The Technomancer
card-carrying scientician
So as a thought experiment I'm trying to figure out what the Anti-Alara would look like, i.e the wedges not just as decks but as thematic entities to design cards around. I've got them all roughly figured out except for UGB.
-BGW is the resource focused slow strategy, with lots of life manipulation, recursion, and slow inevitability.
-RWU is a midrange defensive strategy with lots of combat tricks, temporary board manipulation, efficient middle of the road creatures and defensive spells
-RUG is more of a midrange aggressive strategy with more of a focus on a few dissimilar creatures pumped, modified and defended as well as a more destructive style of enemy board control.
-RBW is a very aggressive style, very efficient low cost creatures but without much lategame, with the burst damage and destruction to finish up quickly
I've got no idea what UGB should look like. I figure its slow, probably the slowest out of all of them. But everything I can think of either skews too close to BGW or RUG, I can't work out what mechanical identity I could establish that overlaps between blue, black, and green without treading too close to the recursive control of BGW or the creature manipulation of RUG
-BGW is the resource focused slow strategy, with lots of life manipulation, recursion, and slow inevitability.
-RWU is a midrange defensive strategy with lots of combat tricks, temporary board manipulation, efficient middle of the road creatures and defensive spells
-RUG is more of a midrange aggressive strategy with more of a focus on a few dissimilar creatures pumped, modified and defended as well as a more destructive style of enemy board control.
-RBW is a very aggressive style, very efficient low cost creatures but without much lategame, with the burst damage and destruction to finish up quickly
I've got no idea what UGB should look like. I figure its slow, probably the slowest out of all of them. But everything I can think of either skews too close to BGW or RUG, I can't work out what mechanical identity I could establish that overlaps between blue, black, and green without treading too close to the recursive control of BGW or the creature manipulation of RUG