How come you didn't make the better, modded versions of the LMGs and sniper rifles weapons that you EARN, but instead, allow everyone to download them? This effectively made the original / regular versions of these guns obsolete. Also, these are the 2 weapon categories that have been abused by most players. Did we really need more people using LMGs and sniper rifles?
Very good points and all I'll say is that you should see any more of that kind of stuff. All future weapon additions will be actual new weapons rather than variants.
My 2nd question is related to the first one. How come there is no incentive to "vet" over to another PMC? We get nothing but a stupid PSN trophy and a small XP bonus. It's more frustrating than rewarding to switch PMCs, given the fact that we have to start all over again at level 1; without any skills or weapon enhancements. The first 30 levels can be unbearable at times, especially without a clan to back you up. This is where Zipper can take a page out of Infinity Ward's book. Encourage your veteran players and reward them for sticking with the game, keeping the online community populated, competitive, and healthy. Having a different colored name for each time we "vet" would be nice. Allowing us to pick 1 weapon to use from previous PMCs that we've played for would be nice. Or like my first question stated, giving us upgraded versions of weapons would be a cool reward, instead of handing them out to everyone for "free." All those ribbons and medals are no good to us in-game. If there's not much incentive to do well and keep playing, especially with existing issues in the game, people are going to leave the game (which most of the 700,000+ people that bought MAG already have).
Under discussion right now here, so don't have many details right now for you. I do like the idea of some perks for vetting, but we have to consider that not everyone wants to do that, so we don't want to short them, either. There's some forum discussions on this as well that we're keeping up on, too.
Is there going to be a better clan system / update in the future? The current system isn't bad but it's also not good. It would be nice to have a real clan leadership system. It's annoying to have to scroll through eveyrone in the clan to find those that are online. Group the online members up top. The leader of the clan is no different than officers of the clan, other than the fact that the leader can kick anyone out, even officers. Any officer can promote or kick any regular member, which makes no sense. We also need a better party screen. There is no way to tell who is talking in the party.
We're doing lots of work on improving clan support and features for a future update. Keep your eyes open for announcements from Dunham for details, but know that this is an area we're taking very seriously.
Why can't we have more than 8 people in a party? I understand that it may be unfair to have a huge clan of 32+ people join a game together and steamroll through the opposition, but it's unfair to leave out friends or clan members due to the party size limit.
Yup - the balance issue is why you currently can't join in groups larger than 8, but we think some of the things we're working on now will help address this. Not saying that we're changing that limit, but we want to support larger groups of players in a clan who want to all play together. Again, can't give any details other than watch for Dunham's announcements when the time is right.
Why hasn't the Raven Domination map been fixed yet? It is the worst map to defend, as I've detailed in this post. SVER's Domination map is extremely hard to win if you're the opposing team. I can't believe 2 out of the 3 Domination maps are STILL broken 4 months after this game's release. Domination is the game mode in which MAG differentiates itself from other online shooters. It can also be extremely fun if not for the fact that it's unfair to play due to map imbalance. I understand it's very difficult and takes a very long time to change / balance maps. However, 4 months is more than enough time to get this done. Most people don't even play Domination anymore due to queue time, caused by map imbalance. Acquisition is dead because it's a bad game mode. Sabotage seems like the only game mode people play these days...
Why isn't there a penalty for quitting out of games before they start or even during the game? I've seen so many people quit just because it's an attack game. Because of quitters, many games end up being unfun, unfair, lopsided test of patience and sanity. Disable the leave game button if people use it a certain number of times within a short period. Sure, stat-padders and a-holes will still find ways to quit out of games (unplug ethernet cable), but at least you'll make it harder for them to ruin other gamers' experience.
Is there a patch that will give us a map rotation system? It's terrible when we have to play the same maps over and over. The game already has a problem with the amount of maps it has. This is compounded by the fact that the "Shadow War" was never fully realized, map imbalance, and not having a good map rotation system.
Working on all of these issues and we know how serious the impact is on the game. Still working out what we can say and not say about these issues, other than we're fixing them and workign on getting them to you - no one is sitting around here, be assured of that. Gah - I apologize for my lame responses. *sad smiley*
The last question I can think of right now is for a clanmate from Europe (Spain to be exact). He has quit MAG recently because Domination is not a viable game mode for him to play anymore. Why did you guys (or SCE) shut down the European servers? He used to be able to play Domination fine before, but now gets over a 3,000 ms ping. Yeah, that's over 3 seconds worth of lag just because he plays in Spain. Is this because there aren't enough players in Europe? Or is it because of something else?
Wow - I was unaware of any sudden net issues in Europe. I'll get some net guys to see what's going on. Thanks for the heads-up!
Anyway, I hope at least a few of my questions get answered. I loved the Q&A you had in the 4th podcast and I appreciate you trying to answer all of our questions here. I just hope you and your team can do a better job at patching MAG in the future. Rather than saying you're going to do something, actually do it. Show us disappointed fans and gamers that Zipper isn't all about lip service.
Even more frustrating for us, actually. We ARE doing lots of stuff (patching better sums up a lot of it quite well, in fact), but can't quite communicate all the details about stuff until we're told the time is right to do so. For this you have my apologies. *another sad smiley*