Etrian Oddity
Member
B/W Allies Equipment is really fun in standard. I've outraced RDW and weathered out Green Ramp and U/B Control.
eastonator asked: HI mark will there be a FTV this year? I'm asking because conspiracy 2 seems to have taken its place.
There is a From the Vault this year.
nexusgames asked: Hey Mark With the announcement of Conspiracy 2 that means we're getting three supplementals this year; Con2, Eternal Masters and Commander - is this the norm for the future?
Our attitude towards supplemental products is a little different than normal expansions. We like to have the freedom to experiment and try different things. This year we’re experimenting with doing three different supplemental sets (Eternal Masters, Conspiracy 2, and Commander decks) each with their own audience. The player reaction to these sets will help inform us on what type of experiments we’ll want to try in the future.
B/W Allies Equipment is really fun in standard. I've outraced RDW and weathered out Green Ramp and U/B Control.
Perfect.
I've got:
2 Chalice (mirr)
1 Teeg
4 Knights (conflux)
1 Foil GSZ (pack)
from your list. Definitely interested in the Bridges and would even it out with filler no problem.
Some info about what's going on with this year's supplemental products from blogatog:
and
Got a list?
x4 Expedition Envoy
x4 Stone Haven Outfitter
x4 Kalastria Healer
x3 Stoneforge Acolyte
x2 Hero of Goma Fada
x1 Drana, Liberator of Malakir
x3 Drana's Emissary
x3 Cliffhaven Vampire
x2 Silkwrap
x1 Stasis Snare
x1 Ruinous Path
x1 Touch of Moonglove
x1 Utter End
x1 Sorin, Solemn Visitor
x2 Bone Saw
x1 Stoneforge Masterwork
x4 Captain's Claws
x4 Ally Encampment
x4 Cave of Koilos
x6 Plains
x6 Swamp
x2 Shambling Vent
Some info about what's going on with this year's supplemental products from blogatog:
and
I apologize for the picture quality, I had really poor lighting. They are in matte sleeves.
http://i.imgur.com/8wFNMqs.jpg[/img[/QUOTE]
Guys I'm glad y'all are trading and stuff, it's great that we're a tightly-knit community. But could you maybe move it to PMs pls? :)
This is interesting to me. I wonder what kind of data they're looking for exactly, and depending on what they get, what meets the chopping block next year.
Guys I'm glad y'all are trading and stuff, it's great that we're a tightly-knit community. But could you maybe move it to PMs pls?
If you'd prefer.
Hopefully it spurs some other trading action on here though.
Seems really weird to be doing all of your experimenting in one year.
I know that Eternal Masters isn't the same exact audience as normal expansion sets, but there is still only so much money that people will spend on Magic and now they have four different ways they are pulling it in a few month period.
This is interesting to me. I wonder what kind of data they're looking for exactly, and depending on what they get, what meets the chopping block next year.
The change to the block structure is this year as well. Would think one of those tested each year, and since they just changed the block structure they would see if it panned out better for Eldritch Moon. I guess it isn't an experiment, but there is a lot going on this year that is different than pretty much any other year ever. Lots of product.I'm not sure what you mean "all." They do two of these things a year anyway. The only difference is now they're doing all three. It's one step different from normal.
I think the idea is that all of these are things people spend less total money on than normal expansions (Commander and Conspiracy because they're just supporting casual formats instead of hardcore deck-building, and Masters because there's a very limited supply) and they're largely targeted differently -- there are some people who really want to get both EMA and CP2, but for the most part the kitchen-table draft crowd and the hardcore tournament players are pretty distinct groups.
I think the idea is to prove that they can support this many products in a year, and they'll probably keep doing it unless something tanks pretty hard.
What's the best way to sell your entire collection? Just throw everything valuable in a binder and take it to the LGS? Or what - is there some other service I can use? Liquidating a paper collection seems a lot more daunting than a online one.
EDH or how I learned to love the game without mana screw
What's the best way to sell your entire collection? Just throw everything valuable in a binder and take it to the LGS? Or what - is there some other service I can use? Liquidating a paper collection seems a lot more daunting than a online one.
What's the best way to sell your entire collection? Just throw everything valuable in a binder and take it to the LGS? Or what - is there some other service I can use? Liquidating a paper collection seems a lot more daunting than a online one.
I'm haven't found myself deriving any fun out of playing the actual game, but it still costs a fucking shitload of money to play. I only enjoy the game in a theoretical sense because the game has a bunch of inherent design flaws that will never be corrected, e.g. 30% of games not being actual games because someone didn't get any land or the mulligan rule being laughable garbage even with magic scry shit in place because going down cards is an absurdly harsh penalty.
Like, I like the concept of the game, I just instantly get pissed off whenever I play it and I don't like spending money to be pissed off.
I'm haven't found myself deriving any fun out of playing the actual game, but it still costs a fucking shitload of money to play. I only enjoy the game in a theoretical sense because the game has a bunch of inherent design flaws that will never be corrected, e.g. 30% of games not being actual games because someone didn't get any land or the mulligan rule being laughable garbage even with magic scry shit in place because going down cards is an absurdly harsh penalty.
Like, I like the concept of the game, I just instantly get pissed off whenever I play it and I don't like spending money to be pissed off.
Means warchief isnt in.
Thats how it worled w mmaHow so? It feels very random if it's not tied to anything.
* stuff *
Any tips or guidance to a Magic Newbie?
Wait, isn't Brago already a ghost? How does one kill a ghost?
There is a reason why I don't play competitively and that's that I'm not willing to put several hundred dollars on the table for one deck. There just are cards that are better than others and those cost money.[...]
Any tips or guidance to a Magic Newbie?
The arms race in a casual circle can get brutal. It's all fun and games until someone drops a turn two Jin-Gitaxias and then only one guy is having fun at that point. Establishing deckbuilding rules in a casual group is immensely important to avoid those sort of inclusions. I have a few too many Modern decks and if the power level is there I'll play them but more than happy to play with my no-rares Zendikar block vampire tribal deck if that means everyone at the table gets to enjoy a competitive game.If you can establish a playgroup that doesn't throw itself into an arms race if you let them loose, you'll have a good time. If someone tries to beat the others with some deck you consider too expensive, just tell them you don't want to spend that much money to build a deck that can compete and refuse to play against this deck.
Any tips or guidance to a Magic Newbie?
Wait, isn't Brago already a ghost? How does one kill a ghost?
Fun fact: We most of the time only play with modern-legal cards but one guy has a Pauper Affinity deck (with Artifact Lands, etc) and it's just crushing usAlternately, if people want to build decks, you've got a few options. If people want to play fairly "normal" decks but you want to keep expensive cards out of it, there's a format called Pauper which only allows commons (and some variants like Peasant that also allow uncommons) which you could play.
First of all, you should know the Constructed formats:Any tips or guidance to a Magic Newbie?
(Elves)
4x Elvish Mystic - Creature - G - mana acceleration
2x Elvish Visionary - Creature - 1G - card draw on enter
2x Viridian Emissary - Creature - 1G - get land when dies
2x Elvish Archdruid - Creature - 1GG - elf lord, mana acceleration
(Middle creatures)
2x Centaur Courser - Creature - 2G - vanilla creature
2x Kessig Recluse - Creature - 2GG - reach, deathtouch
(Big creatures)
2x Soul of the Harvest - Creature - 4GG - big trampler, card draw
2x Terra Stomper - Creature - 3GGG - big trampler for its cost
2x Pelakka Wurm - Creature - 4GGG - big trampler, life gain, card draw
(Green spells)
2x Cultivate - Sorcery - 2G - get lands, one in hand, one on battlefield
3x Lead the Stampede - Sorcery - 2G - get creatures
(Red damage spells)
2x Sparkmage's Gambit - 1R - 1 damage to two creatures, can't block
2x Bathe in Dragonfire - 2R - 4 damage to creature
2x Burn Away - Instant - 4R - 6 damage to creature, exile graveyard
(Red creatures)
2x Crimson Mage - Creature - 1R - grant haste
2x Rummaging Goblin - Creature - 2R - card filter
2x Valakut Invoker - Creature - 2R - direct damage in late game
(Lands)
14x Forest
9x Mountain
In all honesty, its probably too much of a pain in the ass to get rid of all these cards for me to really quit, although I'm still thinking about it.
The game has frequently gotten tedious due to inherent flaws in the initial design and I keep feeling like formats get broken by poorly tested interactions which ends up making the format less fun, e.g. "we didn't test Reflector Mage in constructed" or "we didn't sleeve up Eye of Ugin with our new Eldrazi because we're okay with a format that costs $2000 to get into breaking entirely for months at a time because lol." I mean, I get the concept that you don't want to hamstring your design space, but breaking formats isn't a thing you should just be okay with.
Limited is fine, I just find Limited difficult. It's just tiring when I keep noticing things I don't like over the things I do like.
In all honesty, its probably too much of a pain in the ass to get rid of all these cards for me to really quit, although I'm still thinking about it.
The game has frequently gotten tedious due to inherent flaws in the initial design and I keep feeling like formats get broken by poorly tested interactions which ends up making the format less fun, e.g. "we didn't test Reflector Mage in constructed" or "we didn't sleeve up Eye of Ugin with our new Eldrazi because we're okay with a format that costs $2000 to get into breaking entirely for months at a time because lol." I mean, I get the concept that you don't want to hamstring your design space, but breaking formats isn't a thing you should just be okay with.
Limited is fine, I just find Limited difficult. It's just tiring when I keep noticing things I don't like over the things I do like.
In the end I feel the best way to play Magic is to build a cube, it's the best way to 100% control over what gets played/how broken the decks are. There's still mana screw/flood but you can set the power of the "metagame", which is very important to me too. Competitive Magic is way too tiring IMO.