I hope DLC enters in some new modes. Just some stuff I was brainstorming while bored at work: :lol
2 (or 3) PMCs spawn on either side and the goal is to repair and maintain as much "property" in the middle in the game. Everything is started as broken from start, must repair to 'control' it. Have a ticket type system maybe, or whoever controls the most during the game or reaches a certain % in controlled. Could do like 2 maps and switch the spawning sides per match to avoid certain PMCs from having advantage.
Gauntlet style game. You must escort a vehicle with VIPs to the other side of map. Destroying turrets/mortars/etc to get through. Limited number of VIPs and vehicles at the spawn point.
Team Deathmatch style with no respawn. Could be smaller maps or the ones in play no in Suppression but make it access to all PMCs. Maybe add variants to it like Assassinate the OIC to win.
3 PMC Battle with 1 team defending while 2 other teams are attacking. 128people on Defending team while the 2 other PMCs have 64 each. The Defending team wants to hold out for time while the attacking teams want to capture the object/vehicle/vip before the other PMC.
Just bored at work wanting to play SC2 beta
:lol