They actually defended Windows over Tabs on twitter because of "Market Research."
I'd really like to see the receipts.
Which is laughable, since the beta is painfully slow and cumbersome.Touchscreens.
I really wish I had just gone in on that card- I bought 2 playsets, but I was super low on cash last month.Burning Earth seems to be starting it's slow climb up...
I really wish I had just gone in on that card- I bought 2 playsets, but I was super low on cash last month.
Planning on going to my first ever booster draft tomorrow night.
Anyone have any good tips or advice?
I understand the concept that 41 cards is generally worse than 40, but what's the definitive math on that front? What makes it a huge significant difference?
I want to say "...but its juuuuust one more card".
Planning on going to my first ever booster draft tomorrow night.
Anyone have any good tips or advice?
Prioritize removal.
40 cards, 41 is failure.
I understand the concept that 41 cards is generally worse than 40, but what's the definitive math on that front? What makes it a huge significant difference?
I want to say "...but its juuuuust one more card".
Planning on going to my first ever booster draft tomorrow night.
Anyone have any good tips or advice?
Done a couple of these practice drafts now and I seem to always head towards getting a bunch of little 1-3 drops and then just stacking up on enchantments for them.
I think arguments can be made for any of the Blue creatures. If you want to be especially defensive and let your fliers take over the game you could pick Wall of Frost to hold the ground against Green fat while you fly over head. Seacoast Drake also makes a great early defender but can also contribute to your air force. Trained Condor is the most aggressive of the cards but almost all your creatures that can attack right now already have evasion. Condor is best in other color combos where the evasion is more limited in the other color. In terms of pick order I'd go:
Seacost Drake > Wall of Frost > Trained Condor
Drake can shift between offense and defense the best (though it is more a defensive card than an offensive card). It is also the cheapest of your options (can never be too early to be curve conscious) and costs only one Blue in its CMC to cast. Wall of Frost is by far the best defender of these cards and will probably be the best of the three in a Green matchup. This early though and with more flexible options left in the pack, I think I'd err towards the Drake. I feel Wall of Frost is also more likely to table of the three blue creatures present as it tends to be a bit underrated. Trained Condor is good but for the cards you already have I think it contributes the least additional utility.
What would you take here?
Play or draw? I suspect you probably have to keep either way though.Playing AJ Sacher's B/W Humans, do you keep this on a mull to 6?
Plains
Champion of the Parish
Doomed Traveler
Cartel Aristocrat
Blood Artist
Xanthrid Necromancer
Play or draw? I suspect you probably have to keep either way though.
Playing AJ Sacher's B/W Humans, do you keep this on a mull to 6?
Plains
Champion of the Parish
Doomed Traveler
Cartel Aristocrat
Blood Artist
Xanthrid Necromancer
Encountered my first Angelic Accord deck in M14 draft.
It's unbeatable.
The witch's cauldron/ festering newt/ tenacious dead deck? Yeah, it's fucking stupid.
http://www.youtube.com/watch?v=wV5wZBVZTlk
huehuehuheuehue
That was fun to watch but good lord I can't imagine playing that deckhttp://www.youtube.com/watch?v=wV5wZBVZTlk
huehuehuheuehue
Lands
20x Plains
2x Mutavaut
Creatures
3x Fiendslayer Paladin
3x Precinct Captain
4x Thalia, Guardian of Thraben
3x Fiend Hunter
3x Silverblade Paladin
3x Archangel of Thune
4x Champion of the Parish
4x Soulmender
Non-creature
2x Brave the Elements
2x Silence
4x Oblivion Ring
2x Door of Destinies
1x Ajani, Caller of the Pride
Thoughts (besides 4 Caverns of Souls), anyone? I'm thinking Imposing Sovereign and Banisher Priest over Soulmender and Fiendslayer Paladin respectively.