300-400% growth in the playerbase.Building myself a modern U/G infect deck. Some common cards are $2.50 lol. Modern, why you so expensive?
300-400% growth in the playerbase.
lol I think he's following me.Today I received the Commander deck that I had won.
Eternal Bargain is in the house! Now I want to pick up Power Hungry or whatever it is called, if I can find it so I can play two player Commander.
I won the deck through a contest put on by David Leavitt, who is a writer for Examiner.com
I also follow him on Facebook and he is great about posting Magic The Gathering news and information. Great guy, and I'm not just saying that because I won his contest.
http://www.examiner.com/article/win-a-commander-2013-edition-deck-our-magic-the-gathering-giveaway
lol I think he's following me.
They're up to two now.Wow, so many posts... sorry.
I think that Wizards only does one supplemental set per year, is that correct?
If that's the case, what do you think will show up next year? Another Planechase?
They're up to two now.
Planechase/MM appear to be alternating in the summer, Commander in the fall.
Notice that it's in the "Not Modern Masters" yearVintage Masters might screw the pattern up this summer though. I know it's online-only, but it does take resources.
Notice that it's in the "Not Modern Masters" year
This card is cool.
This card is cool.
I'm not sure how you can say TNN is the epitome of a downward spiral given the fact that it just really started seeing considerable play and hardly any decks have adapted to it being played so heavily.
Building myself a modern U/G infect deck. Some common cards are $2.50 lol. Modern, why you so expensive?
He means a downward spiral mechanically as well as in play.
A long time ago R&D decided to generally take away certain ways of playing the game (or tying them to creatures) in favor of creatures, because creatures are always interactive (lol). By backing themselves into this corner, the end result was progressively stupider and stupider creatures, ending at True-Name Nemesis. (I would add to this the fetishization of keywords and a design philosophy that making something a creature is enough of a drawback to allow for poor costing, but these weren't mentioned G's post.) If you make everything about creatures, then evasion becomes more and more essential to constructed play and you have to keep printing more and more evasive creatures because fucking everything flies, doesn't tap to attack, is unaffected by summoning sickness, can't be the target of spells or abilities its opponent controls, and is perpetual or indestructible (maybe even both if it's an Eldrazi!).
I was reading a Dragon's Maze review awhile back (I won't link it because it wasn't very good) that pointed out that Aetherling is better than Morphling, but won't be nearly as key a card in constructed formats as the latter. While I want the game to get better over time (Counter-Post is a lolbad deck, in retrospect), I feel this is illustrative of Magic's creature problem. (Blue is not a bad color in Standard, Modern, or Legacy atm.)
Morphling is a bad card that got good because of a bad rules change.
No, no, it was printed prior to Sixth Edition. It was a bulk rare until the rules change.yes, but it was good before they changed the rule. after the rules change it was unplayable
I remember Morphling being amazing when it was newNo, no, it was printed prior to Sixth Edition. It was a bulk rare until the rules change.
I remember it being at $2.50-$3 in Scrye's price guide.I remember Morphling being amazing when it was new
No, no, it was printed prior to Sixth Edition. It was a bulk rare until the rules change.
Urza's Saga: Fall '98.yea, you have it backwards i believe
when you were allowed to place damage on the stack, then use his ability he was quite broken. it wasn't until damage changed was he rendered useless
it was printed in Urza's Saga to be exact
I don't think anything is as awful as losing to a liliana of the veil
i'd much rather lose to a swinging TNN. it doesn't feel like your soul is ripped out of your body as much
LOL
I love your description of losing to her.
Other than her first two abilities which are pretty obvious to me, how is her last ability typically used?
Split up the lands? Lands in one pile, creatures in the other? Completely situational?
Her +1 and -2 abilities win on their own, as long as you have other creatures or some card advantage.
Morphling was the best creature in magic for a long time.i didn't realize you were referring to that sixth month window. i assumed you were talking about the time when the rescinded their ruling on damage
The trick with FoF and Jace is that the person splitting can never win. It's why Steam Augury is a non-broken card.she controls the game sort of like big jace.
her ultimate can do exactly what you suggest, but it can also be more than that. permanents that black can't deal with when resolved have the option of making the opponent pick if they'd rather keep one pile over another.
i never found it hard to split piles with this card or fact or fiction
If it weren't on the Reserved List I'd love to reprint Masticore for the lulz.The 6th edition rules change may have put him over the top, but Morphling would still have been a really strong creature back then anyway. The only reason he doesn't seem that good now is because of power creep. Unkillable, mostly-unblockable 4-turn clocks are nothing to sneeze at.
The first question may be easy to answer for you. If you're playing Rite of Flame, Cabal Ritual, Reanimate, Natural Order, Flame Rift, Show and Tell, or Golgari Grave-Troll, your answer is "execute your primary game plan and mostly ignore their invincible Trained Armodon."
Of the decks I just mentioned, Dredge is the only one that interacts with True-Name Nemesis via combat, and it is reasonable to argue that Thalia, Guardian of Thraben is more damaging to Dredge than True-Name Nemesis. Both creatures block and kill any Ichorid or Zombie, but Thalia is a two-drop that also taxes Cabal Therapy, Dread Return, and every draw spell. Nemesis just kills or bounces off of the best creature.
The above two paragraphs are also why True-Name Nemesis will never get banned in Legacy. It is a powerful card that has no relevant card text against 20-25% of the format. Contrast with Mental Misstep, which had relevant game text against 95%+ of the format, or Survival of the Fittest, which was a resilient, proactive, and occasionally disruptive strategy all on its own.
Drew Levin. And I disagree completely with him on this one.Todd Anderson today:
If it weren't on the Reserved List I'd love to reprint Masticore for the lulz.
Drew Levin. And I disagree completely with him on this one.
Well, of course I'd know who he is. I won the team part of Grudge Match '11 with him.lol I was just coming to correct this.
DAMN YOU
That's not enough lands imo. You don't have a lot of 1-2 drops to Voltron up and you need the mana to regenerate.