blindrocket
Member
Hybrid mana symbols such as White or Blue Mana count toward both their colors but aren't counted twice.
Well there we go.
Hybrid mana symbols such as White or Blue Mana count toward both their colors but aren't counted twice.
Oh, Springleaf Drum officially, officially confirmed:
http://media.wizards.com/images/magic/tcg/products/bng/KDJ)D(jk2m2389/pHOMZO5b5P_EN.jpg[/img
Also, somewhat annoyed that the Monstrous mechanic is the one that got axed and replaced with Tribute. I thought Monstrous was pretty sweet and well designed; Tribute just looks fairly dull.[/QUOTE]
Feels like an evolution of the Monstrous ability, honestly.
Aside from untap effects from opponents, that's a better Dark Confidant. I never thought I'd see the day.
Nope.Am I just dumb for thinking this card isn't great?
All I see on him is "I must live for 2 turns before you get a card"
Am I just dumb for thinking this card isn't great?
All I see on him is "I must live and get tapped twice for 2 turns before you get a card"
Fixed. And you're right. It's not that great.
It's not better. It's significantly worse. Being able to turn the effect off at will is not a fair trade for it not being on by default.
How do you figure he needs to be tapped twice to get a card exactly?
Man the UW God is busted for multiplayer games completely.
None of the other cards really do anything for constructed play it seems.
I'm just clarifying that, unlike Dark Confidant which just does its thing all by itself, Pain Seer must get tapped in order to get the card from it. So it's not at all like Bob which is a one-card value engine. Pain Seer makes you work really hard to get advantage from it.
Man the UW God is busted for multiplayer games completely.
None of the other cards really do anything for constructed play it seems.
Doesn't work like you think. The wording says that the creature had to come into play last turn. So, you'd get a card during the turn of the player after you. Then player 3 goes, the god sees that you didn't get a creature on Player 2's turn, and nothing happens.
I just started looking at the spoilers for the first time so I might be late on this but...
At uncommon? That's absolutely broken in half in limited.
Can lead to some decent alpha strikes, but there are plenty common and uncommon of answers, even just in Theros. To add insult to injury, any instant speed removal on this guy during an alpha strike can be serious bad news for you.I just started looking at the spoilers for the first time so I might be late on this but...
At uncommon? That's absolutely broken in half in limited.
How will hybrid cards work? Will Nightveil Specter give 6 devotions to the B/U god?
Well, sure we can argue that but it only takes one tapping(untapping) to get a card out of him, not two. And turning him sideways isn't exactly hard to take advantage of. It's not as brainless as Dark Confidant is, no, but it's all about the environment. The drum turns him into a Birds of Paradise. Ral Zarak is disgusting with him too.
Bestow
e: Pain Seer will show up in a stupid combo deck.
I can see Pain Seer working in a dimir or grixis control build with Agent of the Fates and Hands of Binding.
Pain Seer is going to see some Standard play, I'm guessing. Two mana for a bear that might draw me a card (especially in black) is already something I'm interested in playing.
Getting your first draw on turn 4 at the earliest seems like a bigger problem than life loss.
I'm a handful of cards away from putting together a Rakdos Aggro Humans deck and this may fit in. I'll equip Witches Eye for him and see where that gets me. Otherwise card draw on T4 is almost too little too late, but on the other hand it's better than nothing B/R Aggro is short on any card draw. I won't pay too much for this one. It would be nice to use the extra draw more than once and get an idea of how much life you'll give with Witches Eye.
Hope there will be inspiration dudes with haste. Kind of underwhelming in aggro otherwise.
Maybe it'll have The One.
1R
Haste
Inspiration - When ~ becomes tapped, you may have it deal 3 damage to target creature or player.
2/1
That is way too broke.
T1: Rackdos Cackler
T2: BTE BTE (The One), swing for 4
T3: Untap, you already did 7 dmg w/o even attacking T3 yet. It would be too fast for any control decks.
More like Orzhov control or Midrange then? Life is voluntarily given up left and right in those builds. I'm just brainstorming some sort of use for it. It's like Duskmantle Seer, just sitting there begging to be used. Like the Seer, it may never find it's place, either.Why would control ever want to use it? Control needs to stay alive and not lose x life for one card.
About time. When was the last time a red aggro deck dominated standard? It has all been midrange, control, tempo, since... Time Spiral/Ravnica?