templeusox said:country/channel
It was HD Theater (Direct TV), during a show talking about the best rally cars of all time, USA.
Probably costs about 10 bucks to get an ad on that channel, but still, its probably a good target market show.
templeusox said:country/channel
J-Rzez said:I totally agree. This game just won't get the respect it deserves because the reviewers are just ultra-casuals who won't put the time into the game it needs. They also won't like the depth and the lack of instant gratification. They'll run with message board non-sense of people not playing together, lack of headsets, no one rez'n (as previously shown, but we all know that's solid bullshit as people will run from the other side of the map for the pts), that they get killed by snipers "camping" (not defending) the objectives, and that they won't get that many kills due to the lack of over-done auto aim.
"This game may appeal to the hardcore, as it'll need lots of time to level up. It takes 10 minutes to run to an objective as the maps are too large. If you have 100 friends to play with the game may work, but be honest, who has that many friends! It's confusing you don't know what to do, even with the directives set before the mission and the squad leader frago'n objectives, and the big markings on the screen and map." Something along the lines of that. They'll also disregard certain factors like "omg running maps so big!" with other reviews too, like BC2 will some how be immune to.
I predict since this is so far off from the way MW2 plays, I'd expect 7's due to the lack of knowledge and skill these reviewers have shown in the past. They'll also gripe about the lack of a SP campaign, disregarding the merits of the game having the most depth of any shooter launched this gen on consoles, and that it rivals the best PC shooters in said depth and gameplay. This game deserves a 9 from what i've played of it. Not a bit lower.
It's a shame too, because this is the best shooter to hit a console, and we need more like this to break away from the mold of the same old shit every time. Then again, they "may" treat it like SOCOM, where they don't understand those things, but understand how it can appeal to gamers that do like it and score it properly. Guess we'll see.
Lagspike_exe said:Awesome post and even better avatar.
Cagen said:I agree.
It's been too long since I played and I am dying to jump back in. I am hoping to snag a copy early and get it on Monday so I can play on the 26th (and I have Tuesday/Wednesday off work!), its going to suck if I have to wait until Friday.
TheFallen said:I see your problem. How many hours did you even put in on that one day?
Cagen said:I agree.
It's been too long since I played and I am dying to jump back in. I am hoping to snag a copy early and get it on Monday so I can play on the 26th (and I have Tuesday/Wednesday off work!), its going to suck if I have to wait until Friday.
Couldn't agree more. This is a game that requires and rewards heavy investment, unlike just about every other shooter on the consoles. That's a great thing if you're looking for that level of depth, and a horrible thing if you rely upon mass market appeal and great first impressions.AltogetherAndrews said:Well, asking people to give a shooter several hours to hook them is a bit cheeky in this day and age. Nothing wrong with it, really, but you can't really blame people for not giving it ten dedicated and focused hours before judging it. Critics, maybe, but that's going to be a real hurdle for mass market adoption. Whoever isn't weeded out at the queue step will be in for another trial, and I doubt many will remain after that.
AltogetherAndrews said:Well, asking people to give a shooter several hours to hook them is a bit cheeky in this day and age. Nothing wrong with it, really, but you can't really blame people for not giving it ten dedicated and focused hours before judging it. Critics, maybe, but that's going to be a real hurdle for mass market adoption. Whoever isn't weeded out at the queue step will be in for another trial, and I doubt many will remain after that.
Lagspike_exe said:You think you're in bad position? :lol
If I don't find a copy with the local black market importers, I'm gonna have to wait until like 5th of February or something for my copy to arrive from shopto, since there is no way I'm gonna pay a 70 for a copy from the official importers. FML.
CozMick said:And this also worries me about the size of the community, sure 100,000 people could be playing on the first day but what about the next, and the next etc....?
Being 128 vs 128, It isn't just a case of popping online for a quick game.
We'll soon see.
Kowak said:you go with the collectors edition???
Inanna said:Official Sony PS3 Bluetooth Headset for only £17.99? That doesn't sound right.
Definitely. There was an average of 125 players per PMC at all times during the tournament and the queue was fairly decent.Click said:You guys do realize that even with only 5,000-10,000 players (what SOCOM Confrontation had months after release), all game modes will be easily playable, right? With queues not lasting too long either. During the IGN tourny, we had less than 100 players on late at night and Sabotage queue still worked. Sure, when it dropped down to 60 or so, it took 5-10 minutes to find a game.
The matchmaking / queue system in MAG is very well done.
CozMick said:And this also worries me about the size of the community, sure 100,000 people could be playing on the first day but what about the next, and the next etc....?
Being 128 vs 128, It isn't just a case of popping online for a quick game.
We'll soon see.
Cagen said:Does anyone have images of the skill trees or knows of a website with them, even just listed with the amount of points each skill can take? A quick Google search turned up naught.
Lagspike_exe said:I believe that's pretty accurate.
Click said:Some dude on the official forums made a spreadsheet of the skill tree.
The fonts are small and it's the S.V.E.R. tree.
Not sure how accurate it is, but here it is...
Click said:I found an error in that chart.
The SMG costs 3 points instead of 1.
Lagspike_exe said:You're right, I believe every weapon costs 3 points?
Arnie said:I'm definitely going SVER now, they have such cool assault rifles. I have no lust for M4s or Scars, but plenty of lust for taped up AK's. Also, bring on the SMG's, I never got to try them in the Beta. Ugh, this week is going to go so slow, and I have a shitload of work to get done.
Click said:Either 3 or 5.
Arnie said:I'm definitely going SVER now, they have such cool assault rifles. I have no lust for M4s or Scars, but plenty of lust for taped up AK's. Also, bring on the SMG's, I never got to try them in the Beta. Ugh, this week is going to go so slow, and I have a shitload of work to get done.
Arnie said:I'm definitely going SVER now, they have such cool assault rifles. I have no lust for M4s or Scars, but plenty of lust for taped up AK's. Also, bring on the SMG's, I never got to try them in the Beta. Ugh, this week is going to go so slow, and I have a shitload of work to get done.
MAG offers one of the more realistic experiences of large-scale battle on the market, not that weve, uhhh, been a part of shootouts or anything. Sure, the accuracy of heavy machine guns is in question here and no-scoping is a no-go, but the overall ebb and flow of MAG should leave anyone who touches it wanting more. Despite all of the positive game play review, the most astounding aspect surely goes to the connection quality. Pulling off this type of gaming environment on a PC would be jaw-dropping, successfully doing so on a console should render gamers speechless. Hopefully not for long though, because theres a sniper to the left and two infantry advancing up the middle and someone is going to have to let Raven Squad know.
This is not a typical shooter where you can name your avatar John Rambo and run off into enemy territory throwing flashbangs and taking down four opponents at once while screaming obscenities into your mic.
templeusox said:I've heard of burying a lede , but I've never heard of completely mutilating one. This is from the Examiner MAG preview:I read this first sentence and I think to myself, "Looks like another negative preview." But the rest of the preview is completely positive. Here is the conclusion:
I'm left thinking that the writer confused the phrase "left little to be desired" with "left no doubts" or something to that effect. Funny though.
http://www.examiner.com/x-36152-Austin-Video-Game-Industry-Examiner~y2010m1d23-MAG-Preview-for-the-PS3?cid=channel-rss-Games_and_Hobbies
Yea, I guess you're right. I think I've always just heard the similar variation.Trevelyan said:No, he actually used the phrase correctly. Since there was little left to be desired, it means most of the game was quality to him. If there was a lot to be desired, the game left a sour taste in his mouth.
EazyB said:Is there a demo planned for the game post-launch?
templeusox said:
JonathanEx said:In terms of 'this shit ain't for casuals, son', apart from the fact I hate the "YOU HAVE TO PLAY THIS FOR 3 YEARS ELITISM" it's hinting towards (not saying that's actually happening here), I found it quite accessible as someone who hates online shooters.
For me, I can never get the practice/time to feel like it's worth playing online. You get on in the 4 v 4 or 8 v 8 with mechanics you're not entirely familiar with, you've got a lot of responsibility, and if you don't do well you get shouted at and you just generally don't feel like playing it again.
However, with 128 people on your team, to be blunt, that can give you room to be shit. And with the structuring of breaking it down in to platoons etc, there's the chance of guidance. Maybe you can focus more on healing your mates rather than shooting everything in sight, and you can feel like you're doing something without worrying that every element of the game is resting on your shoulders.
Uhhm, hopefully that's not too vague and also not embargo breaking detailed. Oh who cares, I've not had enough time for a proper review anyway.
templeusox said:
BattleMonkey said:Does anyone actually use SMGs? Seems like everyone running around with rifles and scoped weapons just shooting each other at range, or people with machine guns running and gunning.
BattleMonkey said:Does anyone actually use SMGs? Seems like everyone running around with rifles and scoped weapons just shooting each other at range, or people with machine guns running and gunning.