I had not realized how many pieces by Todd Lockwood I was drawn to over all these years playing.
Starting with one of my favourite cards from Mirrodin.
I really became aware of the name through my favourite cover art half a decade later.
"I am not Raksha. I never will be."
So says the Kha Regent. But you've got a bitchin' hat.
So says the Kha Regent. But you've got a bitchin' hat."
He sure likes his Cats with midriffs.Lockwood is another one of those artists whose work I gravitate towards. Sometimes I check the artist credit and think "Yup, that's him".
Azusa, Kalitas, Niv-Mizzet, Path; his resume is pretty stacked. Also he wrote this amazing bit on his website.
Oh, people call them battle lands? I guess but just call them new slow lands or w/e I guess.
Mark Poole has drawn so many iconic cards all the way from the beginning, Ancestral Recall, OG Birds, OG Counterspell, Balance, Howling Mine, Tropical Island, etc
Dude is an integral part of magic history.
His C16 basics and that Painted Bluffs are his best work yet imo.
"Battlelands" was always the most unimaginative dumb name ever. It was the result of the pendulum swinging hard in the other direction from the too-clever-for-its-own-good name "tangoland."
If you can't get Goyfs and Lilis, I'd definitely go the CoCo route.
I just built a midrange abzan for modern, Grim flayer, Fleecemane Lion, Seige Rhino, a couple Sorin, Solumn Visitor & Liliana Last Hope. I dont have any Goyf or LotV either, and I probably never will with the prices they're at lol
Edit: Forgot to mention it's a blast to play with, I have a playset of coco that I'm using in a 4 color Zombie brew
Wasn't Tropical Island drawn by some other artist? I thought Poole drew the BoP art for the land but they ended up using it for the bird and got some other person to do the land.
I never stopped using tangolands.
The problem I have with CoCo is that I'd need to buy a full playset of it along Chord of Calling for it be functional and that would set me back a bit more than the couple of cards I need to buy to have a functional normal Abzan midrange. I also plan over time to buy a playset of LotV and Goyf, just not now.
Yeah, I was thinking something along that line until I can upgrade with LotV and Goyf. But CoCo seems a lot of fun too, it's just way too hard to decide .
I was thinking of picking up some Commander 2016 decks for my SO and me to play 1v1. One of the decks would be Stalwart Unity. Any suggestions on which of the other four decks would pair well with it? I'd like the decks to be of somewhat similar power levels so that it doesn't feel like a blowout in either direction.
If Stalwart Unity doesn't pair well with any of the other decks, are there any two decks that do pair particularly well with one another?
I was thinking of picking up some Commander 2016 decks for my SO and me to play 1v1. One of the decks would be Stalwart Unity. Any suggestions on which of the other four decks would pair well with it? I'd like the decks to be of somewhat similar power levels so that it doesn't feel like a blowout in either direction.
If Stalwart Unity doesn't pair well with any of the other decks, are there any two decks that do pair particularly well with one another?
My MKM order didn't make it, so no Bounty of the Luxa for me today. <.< I guess I'll sleeve Marvel up instead.
EDIT: Now this is some true jank:
https://www.mtggoldfish.com/deck/636278#online
Holy crap, what a difference. You wouldn't even get a phone call back if you sent in a portfolio looking like the early MTG stuff. The bar is simply so much higher these days.
Now that i think about it it's weird Poole has a couple of cards in this set.
He did both
That's an Alpha misprint with a credit line from before they swapped the art. Like every other piece of art they didn't get or had issues with, Jesper threw something together to get the set out the door, and he's properly credited for it in Beta onwards:
My MKM order didn't make it, so no Bounty of the Luxa for me today. <.< I guess I'll sleeve Marvel up instead.
EDIT: Now this is some true jank:
https://www.mtggoldfish.com/deck/636278#online
My MKM order didn't make it, so no Bounty of the Luxa for me today. <.< I guess I'll sleeve Marvel up instead.
EDIT: Now this is some true jank:
https://www.mtggoldfish.com/deck/636278#online
Going to make my third attempt at attending a magic event tonight. After I had a lot of fun at the pre-release I have had several less than good experiences at several of my local game stores.
Last Friday I went to the store closest to me for their FNM. Their site listed no details other than it was free so I went hoping to find some people to casually play against or for a sealed event. I got there and sat at a table in their play area and after 10 or 15 minutes 10 or so other people were there. One of the store employees came and asked me to sign up for the tournament. I told him I was a new player and only had a handful of cards. He said that they were only hosting the tournament so if I wasn't going to participate I couldn't stay in the play area so I left.
Then I read about the Amonkhet League and that sounded perfect for me. The only problem is that while 5 or 6 stores near me are listed on the WOTC site as hosting the event, none of them listed it on their websites or Facebook event pages. I messaged a few of them and got no replies for a few days until one of them wrote back saying they were hosting it and they must've forgot to add it to their event list. So I went down to the shop after work and there were a bunch of people there. I went to the counter and asked if anyone was there to participate in the league. The employee went back to the play area and asked and one of the guys asked "What are the prizes" to which the employee angrily replied "THERE ARE NO PRIZES, SOME PEOPLE ACTUALLY ENJOY JUST PLAYING THE GAME". I got the impression that this was one of "those regulars". I waited around for 20 minutes or so and left since no one came to do the sealed league.
So I will give it another shot tonight. A new store opened up close to me and they actually advertised on their site a draft tonight and at least the comments on their Facebook page lead me to believe they are friendly to new players.
TLDR: This shit is hard to get into
Did y'all forget the 4c rites deck that comboed by flickering a brood monitor with displacer and killed the opponent with zulaport cutthroat?
Made it big at a couple gps before people found out it's bad.
MTGO Standard League 5-0 Decks 5/5/2017:
1 Mono Black Zombies
1 Temur Marvel
1 Sultai Marvel
2 Mardu Vehicle
2 UW Control
1 UR Control
1 Jeskai Control
1 Mardu Control
http://magic.wizards.com/en/article...titive-standard-constructed-league-2017-05-05
The two UW decks seem to be identical. Mardu Control is basically a tap-out superfriends deck that also runs a full playset of Glorybringers. Sultai Marvel looks cool as fuck, with the new Liliana being a pretty sweet way to get Ulamog on the battlefield.
Holy shit. Gideon of the Trials is seeing more play than Gideon, Ally of Zendikar. What happened?!
Holy shit. Gideon of the Trials is seeing more play than Gideon, Ally of Zendikar. What happened?!
Sure, it's a great card, but what a significant change in the meta!
It's not even being used to crew, just in control decks. Hmmm...
Costs 1 cmc less, still crews Heart, can possibly keep you from losing a game you should lose, prevents damage... I dunno. It's pretty good.
Holy shit. Gideon of the Trials is seeing more play than Gideon, Ally of Zendikar. What happened?!
Eh, this is just the before Pro Tour meta. In a couple of week it's probably going to be all Mardu and Marvel.
1v1 and MP banlists are being split online at a later date.
WotC just took over the Duel Commander banlist, which is...interesting.
Greetings MTGO Commanders,
We've heard your reaction to the Magic Online Commander update and will be adjusting our plan to accommodate. It was never our intent to disrupt the paper multiplayer Commander community and the format you play at your local game store or at home with friends. We fully support the Rules Committee's work to make multiplayer Commander the best it can be and will do our best to support their effort.
On May 10, we will update the Magic Online Commander format with the new banned list and begin 1v1 Commander leagues as planned. We want to start gathering data on this format as soon as possible so we can start refining it. This includes updating the banned list and evaluating the match structure (one game versus best-of-three and match length). This does mean that all Commander play on Magic Online will use the updated banned list for a short period of time.
With the Magic Online deployment of Hour of Devastation on July 5, however, we will add another Commander format with a second, separate banned list. When this happens, one format will endeavor to match the official Commander rules and banned list for multiplayer Commander as published at MTGCommander.net while the other will feature a Magic Online specific banned list tailored for 1v1 matches and will feature League and event support. Essentially, multiplayer Commander and 1v1 Commander will be treated as separate formats.
Please note that Magic Online will not always be able to support every card that is legal in paper Commander and may need to make gameplay concessions to fit Magic Online's digital environment. We'll try and be as transparent as possible when this is the case.
We still have some work to do to finalize the names of the formats, but we will provide more information as we get closer to the Hour of Devastation release. Finally, I want to thank you for your dedication and passion for this game we all love. We're always looking for ways to improve the experience on Magic Online, and your continued feedback is important part of that process.
Here's the relevant part.1v1 and MP banlists are being split online at a later date.
WotC just took over the Duel Commander banlist, which is...interesting.
they aren't just splitting it off, they are going to adhere to the RC's as much as possible.mtgo tumblr said:With the Magic Online deployment of Hour of Devastation on July 5, however, we will add another Commander format with a second, separate banned list. When this happens, one format will endeavor to match the official Commander rules and banned list for multiplayer Commander as published at MTGCommander.net while the other will feature a Magic Online specific banned list tailored for 1v1 matches and will feature League and event support. Essentially, multiplayer Commander and 1v1 Commander will be treated as separate formats.
Tumblr's blocked where I'm at so couldn't. This is why I explicitly stated what the news was instead of just commenting on it.
Here's the relevant part.
they aren't just splitting it off, they are going to adhere to the RC's as much as possible.
Opened Rhonas, sell now or wait?
Thanks and yes. It's an embarrassing practice for their most prestigious tournaments, I understand walking back the Top 8 changes but the problem remains unaddressed thereby.Wait for PT, the card is very strong and should see play if green is any good. Which is always is.
Speaking of the PT, I'm still holding out hope they will figure out that the PT being semi-rigged because dudes concede their friends in and then draw their way into the single elim rounds is dumb bullshit. Remove the timer from the last two rounds for all players mathematically eligible for the Top 8, and disallow draws of any kind in those rounds. Yes, it will take 30-60 minutes longer for that day, but who cares - the Top 8 is on a different day anyways.
I mean, that's only necessary because WOTC doesn't have the stones to ban collusion and just say the head judge has discretion to determine if players are colluding to draw into some kind of benefit.
I was pretty scared of the impacts on paper EDH, that said I've played some EDH again and am ok with a sol ring, mana crypt mana vault ban now, though preferably more fast mana of the sort would be banned in addition.A bit of a relief. There was certainly dismay of no longer being able to play your paper deck on MODO (I mean, assuming all the cards existed and worked and would function in a land without shortcuts) and fear of WotC taking over the multiplayer rules/ban list. People may have issues with the RC but I don't think anyone was happy with the proposed multiplayer ban list WotC initially released.
4/18/2017
If you cast two Insults in one turn, damage dealt by sources you control this turn will be multiplied by 4. If you cast three Insults, it will be multiplied by 8, and so on. How rude.
M-Files: Amonkhet
* Binding Mummy was given the ability to tap artifacts to help W/B Zombies against artifact decks. It isn't meant to be a silver bullet, just something to help a bit against Heart of Kiran. This is part of the super late changes in response to the rotation change.
* Gideon's Intervention went through a lot of changes.
* Blue fliers aren't supposed to be stronger than Phantom Monster (3U, 3/3 flier) at common.
* Cryptic Servant was originally 6U, but they changed it to 5UU to make it weaker in Eternal formats. They like when a card like Gurmag Angler shows up in Eternal, but they didn't think this was the right card to take a risk with.
* When they made Vizier of Many Faces, they weren't even sure it would work well with embalm, but it polled well, so they adjusted the rules of embalm itself to make it work.
* Drake Haven was originally 1U.
* They knew As Foretold worked with the no-mana suspend cards.
* Trial of Ambition says "target opponent" so it doesn't cause a blowout with Emrakul.
* Shadow of the Grave at one point has the wording "discarded or put into your graveyard from exile" to work with madness. They instead decided to change the rules.