Click said:They removed the XP bonuses that were implemented earlier today.
Guess they wanted to rethink giving people that much extra XP...
J-Rzez said:In what? The beta? They should give out some hefty bonuses though. You'd think they'd want to help people get to max level faster to be able to play around with trees for balancing, along with getting all the weapons to give some input.
Mikey Jr. said:Just got the game. Literally. First time playing. Downloading huge patch right now.
Ok, so questions.
1. Who am I joining?
2. The beta? Download it or not?
Click said:They didn't seem to change the knife in the beta update.
It still kills in 1 hit anywhere on the body when fully upgraded... except sometimes against Japanese players.
the_prime_mover said:Picked this up recently on the cheap in anticipation of Move. I am glad I didn't run out and buy this new. Gunplay and graphics are horrible. Knife seems to be a kill from 10ft away in one hit without even slowing the wielder down. Also, even though I can hear my own foot steps I can never hear anyone elses meaning that people can run up behind me and I have no indication that they are there.
To go along with the sorry graphics is a nausiating blur effect whenever I get shot, or an explosion goes off, or sometimes when I am running. It is worse then the effect that Bioshock uses.
Upgrade paths seems to be pretty anemic and the stock weapons are very unsatisfying. Why does a sniper take 3 body hits to kill, but I need to be somewhere around lvl 11 before I even have the opportunity to try out a new sniper rifle? Then, if I do take that path I will need to either respec or get to level 20-something to get a better assualt rifle. Nevermind that in order to level you have to get a lot of points and someone who is a high level and has a fully tricked out LMG will destroy me every time. Leveling based gameplay that unbalances the game in favour of higher levels and provides no rank based matchmaking is very frustrating.
The spawning system is horrible as well. About 20+ seconds between death and respawn when you can get headshot coming out of your base... Suppression (TDM) is almost useless with this amount of downtime. I can either decide to sit around for 20+ seconds while I bleed out, hoping that someone will revive me and then potentially miss my respawn window and have to wait another 20 seconds, or I can bleed out almost immediately in order to respawn quicker but then have to run all the way across the map in many cases.
I haven't even advanced to level 8 yet so I can't play the Massive part of this action game, but even when in the 128 player maps it never feels more involved then an average BF:BC2 game. While I have my complaints about that game, I would still suggest that anyone who has not played MAG play that instead (though I do like how you can't just damage objectives for the win in MAG).
I never got into Socom but the way people talk about Zipper I expected something much better than this. At least now I know to avoid the new Socom. I will throw it back in once Move is available, maybe that will provide me with a better and more engaging experience.
weekend_warrior said:Felt the same way after playing the beta. Picked it up anyway and after 200+ hours MAG is easily my GOTY (until GT5 comes out). Once you've played enough DOM/ AQC games to really "get it", I think you'll find there's an incredible experience to be had. The feeling you get as part of a massive war, as you run around defending positions, repairing gates, destroying APC's, reviving and healing teamates, always looking for something to do to help the team. It's insane.
My advice is to avoid the Sabotage and especially the suppression game types, put your respec point into medic, and just watch your teamates backs, revive and heal them, learn from watching them play. Your primary loadout for AQC/DOM should be med kit, repair kit, rocket launcher (defending), med kit, smoke nades, rocket launcher (attacking).
J-Rzez said:Make knives context sensitive I say, pistols only with infinite ammo. I'd rather that than the debacle the beta is now. Cheap ass valor and of course Raven who exploits every single bug/glitch or OPness in the game. I've seen one, one teammate doing that so far, and iirc, he got vote-kicked.
:lol :lolweekend_warrior said:My God, you sound like such a typical Sver player. QQ our guns don't work, QQ Raven's knife is OPed, QQ Ravens map is broken, QQ this, QQ that. The MAG forums are filled with people like this, it's unbearable. Valor's the faction with the legitimate beef but it's always Sver bitching and moaning. For 3/4's of the games release Sver has been the OPed Faction while Valor and Raven had to deal with it. But as soon as you lose your map advantages and the playing field levels off, now all of a sudden it's not fair. But but but Zipper only gimped us because we were so awesome and used such incredible team work to win compared to the other 2 loser factions.
Fucking excuses.
the_prime_mover said:Fair enough. I appreciate the insight. I don't generally like having to invest large amounts of time in something in order to discover the fun, but I am not opposed to playing this until I have at least unlocked access to the larger game modes. At the moment I have my first 4 points into medic and then was thinking about putting points in weapons but wasn't sure what speciality I wanted. Maybe I will just spec the sidearms.
It's still like that, and alternating between L2 to heal and R2 to shoot isn't cumbersome at all.Massa said:I remember being really annoyed when playing Medic that you had to scroll with L2 to select the medic healer and then scroll with R2 to select your weapon again. Did they fix this? Or maybe I'm just missing something, but it was really cumbersome.
Brazil said:It's still like that, and alternating between L2 to heal and R2 to shoot isn't cumbersome at all.
weekend_warrior said:My God, you sound like such a typical Sver player. QQ our guns don't work, QQ Raven's knife is OPed, QQ Ravens map is broken, QQ this, QQ that. The MAG forums are filled with people like this, it's unbearable. Valor's the faction with the legitimate beef but it's always Sver bitching and moaning. For 3/4's of the games release Sver has been the OPed Faction while Valor and Raven had to deal with it. But as soon as you lose your map advantages and the playing field levels off, now all of a sudden it's not fair. But but but Zipper only gimped us because we were so awesome and used such incredible team work to win compared to the other 2 loser factions.
Fucking excuses.
weekend_warrior said:My God, you sound like such a typical Sver player. QQ our guns don't work, QQ Raven's knife is OPed, QQ Ravens map is broken, QQ this, QQ that. The MAG forums are filled with people like this, it's unbearable. Valor's the faction with the legitimate beef but it's always Sver bitching and moaning. For 3/4's of the games release Sver has been the OPed Faction while Valor and Raven had to deal with it. But as soon as you lose your map advantages and the playing field levels off, now all of a sudden it's not fair. But but but Zipper only gimped us because we were so awesome and used such incredible team work to win compared to the other 2 loser factions.
Fucking excuses.
Click said:People really need to play MAG until at least level 40 and all game modes multiple times to even begin understanding what this game is about. If you play for only a few hours, of course this game will suck. You'll get owned over and over, you don't have a good weapon selection, no character and weapon upgrades, and no protection against the various electronics people run around with all the time.
I just don't understand how certain people can whine so much about a game they haven't really even experienced, nor know how to properly play. I can understand the legitimate complaints, but some of the ones I've been reading around here are derived from ignorance, impatience, lack of experience, and/or lack of skill.
It's like people trying to review MMOs after having only played it for 10-20 hours. You just can't get a true understanding of a complicated online game in that short of a time period. I'm not saying MAG is a MMO, but it sure isn't some Duty clone that any kid with ADD can just pick up and play and be good at it. You actually have to learn how to play MAG (and also learn how to play a shooter without auto-aim).
the_prime_mover said:I am going to take this personal as it seems to reflect my post (on this very page) exactly. I do fit all of your points and you are probably right. However, as a gamer adrift in a sea of options, it is difficult to just pick up a game and say, "o.k., this is my goto for the next 100+ hrs".
Some games do require a bit to get into and MAG may very well be deep and rewarding after a heavy investment. Unfortunately it's presentation and the imbalance that arises, not from a lack of experience, but a lack of gear does make it very difficult to find a reason to come back to it.
With all that said I am willing to put some more time in if only to try out the other game modes.
Mikey Jr. said:Ok, been playing this game.
Damn, what the hell. I'm level 8 sver, and I unlocked the first gun, and got some better accuracy.
When I'm shooting guys, the hit marker will come up several times, but they just DO NOT GO DOWN. Is it because I'm only level 8? I shoot them point blank, several red x's come up, they run away. The end. Pretty aggravating.
It appears that some of the changes that should have been included in the 1.02 update did not make it through, and we are investigating. Some of these items include the Supply Depot item level & price updates, knife updates, and some general configuration changes.
Hopefully we'll have a solution soon. Thanks for your patience :smileyhappy:
Violater said:Knife >> Shotgun ell ohh ell
darkwing said:I'd suggest getting the Resuscitation skill and just stay nearby your teammates while you hide and res lols i realize now its going to be a pain for someone starting at lvl1 now
Das-J said:Beta patch goes live in the next couple of hours - Your feedback, as always, is appreciated!
gluv65 said:Das-J, take a look at TTP's video of how the move works currently in the MAG beta. He shows some things that you guys really need to take a look at, its a great video, one that I think will help you guys make a better move supported game.
http://www.youtube.com/watch?v=Z-mDqfkJ_eQ
SolidusDave said:Holy shit, TTP makes awesome tech presenting videos.
Yes, you can customize it. I always had the Medical Gun first on the L2, and then the Repair Kit and RPG-7, in that order. That way, I only needed to press L2 once and then R1 to heal someone. It's pretty straightforward.Massa said:I guess my problem is that I had three weapons on the L2 "wheel" and the grenade (I think) was the first one. I guess that can be customized? So for example:
L2 selects the medic gadget
R1 to heal a teammate
R2 to select your main weapon again.
Is that it?
jacket320 said:So is now a good time to jump into MAG for the first time... or did i miss the boat on this one?
Thanks!
weekend_warrior said:This beta fucking pisses me off. Back to getting sniped by LMG's, knifers running wild, and I've wasted all my armory points on shitty guns. Also, why does the respec meter stop at 5000/5000?
jacket320 said:So is now a good time to jump into MAG for the first time... or did i miss the boat on this one?
Thanks!
SolidusDave said:Walmart lists "MAG 2" for January 25th next year.
I guess if there is any truth to it, it just will be a MAG re-release with Move, DLC etc.? No way they'll release a second game after just one year
http://www.walmart.com/ip/MAG-2-PS3-PlayStation-3/14669228#ProductDetail