[QUOTE="God's Beard!";77443829]I think this is gonna be my final composition for my milling deck, which pulls my mana curve down a bit. Any last ideas before I purchase the cards?
4 Codex Shredder
3 Shadow Alley Denizen
4 Death's Approach
4 Tome Scour
4 Deathrite Shaman
4 Wight of Precinct Six
3 Spell Ruptures
4 Crypt Incursion
2 Whispering Madness
3 Mirko Vosk, Mind Drinker
3 Jace, Memory Adept
4 Watery Grave
4 Rogue's Passage
14 Swamps/Islands
Sideboard:
4 Lifebane Zombie
4 Traumatize
4 Psychic Strikes[/QUOTE]
Okay, if you really want suggestions.
You have few creatures. Spell Pierce is a very bad card even with a lot of creatures. The odds of you having a giant creature on board, having spell pierce and being able to counter something that your opponent wouldn't be able to pay out of and also would affect the game are pretty astronomical. Like, it's very, very bad in this deck. Super easy cut. Also, not sure what Shadow Denizen does. It's not a terrible card in limited, but there has to be a better option there.
Why not Consuming Aberration or Jace's Mindseeker? Any viable mill strategy needs to have a controlling element (re: counter heavy, low cost creatures that can block) to be able to outlast an opponent. Remember, they're swinging for massive damage at your 20 life. You're milling them out 2-3 cards at a time and they have 60. It's a numbers game. Think on how to get those numbers on your side.
Obviously, Mind Sculpt, Nephalia Drownyard, Jace's Phantasm are all rotating out, but they're very good mill pieces.