blindrocket
Member
"We've forgotten that Magic is the game that breaks its own rules."
It sounds like this is a clue to them ditching the Reserved List.
Just kidding.
But how about DFC that are Lands. Fetchable Flip Lands.
"We've forgotten that Magic is the game that breaks its own rules."
I wonder if Wizards is at all disappointed with the fact that they decided to ditch Core Sets right before the best selling one of all time came out. I don't have the highest hopes that Fears, the small set that's due to come out Summer 2016, will compare in terms of sales.
I like drafting BFZ quite a bit. It's also been a lot more popular for us than Khans (more than twice the number of draft entries).it's because nobody likes to draft bfz
Origins was decent for a core set; definitely one of the better ones, but ultimately it was fairly shallow. As some one who drafts every week, I was tired of it well before it rotated out. M13 is the gold standard in terms of core sets as far as draft is concerned. BFZ it's a notch or two below Khans for me, but still fairly deep.other than potential value proposition (? maybe not true) i like drafting origins more because bfz feels kind of lame. even if origins mechanics can be pretty boring zendikar doesnt inspire me during the draft like origins does. not a great set to get back into magic during but i have hope for the future. i did have fun with a converge deck that wasnt very good i guess
i really wish i got to play during theros, thassa is so cool and i want to play blue devotion
but these are just my noob feelings
I don't think there is a way without explicitly addressing every possible option. The toughness part actually is very difficult. I also am not sure if this monster of ruletext qualifies as "reasonable"I wonder if you could make a reasonable rules text that made a card stay on the battlefield no matter what. No exile, staying as an 0/0, no being bounced, superbounced, shuffled away, no getting controlled away or being sacrificed,...
I don't think there is a way without explicitly addressing every possible option. The toughness part actually is very difficult. I also am not sure if this monster of ruletext qualifies as "reasonable"
Mosquito - 5
Indestructible.
~ can't be sacrificed.
Whenever a spell or ability would cause ~ to leave the battlefield, ~ doesn't leave the battlefield instead.
Whenever a spell or ability would change ~'s toughness to zero or less, it changes ~'s toughness to one instead.
Whenever one or more -1/-1 counter would be placed on ~, if ~'s toughness is equal to or lower than the number of -1/-1 counters that would be placed on ~, place that many -1/-0 counter on ~ instead.
0/1
I don't think there is a way without explicitly addressing every possible option. The toughness part actually is very difficult. I also am not sure if this monster of ruletext qualifies as "reasonable"
Mosquito - 5
Indestructible.
~ can't be sacrificed.
Whenever a spell or ability would cause ~ to leave the battlefield, ~ doesn't leave the battlefield instead.
Whenever a spell or ability would change ~'s toughness to zero or less, it changes ~'s toughness to one instead.
Whenever one or more -1/-1 counter would be placed on ~, if ~'s toughness is equal to or lower than the number of -1/-1 counters that would be placed on ~, place that many -1/-0 counters on ~ instead.
0/1
Making it a creature makes your life really hard. Any other card type is easier.
Darksteel Piercing -- 1
~ can't be sacrificed. If ~ would leave the battlefield, instead exile it, then return it to the battlefield from exile.
That's what I was thinking of but articulated correctly. Just missing can't change controller.
then it'd trigger etb effects again, it should be entirely unmoveable once it is in play.
Make it an emblem.
kind of hate myself for buying into this online nonsense but game stores around me have bad schedules with my worktime and it just feels more important than something like cockatrice, must be some sick money spending gambling brain chemistry
One of the realities of being a novice TV writer is that you spend a lot of time pitching. The ultimate goal is to get a full-time position on a writing staff, but selling individual episode scripts is what you do the rest of the time. And to sell a script, you have to go into a TV shows office and pitch to one or more of the writers.
This story takes places after my time on Roseanne but before I left LA to move to Seattle to start working at Wizards of the Coast. I am a longtime fan of science fiction, so one of my goals was to get a pitch to Star Trek: The Next Generation. I dont remember how it happened the first time, but I somehow got an invite to pitch.
The way it worked on the show was you pitched to just one writer and then that writer would advance any ideas he (or she, although all my pitches were to men) thought the rest of the writing staff might be interested in.
If they liked what you pitched, even if they didnt buy any of your ideas, they would invite you back, usually six months or so later, to pitch again. This story took place during my third pitch. (I pitched three times to Next Generation and once to Deep Spave Nine.)
Normally when I pitched, I would bring ideas for ten fleshed out shows. I would start talking about the first one and the writer I was pitching to would stop me when hed heard enough. Every once in a while, he would ask me a question or two but most often it was a sign they were passing on that idea and I would move to the next pitch.
Sometimes before I came in, they would give me a note about something they were looking for. For this meeting, I was told they were looking for a Wesley story. Wil Wheaton played a character named Wesley, the son of the ships doctor. He was a regular during the early seasons but during the later seasons, he was usually on one episode a season. They were interested in a story for him.
As that was the one thing they asked for, I decided to spend extra time on it. I had recently read a story about Albert Einstein and it introduced the concept of a Themata and that gave me the idea of a story where Wesley wakes up surrounded by members of the Enterprise crew plucked from different points in time. I always named my stories and I called this one simply Themata
It was my favorite of my pitches so it was the first story I pitched. I was only a little into the pitch when I was stopped by the writer I was pitching to. Is this a time travel story? he asked.
Yes.
We dont accept time travel stories through pitches.
But you guys do time travel stories.
Theyre very difficult so we only do them internally.
I moved onto the next pitch, but I was sad because I really liked the story.
Flash forward twenty years. I hadnt done an offbeat column in a while and for some reason I thought of Themata and thought to myself that it was time I told this story.
I swapped out Wesley for myself and the rest of the Enterprise crew for more of myself and the thing in jeopardy being Magic rather than a larger intergalactic threat.
And that is how Themata came to be.
For those that havent read it yet, heres the link:
http://magic.wizards.com/en/articles/archive/making-magic/themata-2015-10-26
Vogel, Bane of Tabak WUBRG
Legendary Creature - Illusion (Mythic Rare)
If Vogel, Bane of Tabak would leave the battlefield, it stays on the battlefield instead. (This permanent cannot leave the battlefield for any reason. If an effect would cause this permanent to leave the battlefield, nothing happens to it. This permanent cannot be sacrificed or otherwise removed from the battlefield to pay for the costs of any spells or abilities.)
0/1
When I read that I was instantly reminded of Mirror-Mad Phantasm, which I think WotC said was designed by Richard Garfield. Those kinds of oddball cards are really cool.
And that reminded me that oh so many creatures got badly hosed by the changes to combat damage, including the Phantasm itself.
It sounds like this is a clue to them ditching the Reserved List.
Just kidding.
But how about DFC that are Lands. Fetchable Flip Lands.
When I read that I was instantly reminded of Mirror-Mad Phantasm, which I think WotC said was designed by Richard Garfield. Those kinds of oddball cards are really cool.
And that reminded me that oh so many creatures got badly hosed by the changes to combat damage, including the Phantasm itself.
I wonder if Wizards is at all disappointed with the fact that they decided to ditch Core Sets right before the best selling one of all time came out. I don't have the highest hopes that Fears, the small set that's due to come out Summer 2016, will compare in terms of sales.
Interesting note: No Magic card contains the word "Lagoon".
Just a little surprised, for some reason.
Interesting note: No Magic card contains the word "Lagoon".
Just a little surprised, for some reason.
Two block structure is better for most people. This will also allow us to return to Innistrad in 2017.
Screw is unavoidable sometimes, but there are definitely ways to lessen the odds of it. Make sure you have plenty of cards that cost 3 or less in your deck. It helps to ensure that you can still play Magic even if you get screwed. Scry and other card selection effects also help. Cards like Anticipate, Read the Bones, Seek the Wilds and Tormenting Voice help make sure you hit your land drops in the early game while also letting you get filter past excess lands and find gas later in the game.I wish this thread was still in off topic. Its so slow now.
Anyways, enjoyed some games with the wifey. Got mana screwed for the first two, and thats something i need to figure out how to stop from happening more bc it really puts a bad tatse in my mouth.
BustedWhere in an effort to reference Snapcaster Mage but still have a "weaker" version, they give blue a strictly better Abbot of Keral Keep.
Avacyn's Abbot - 1U
Creature - Human Monk
Prowess
When Avacyn's Abbot enters the battlefield, look at the top three cards of your library. Put one in your hand and the rest in your graveyard.
2/1
No flash to be a better anticipate even?
According to Hasbro's Q3 earnings report, Origins was the best-selling summer set ever.
The ETB should just be Brainstorm straight up.Knew I was forgetting something.
Where in an effort to reference Snapcaster Mage but still have a "weaker" version, they give blue a strictly better Abbot of Keral Keep.
Avacyn's Abbot - 1U
Creature - Human Monk
Prowess
When Avacyn's Abbot enters the battlefield, look at the top three cards of your library. Put one in your hand and the rest in your graveyard.
2/1
Insta $70 preorder.
Oh don't worry, it will be an uncommon, because "temporary draw" on a creature is a rare-worthy ability in red, but Anticipate on a creature is business as usual in blue.
Combat damage not being on the stack was implemented well before Innistrad, in Magic 2010.
Damage on the stack is silly. To this day, i'm surprised that it was ever even a thing.
Yeah, it certainly was one of the more unintuitive things [...]
But seriously, combat damage working the exact same way every other kind of damage in the game does is the exact opposite of unintuitive!
Magic players say the darndest things...
But seriously, combat damage working the exact same way every other kind of damage in the game does is the exact opposite of unintuitive! This change was indefensible IMO (but not as indefensible as the removal of mana burn or the new Legend rule)
As someone who played before combat damage on the stack was a thing and came back after it stopped being a thing, I can say that there's nothing intuitive about it at all. It falls into a similar camp as blocked creatures not dealing damage to the player even if the blocker is removed. The difference is, the blocking rule is unintuitive, but leads to better gameplay via a more interesting decision trees. Damage on the stack just leads to less real decision making.Magic players say the darndest things...
But seriously, combat damage working the exact same way every other kind of damage in the game does is the exact opposite of unintuitive! This change was indefensible IMO (but not as indefensible as the removal of mana burn or the new Legend rule)
EDH? Psh. I thought we were talking real Magic.
But seriously, combat damage working the exact same way every other kind of damage in the game does is the exact opposite of unintuitive! This change was indefensible IMO (but not as indefensible as the removal of mana burn or the new Legend rule)
(but not as indefensible as the removal of mana burn or the new Legend rule)
I didn't mind damage on the stack but I learned how to play when it was a thing and it was ingrained in me for a long time. The current rules play just fine.
People actually think mana burn should still be a thing? And the old legend rule was dumb, I think Lin Sivvi made that pretty clear. I can only imagine how much "fun" that rule would be in the era of planeswalkers.
Magic players say the darndest things...
But seriously, combat damage working the exact same way every other kind of damage in the game does is the exact opposite of unintuitive! This change was indefensible IMO (but not as indefensible as the removal of mana burn or the new Legend rule)
I love braid of fire in my dragon tribal edh.