Owlowiscious
Member
Why is temple of silence in a monoblack deck?
Why is temple of silence in a monoblack deck?
I like the R/G devotion. I wonder how much many somebody can make in one turn with Voyaging Satyr/Nykthos/Xenagos
So apparently shardless bug is starting to splash red for whipflare since it's a big beating against most creature decks. Hate when top tier decks get tech to make them even better. Despite losing a match today against a T3 whipflare blowout in all 3 games, I did fairly well with my tweaked maverick list. Ended up losing to elves and the red splash bug from above and winning against traditional shardless, painter, and manaless dredge. Probably the highlight for me was starting out G2 against manaless dredge with T1 thoughtseize, T2 2x thoughtseize, T3 thalia, and T4 ooze. Thoughtseize is risky but when it works it's nuts.
I'm also very much convinced that garruk relentless is just better than elspeth. At least in the current bug heavy meta. Also pretty close to just dropping maze of ith from my 75. Almost any deck that runs creatures I'd want to maze also runs wasteland and it prevents having super awkward hands of cradle and maze that I've seen plenty of.
....Is Ghost Quarter actually good enough nowadays? RU/x Delver is very popular.Went to a Legacy GPT for DC today, didn't do too hot but my buddy ended up taking it down with Death and Taxes. The deck was nuts, and his three matches in the top 8 weren't even close: dark maverick, R/W stompy blade, and rug delver. Since he didn't have Rishadan Ports (and didn't know that I own 8 of them) he ran Ghost Quarter in their place, which was really good since he played against RUG three times today (so, along with his Wastelands, meant he was functionally playing 8 Strip Mines in many matches). So easy to mess something up or miss a trigger with so much going on though, which makes it impressive that he did this on 3 hours sleep.
Ok, until then I'll just use all my random cards lying around to turn them both into funsies decks.Wait 1 month and buy one of the $30 pre-con Commander decks that are coming out. Previews start Monday.
I like Erebos, even though it's kind of an asshole commander. Lifegain people will hate you, and the fact you can get a huge beater or a mini-Yawgmoth's Bargain could end up being quite bad for your well-being.
Radha is kind of meh, on the other hand. Takes a whole turn to do anything (no built-in haste? For shame) and isn't even that interesting when she "does her thing" (ie: add 1 mana during main phases or 2 for combat tricks or instant-speed abilities, and only when she attacks).
For some reason, Radha reminded me of Fumiko the Lowblood, which is a card I'd love to build a commander deck around. She speeds up combat for the whole table by forcing attacks, and also acts as a deterrent agaist them attacking you, while not being a broken card everyone'll want to deal with immediately (when you attack, having Bushido 500 isn't even that hot). Too bad the one I opened a long, long time ago ended up getting passed after some assholes from an earlier flight were caught bringing their own cards into their sealed pools to abuse the lack of deck-swapping.
I've seen lists running Whipflare on the Source for a while, but so far hadn't seen it pick up traction despite being really good tech.
Sequencing is a big deal.I could be wrong, but I don't think the Mono-Blue Devotion mirror match is particularly skill-intensive.
Getting to 7 mana + rift also important.First one to resolve Thassa and see more Master of Waves first wins.
Getting to 7 mana + rift also important.
intro decks, event decks, fat pack lands, starter kit lands
I think they're just packs of lands. most things start with a non-land card
Mono U devotion is highly uninteractive for a blue deck.
if your playgroup is cool, sure. Most people would probably turn up their nose if you grab actual combos, though, so YMMV.
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These could have also been the packs from the Deckbuilder's kits, which is what it sounds like if it has a Ghoulcaller's Bell showing.Ah, thank you. I appreciate it. Sounds like nothing that I need.
And actually, the Innistrad pack had a Ghoulcallers' Bell on top. The other two had lands.
Last Legacy SGC was absurdly heavy on combo it seems. That all-spells! list should've scooped to so many things, but i guess it dodged hard matchup all day long.
No one is playing gravehate or miracles on the SCG circuit. It's all tempo garbage and they just put a huge pile of counterspells in their board and hope for the best.
Format's too fast and blue is ruining everything again. There is not an honest aggro deck left in the format.
edit: This isn't just this tournament. Ever since the blue decks started jamming Deathrite Shamans into everything the format has been warping around it. You play stuff like "oops no spells!" and reanimator with petals/rituals when you know your fundamental turn needs to be 1 or 2 or the deathrite decks are going to get the best of you.
I disagree, chalice based decks like Loam shit on all kind of combo, and Death and taxes still has a decent matchup against those.
Pure aggro has been dead for a long, long time, even Goblin always had Tempo/mana denial elements. What would you consider as aggro? We're delving into semantics here. The core point is that you have to run answers in your deck or you're not going anywhere, and rightly so i'd say. If pure aggro run no answer cards, then you'll never get pure aggro in any format anymore. Red sligh days are long gone.
The only real issue i see with the format is the fact that we've got a lot of different kinds of combo decks, which can make hard for people to run the right kind of answers (SnT require extremely specialized hate pieces). And even then, combo don't really place a lot. So i don't think that's actually an issue.
I mean, look at the september list of most successful decks: http://www.thecouncil.es/tcdecks/metagame.php?format=Legacy&fecha=2013-9
1- RUG delver
2- shardless BUG
3- Miracle
4- D&T
5- Sneak Attack
This month we have too little data to say, but i'm pretty sure we won't get many combo decks placing high. People have just to start playing more FoW maindecks again instead of the sideboard and lot of that combo will disappear.
Actually anything combo is a complete dog to loam based strats. I am a very experienced Loam player and know this. You have to have the chalice in hand and quickly deployed to get anywhere, and your deck has such as shit clock that they can easily find for an answer and kill you if they are TES, or just kill you through it unless they are a complete glass cannon deck. Loam w/ chalice of the void is the metagame foil to tempo decks, not combo.
I consider aggro decks like Zoo or Affinity, decks that just want to beat down and kill on turn 4 or 5 at the latest while playing a minimum of disruptive elements. They have been suffering ever since the printing of Batterskull and are a good two turns slower than the format's combo decks.They have basically no good matchups between non-blue based attrition, stoneforge based control,and fast combo.
There is already a format without aggro decks, that is vintage,and it is the most inbred metagame imaginable.I feel like Legacy is worse for not having a valid beatdown deck in the format to prey on decks that durdle too much and/or punish players who keep poor hands with consistent performance.
It's not a matter of placing or card frequency in the top decks in the format. The issue is more subtle in that the format is just too fast and has had its fundamental turn brought down by an average of a turn or so over the last year.
Silver border cards are technically illegal even in casual. Definitely ask the other players before the start of the game. If they do allow it and you win expect the following week to be a shit show. There are game breaking silver cards.