lot of working into making things feel authentic. I hope we get a chance (either through the story or free-roam) to return to some of the locations we're moving quickly through on missions. I'm not sure how rewarding exploration is (how many "goodies" we can find), but it's clear the artists put a lot of effort into rendering these locations, and I'd like to poke around later.

Having an upgradable rosary makes me chuckle. Probably because I'm a recovering Catholic. And instead of collecting Playboys, we're collecting cards of Saints. I'm not sure if that's better or worse, lol.

Dialog and voice acting seem really well done to me. It adds a lot to the atmosphere. I always stop to listen to the NPC conversations, too. They aren't always informative, but they usually feel "real."

I was worried that the knife fights would feel tedious or overdone, but they're not. They're only occasional, and they function pretty much like swordfights. I managed to survive the knife fights so far, although not by a whole lot. I need more practice.

From some of the previews, I got the impression that stealth was overdone, but it's not, at least not from my perspective. It's occasional and easy enough to get through. It provides a little variety in the action, that's all.


I have a question about an apparent choice point in Ch. 3 re. Luca and Isabella:
There is a point where you are told that Luca is waiting for you, but you have the option to visit Isabella first. Isabella has written you a note, inviting you to meet her in the garden. Luca has told you to avoid Isabella, so visiting her would be contravening his advice. I chose to skip Isabella and go directly to Luca - in part out of loyalty to Luca, who has been a good friend/advisor, but also because I recognize the stupidity of messing with the Don's daughter.

My question is, what happens if you choose to meet with Isabella instead? Does that have significant story consequences?

You get a trophy for meeting her and a cutscene proving more how much of a fucking prick Tino is. It's a good scene. Always do the side objectives before the primary.
 
You get a trophy for meeting her and a cutscene proving more how much of a fucking prick Tino is. It's a good scene. Always do the side objectives before the primary.

Interesting.
I figured playing it smart was the better move, but maybe not.
 
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Fuck the haters I'm loving the stealth in this. It's basic and fun. Throwing your knife at guys is great (you gotta go to the body to retrieve it 🙂). You also eventually can find a bead that muffles footsteps.

Anyone that complains about this should consider another hobby. It's a non issue if you know your shit.
"I like it, so if you don't, you're wrong and should quit gaming."

Disliking a forced stealth section isn't a skill issue, it's a preference issue

Get the fuck outta here with these dumb ass comments
 
Anyone getting flickering/quick brightness fluctuations on the Pro? I'm really digging the game and the graphics are pretty great. Haven't messed with any video settings yet other than turning HDR on and setting the brightness to match the nits of my tv. Really appreciate how the devs put an option to activate the objective and objective icon manually.
 
Anyone getting flickering/quick brightness fluctuations on the Pro? I'm really digging the game and the graphics are pretty great. Haven't messed with any video settings yet other than turning HDR on and setting the brightness to match the nits of my tv. Really appreciate how the devs put an option to activate the objective and objective icon manually.

Arsic mentioned something about that in one of his posts. You might check that out and see if it helps. I attached it at the bottom of the OP.

I'm on the Pro and haven't noticed anything myself.
 
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I have a question about an apparent choice point in Ch. 3 re. Luca and Isabella:
There is a point where you are told that Luca is waiting for you, but you have the option to visit Isabella first. Isabella has written you a note, inviting you to meet her in the garden. Luca has told you to avoid Isabella, so visiting her would be contravening his advice. I chose to skip Isabella and go directly to Luca - in part out of loyalty to Luca, who has been a good friend/advisor, but also because I recognize the stupidity of messing with the Don's daughter.

My question is, what happens if you choose to meet with Isabella instead? Does that have significant story consequences?

Cmon my guy, you cannot feel loyalty toward him...

I'm not much further, but have a strong feeling you read the situation wrong.

Buddy is clearly a hater. He doesn't want Enzo to clap. You didn't see the slight alarm and jealousy on his face?
 
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