Monastery Mentor makes me laugh because its one of the most obviously powerful cards to be kind of shitty in its own standard, and there are a ton of cards that were shitty in Standard and great in eternal formats.
Geist of St Traft is super good against it, as is DRS if you can deal with Fire.The deck was hilarious to watch but most be gruesome to play against.
What do you do against such a deck when your entire deck is build around attacking and interacting with nonlands?
Long shot, but anybody up for a basic full art land swap? Not like, mountain for swamp exactly, but more like I give you all of Swamp art X and you give me all of Swamp art Y. The particular art doesn't matter, but I'd like to get as much of any one art as possible for my competitive decks. Figure maybe one of you likes consistency as much as me.
An example: I give you 10 bowl islands, you give me 10 of the shore line islands that don't even look like islands.
Geist of St Traft is super good against it, as is DRS if you can deal with Fire.
That's exactly why it's awesome. Wish I had a tabernacle lying around hahaThe deck was hilarious to watch but most be gruesome to play against.
What creature keyword abilities are left that care about damage dealt no matter the stage though?
Wither and Infect I guess.
Idk the lifelink is an interesting touch but deathtouch would just make emrun of the mill black spells that can deal damage to a player
I want there to be a card that does this:
Reach of the Flame (1RR)
Sorcery
Target creature you control deals damage equal to its power to another target creature or player. This damage is considered combat damage.
I want there to be a card that does this:
Reach of the Flame (1RR)
Sorcery
Target creature you control deals damage equal to its power to another target creature or player. This damage is considered combat damage.
Hm. I don't know the exact ins and outs, but I don't know if you can have combat damage outside of the combat phase. Anyone else know better?
Could it maybe be worded like this?
Reach of the Flame (1RR)
Instant
Can only be cast during combat.
Target creature you control deals damage equal to its power to another target creature or player. This damage is considered combat damage.
It's Magic Online week on the Mothership, so none of the usual articles are being posted and they're all about Magic Online, so mornings are now less interesting.
Still, of note in this article is that Tempest Remastered didn't do very well, so they won't be doing remastered sets anymore.
of note in this article is that Tempest Remastered didn't do very well, so they won't be doing remastered sets anymore.
Hm. I don't know the exact ins and outs, but I don't know if you can have combat damage outside of the combat phase. Anyone else know better?
It would be really powerful in Commander.
*shrug* Why can't you?
It's Magic Online week on the Mothership, so none of the usual articles are being posted and they're all about Magic Online, so mornings are now less interesting.
Still, of note in this article is that Tempest Remastered didn't do very well, so they won't be doing remastered sets anymore.
What's Different About Oath of the Gatewatch Prerelease?
Two-Headed Giant is Central to the Experience
Oath of the Gatewatch is all about teamwork. It's designed to support Two-Headed Giant better than most any set in Magic history.
Red is so screwed haha
BFZ will only be 1/3 of the pool, so that's not really much of an issue until we know what's in Oath.I suppose if you have 12 packs between the two of you you might be able to cobble together two semi-synergy based decks instead of the big ole pile of nonsense you get from BFZ sealed.
BFZ will only be 1/3 of the pool, so that's not really much of an issue until we know what's in Oath.
Red is so screwed haha
That's long been confirmed the way all prerelease packs will be going forward:Hopefully they do the same 'any Rare/Mythic' promo thing from BFZ here since that might tip the scales if there's enough desirable cards in the set.
That's long been confirmed the way all prerelease packs will be going forward:
http://wpn.wizards.com/en/products/oath-gatewatch
http://wpn.wizards.com/en/products/shadows-over-innistrad
Ugh. I'd rather not play Magic than play 2HG.
OGW is based around 2HG? Fucking awesome, I love two headed giant!
That's long been confirmed the way all prerelease packs will be going forward:
http://wpn.wizards.com/en/products/oath-gatewatch
http://wpn.wizards.com/en/products/shadows-over-innistrad
Is the gif banned?neogaf.gif
Pretty late, but Id run b/r/w with soulfires, this guy, and 4x wild slash, 4x fiery impulse, and 4x boiling earth. Kill everything. Shitty damage spells become amazing.I'm still high on Aluren hitting Top 8 last night at the GP. Man I love Aluren.
I was thinking about what might be cool to see in SoI while in the shower today, because what else do you think about in the shower. I kind of hope we see something like this:
Nightshade Peddlemaster(B)(B)
Creature - Human Wizard
Deathtouch
Instant and sorcery spells you control
have Deathtouch.
(B)(B): Target creature you control gains
Deathtouch.
3/2
Now, I don't know how you could really pull off a full cycle of Grandmaster-style cards, and I don't know if you should. But I really like the idea of the other side of the Soulfire coin on this one, and a call back to Nightshade Peddler also feels nice. I also really like the idea of Radiant Flames becoming a boardwipe.
Is the gif banned?
Still, of note in this article is that Tempest Remastered didn't do very well, so they won't be doing remastered sets anymore.