So? It's not like Pod where creatures were the problem and siege rhinos of the world set it over the edge. They barely even print equipment and it's unlikely we'll see much better than what's already available. Only risk is some ridiculous high cmc, low equip busted equipment being printed but that's assuming something like that is in the works. I think shaking up the format a little is worth limiting some hypothetical future busted-with-SFM equipment.
They're not always worried about what's current moving through design or development but with the possibility of limiting design space. If the format weren't in a good place I could understand the idea of certain unbannings, though the idea of unbanning something that would probably necessitate a banning on it's own, like SFM, is certainly less likely. As it stands the format is in a pretty diverse and healthy place so it doesn't need significant changes. Amulet Bloom can go but otherwise the format is in a pretty decent spot atm.
I'd rather see them just ban Batterskull before unbanning SFM if they are so worried about it.
The fact that there's like one specific 3 mana answer to Stoneforge Mystic and Batterskull together isn't nearly as meaningful as you guys think it is.
There's a big difference between "Flip Jace dies to Bolt" and "Stoneforge Mystic and the basically free Batterskull you get along with it dies to a three mana answer which can be played in decks that happen to be both red and black." The reason Kolaghan's Command is good to begin with is because it represents an inherent card advantage since you almost always take 2 cards for 1, except you aren't doing that vs. a Stoneforge Mystic because they got Batterskull for free. Is it a good answer against Stoneforge Mystic? Sure, but I don't think it follows to argue the viability of Kolaghan's Command as a response somehow bring Stoneforge Mystic back to earth.
Holy shit one of Rosewater's original mechanic pitches for Time Spiral was a cycle of cards that let you include non-Standard legal cards in your set. Like, a wizard that if it was in your deck let you play any wizard you wanted from the game's history as well
I don't think Kolghan's Command alone is enough, but it helps. Bolt/Path is prevalent enough to handle the Squire side of things, and all the Affinity hate is probably enough to help deal with the Batterskull side of things.
I don't have a problem with the idea of this card becoming legal. I really don't.
Link to the new Topical Blend, mixing unreleased mechanics with urban legends.
Also of note is that New Phyrexia originally had, as a major mechanic, the BFM gimmick where you need two cards to cast a single creature. The difference is that you could use any "left side" and "right side" to mix and match creatures. However, Ken Nagle got pulled into a dark van and got that mechanic Surgical Extraction'd out of him by development (supposedly). In practice, it seems like this would have worked similarly to soulbond.
We also get a few more details about the forbidden mechanic.
Would From Beyond work on a Standard playable deck?
I'm thinking to make it work in some kind of UG Eldrazi once Oath comes releases.
A variant on that is my GDS3 mechanic.Link to the new Topical Blend, mixing unreleased mechanics with urban legends.
Also of note is that New Phyrexia originally had, as a major mechanic, the BFM gimmick where you need two cards to cast a single creature. The difference is that you could use any "left side" and "right side" to mix and match creatures. However, Ken Nagle got pulled into a dark van and got that mechanic Surgical Extraction'd out of him by development (supposedly). In practice, it seems like this would have worked similarly to soulbond.
We also get a few more details about the forbidden mechanic.
Where did I say it's not a good card? I think it's a fantastic card. And I welcome new archetypes and also said it would create new decks.The problem is that something like Twin gets cited as unfair all the time, but literally every viable Modern deck can interact with Twin and its combo. Kolaghan's Command is a decent answer, but its not as ideal as people say it is and the number of copies in the format in general isn't terribly encouraging as a reason to unban Stoneforge Mystic. It wouldn't be the end of my world if it was unbanned, I just don't think pretending its not an exceptionally good card is a good way to go about it. I would be very surprised if SFM being unbanned in Modern didn't lead to new archetypes being built around it. Unbanned SFM is clearly one of the best cards in Modern bar none.
It's way lower on my list of unbans than say, Bloodbraid Elf, Ancestral Visions or Jace the Mind Sculptor.
Holy shit one of Rosewater's original mechanic pitches for Time Spiral was a cycle of cards that let you include non-Standard legal cards in your set. Like, a wizard that if it was in your deck let you play any wizard you wanted from the game's history as well
Also of note is that New Phyrexia originally had, as a major mechanic, the BFM gimmick where you need two cards to cast a single creature. The difference is that you could use any "left side" and "right side" to mix and match creatures.
To do it you need to put the half-cards on the back so that they're playable before you morph them together.
It's Skylanders Swap Force in card form.That's what they get for trying to do it before DFCs then!
It's Skylanders Swap Force in card form.
I was thinking Mount + Rider, but am open to suggestion.
Sort of. Both would flip over and combine into a single card.Kind of like equipment, no? Artifact Creature - Equipment, has Defender or something. Would be open-ended, anyway. And weird, flavour-wise, since the equipment goes on the creature and not vice-versa.
I was thinking Mount + Rider, but am open to suggestion.
miztickow asked: I found this: "Last year we returned to Mirrodin. While we are willing to return to other previously visited planes, we didn't want to do it back to back." in one of your articles from 4 years ago (I know that's quite a long time) and was wondering why we're going back to Innistrad right after we went back to Zendikar. (though I'm guessing you can't tell us yet because we're not even at Oath of the Gatewatch)
We can talk after the block is out.
If the Experiment One is a 3/3 boosted to a 4/4 by the Wilt-Leaf Liege, yes. The Fleecemane Lion would be a 5/5 when it enters the battlefield. Both its power and toughness would be greater than the experiment's.Rules question: I have an 4/4 Experiment One and a Wilt-leaf Liege. I then play a Fleecemane Lion. Does the Fleecemane lion trigger the evolve of Experiment One?
The problem is that something like Twin gets cited as unfair all the time, but literally every viable Modern deck can interact with Twin and its combo. Kolaghan's Command is a decent answer, but its not as ideal as people say it is and the number of copies in the format in general isn't terribly encouraging as a reason to unban Stoneforge Mystic. It wouldn't be the end of my world if it was unbanned, I just don't think pretending its not an exceptionally good card is a good way to go about it. I would be very surprised if SFM being unbanned in Modern didn't lead to new archetypes being built around it. Unbanned SFM is clearly one of the best cards in Modern bar none.
It's way lower on my list of unbans than say, Bloodbraid Elf, Ancestral Visions or Jace the Mind Sculptor.
That wording seems very deliberate.What decided which plaeswalkers got cards in BFZ? I know we haven't seen Oath yet (which might help answer this), but what can you say at this point?
I can say nothing but repeat the one public fact I made months ago: Oath of the Gatewatch has two Planeswalker cards.
Both would be 5/5s so I'd say no, or is the experiment one a 3/3 by itself and a 4/4 with the liege, if so yes.
If the Experiment One is a 3/3 boosted to a 4/4 by the Wilt-Leaf Liege, yes. The Fleecemane Lion would be a 5/5 when it enters the battlefield. Both its power and toughness would be greater than the experiment's.
If the Experiment One is a 4/4 boosted to a 5/5 by the Wilf-Leaf Liege, no. The Fleecemane Lion would not have greater power or toughness than the experiment.
That wording seems very deliberate.
Thanks for the response. The Experiment One was a 4/4 after the Liege bonus was applied. This is due to layer rules right? The lion becomes a 5/5 before the evolve checks if the creature that entered the battlefield had greater power or toughness?
I think we have a Jace/Chandra combo card.Think we see Planeswalkers showing up as Legendary Creatures? Non-flip versions similar to what we saw in ORI?
Or just showing up a lot in the story/lore without accompanying Planeswalker cards?
It's weird that even with a zendikari Walker and a walker that already had a Zendikar card before in BFZ there wasn't technically a new walker among them.
They've been saying for a while that the pace of new PW characters was going to slow down since they've got a pretty good stable and most storylines will involve 5+ characters already. Now that we're returning to planes that had PWs the first time around I wouldn't be surprised if we didn't see almost any new PWs in these returns.
They've been saying for a while that the pace of new PW characters was going to slow down since they've got a pretty good stable and most storylines will involve 5+ characters already. Now that we're returning to planes that had PWs the first time around I wouldn't be surprised if we didn't see almost any new PWs in these returns.
That wording seems very deliberate.
http://wpn.wizards.com/en/event/prerelease-oath-gatewatchI don't know man, this pet theory that they have a secret Jace + Chandra married couple series is pretty dubious sounding, not to mention completely out of nowhere.
Maro saying there's only two cards isn't a clue, that's him explaining that Jace doesn't have a card even though he's in the story for the set. I'm not sure where you're getting this.
I have no idea why you are linking this random page.
I don't know man, this pet theory that they have a secret Jace + Chandra married couple series is pretty dubious sounding, not to mention completely out of nowhere.
MaRo confirmed a Nissa card. He keeps saying the 2 PW cards are out of the pool of Nissa/Chandra/Jace, because he knows that's not the full story.nah it's nissa + chandra breh
I'm conflicted. On one hand Planeswalkers functioning as one entity is dumb. On the other hand it might be the only way to make Chandra interesting.
MaRo confirmed a Nissa card. He keeps saying the 2 PW cards are out of the pool of Nissa/Chandra/Jace, because he knows that's not the full story.
Jace is in SoI, but you don't want to give him a card there, because Tamiyo needs one. But then the block doesn't have a red PW. Hence, both!