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Magic: the Gathering |OT11| Amonkhet - Have you ever had decks with a Pharaoh?

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Frontier being a thing (in the West at least, Japan is an entirely different market where I've seen it be somewhat good) was a reaction to 3 shitty Standard seasons and a shitty Modern year that had a good summer with two awful ends. It makes sense that when Standard is better (even though fuck Marvel) and Modern is better that Western interest in frontier would go down.

Gee, I wonder why Servo Exhibition didn't catch on. Maybe it has something to do with being a strictly worse Raise the Alarm? Like, was it being at Instant Speed somehow this format warping card when Raise the Alarm has never been that?

Angel of Invention is sweet for Brewing, but unless we get Convoke or something in Standard soon she's going to be stuck in limbo. As a Convoke enabler she's 3 Bodies for 8 Mana/one chord and an anthem. It's also hillarious to me that she's able to be grabbed off of Reveillark's trigger due to her base stats.

I think I just peed a little. Mayhaps it's time to brew.
It's hillarious how strong Gearhulk is in a format where Cryptic Command/Gifts are cards. If/When Modern ends up slowing down more I can see Gearhulk seeing play, because 6 Mana for a 5/6 with added Cryptic is ridiculous.
 

DrArchon

Member
Gee, I wonder why Servo Exhibition didn't catch on. Maybe it has something to do with being a strictly worse Raise the Alarm? Like, was it being at Instant Speed somehow this format warping card when Raise the Alarm has never been that?

I have to assume they thought that making artifact creatures in an artifact block was enough of an upside that making it an instant as well would've been to good.

Meanwhile, they printed Elvish Visionary with +2/+1 and two free energy, all for 1 blue mana more.
 

bigkrev

Member
You would think that Frontier would have gotten bigger when Standard got even worse earlier this year.

Instead, it appears that it's Hareyua's way to make money on old cards they had lying around, similar to what Star City tried with Tiny Leaders
 

kirblar

Member
You would think that Frontier would have gotten bigger when Standard got even worse earlier this year.

Instead, it appears that it's Hareyua's way to make money on old cards they had lying around, similar to what Star City tried with Tiny Leaders
The entire reason it blew up was Standard being shitty. As soon as the bans happened, Frontier just died. It was always exactly that- Modern cards are more expensive in Japan and so it was created as a budget format.
 
Frontier Right now is akin to Modern, but you only have up to Shadowmoor block. I mean, it matches up somewhat.

You've got the Artifact Block that broke Standard with every set, leading to bans issued in Standard for the first time in a long time(Mirrodin/Kaladesh), the Multicolored set that created probably one of the best worlds ever and is considered one of the pinnacles of the period(Tarkir/Ravnica), a return to a world that was super popular that ends up being a great block with a few development issues(Time Spiral/Shadows), a block based on a lesser known mythology that has a great draft environment minus some complications(Lorwyn/Amonkhet) and a turd of a block with the few good cards being mostly Development pushing hard for playable(Kamigawa/BFZ)

I have to assume they thought that making artifact creatures in an artifact block was enough of an upside that making it an instant as well would've been to good.

Meanwhile, they printed Elvish Visionary with +2/+1 and two free energy, all for 1 blue mana more.
Like, that would make sense.. if we had anything that actually cared about artifact creatures see play beyond limited. Fabricate was/is a trash tier mechanic 90% of the time because you always picked the "Make dudes" mode.

The only justification for it not being instant is that they thought the draft "dudes get +1/+1" cards would be better then they would, which just rings of Tonedeaf to me.
 

bigkrev

Member
The entire reason it blew up was Standard being shitty. As soon as the bans happened, Frontier just died. It was always exactly that- Modern cards are more expensive in Japan and so it was created as a budget format.

I don't play Standard, but I thought Standard got worse after the bannings, as it just became Duel Decks: Saheeli vs Mardu. Frontier still vanished though
 
Frontier vanished because "X" is going to be the Magic Version of why Rome "Fell", right?

If so, I'm just going to put these out here:

Frontier failed because Frontier failed.

Frontier Failed because Hearthstone took the audience

Frontier failed because of New World Order.
 

kirblar

Member
Frontier vanished because "X" is going to be the Magic Version of why Rome "Fell", right?

If so, I'm just going to put these out here:

Frontier failed because Frontier failed.

Frontier Failed because Hearthstone took the audience

Frontier failed because of New World Order.
It blew up because Standard was godawful. The gains were illusory.

As soon as Standard stopped being godawful (and was instead merely bad) it lost the gains it had made.
 

OnPoint

Member
I'm glad Frontier is gone. We didn't need another format.

Modern is in a good place. Standard has been fixed, sort of.

Hopefully they'll learn from breaking standard on accident how not to for the future.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Frontier failed because nobody cares about non-sanctioned formats.
 
It blew up because Standard was godawful. The gains were illusory.

As soon as Standard stopped being godawful (and was instead merely bad) it lost the gains it had made.
Oh, I know that's the biggest reason(even though I'd argue CopyCat Standard was far worse then Emrakul/Copter/Reflector Mage), I'm just taking the piss out of people who try to argue that there's a definitive reason/explaination as to why the Western Roman Empire Collapsed.

Also, Illusory Gains sounds like a Magic card
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
I'm glad Frontier is gone. We didn't need another format.

Modern is in a good place. Standard has been fixed, sort of.

Hopefully they'll learn from breaking standard on accident how not to for the future.

BFZ block had Gideon in it and typed duals along with fetchlands.
SOI block had Emrakul in it.
KLD block had both Felidar combo and Aetherworks Marvel.

No, they aren't going to learn. The fact that Amonkhet didn't randomly break something is a minor miracle if only because he's inherently less powerful than the preceding 2 blocks.
 

OnPoint

Member
BFZ block had Gideon in it and typed duals along with fetchlands.
SOI block had Emrakul in it.
KLD block had both Felidar combo and Aetherworks Marvel.

No, they aren't going to learn. The fact that Amonkhet didn't randomly break something is a minor miracle if only because he's inherently less powerful than the preceding 2 blocks.
Don't forget before that they had CoCo running rampant. A card that I honestly believe should have ate a ban.

My prayer is Amonkhet is going to be the start of them realizing what they did wrong. I know I'm likely wrong. But all I have is hope.
 

kirblar

Member
Oh, I know that's the biggest reason(even though I'd argue CopyCat Standard was far worse then Emrakul/Copter/Reflector Mage), I'm just taking the piss out of people who try to argue that there's a definitive reason/explaination as to why the Western Roman Empire Collapsed.

Also, Illusory Gains sounds like a Magic card
Cause it is one:
watch
 

bigkrev

Member
There was a period of time where 5 Color legitimately "got there"- it was added to Magic Online (as Prismatic, only missing the Ante rules/cards), and was used at the Magic Invitational. It had a ton of issues- ante cards being legal, weird tournament scoring (the value of Ante cards were involved), the whole reserved list issue, the "father" of the format eating a DCI ban for attacking a judge- but it faded over the years and now I bet 90% of the people in this thread never even heard about the format.

EDH only has survived IMO because WOTC adopted it and began designing specifically for the format and throwing tons of support behind it
 

Firemind

Member
Don't forget before that they had CoCo running rampant. A card that I honestly believe should have ate a ban.

My prayer is Amonkhet is going to be the start of them realizing what they did wrong. I know I'm likely wrong. But all I have is hope.
bolas pw is 5 mana and his +ability is mini cruel ultimatum #believe
 
The most broken thing in Amonkhet is New Perspectives, but that's still not anywhere on the tier of Marvel.
Don't forget before that they had CoCo running rampant. A card that I honestly believe should have ate a ban.

My prayer is Amonkhet is going to be the start of them realizing what they did wrong. I know I'm likely wrong. But all I have is hope.
I'm convinced CoCo being as strong as it was in Standard is a consequence of them removing Mana Dorks and decent Counterspells while pushing 3Drops.

CoCo nabbing birds as the lowest creature is arguably much worse then grabbing 2Drops at the lowest. Staple that to Queller/Reflector Mage having 3 Toughness and you've fucked up balance when every card is built around 2 toughness.
 

kirblar

Member
NP is deliberately broken, it's just that they printed an enabler at uncommon that they shouldn't have if they were going to print NP.

Delusions of Mediocrity would be a neat reprint at some point for Modern, actually.
 
Speaking of standard I believe the meta will quickly adapt and trash Zombies. UR control running multiple suns mainboard, bant aetherworks and a amalgamation of the chandra and spell heavy temur lists making the rounds.
 
Huh, I forgot Illusory Gains was that card specifically.

NP is deliberately broken, it's just that they printed an enabler at uncommon that they shouldn't have if they were going to print NP.
Eh, I'd compare a 6 Mana Enchantment that has that "7 or more clause" to be very different from a 4 Mana "Oops I win" button.

It's a lot easier to get to 4 Mana then 6 on each respective turn.
 

kirblar

Member
6 Mana for NP is fine, it's the fact that you can go off that turn due to the uncommon (that didn't need to be printed as is) is an issue.
 
6 Mana for NP is fine, it's the fact that you can go off that turn due to the uncommon (that didn't need to be printed as is) is an issue.
Right, I know the 6 Mana is fine, it's just Development doesn't test anything that's actually worth testing.

Both Marvel and New Perspectives would have been fine if they hadn't missed some glaring issue(Literally anything on Marvel/The Blue Untap Cycler existing for New Perspectives).
 
It's not obvious, that's for sure. Multiple people on this very forum were in the MTGO beta and tried building New Perspectives decks right from the get-go and immediately dismissed them as trash (and I saw plenty of other people in the beta trying and failing as well). The problem is that you look at Vizier during the spoiler review and then immediately forget it exists - making the connection that Vizier is the card that breaks New Perspective only happens if you think like a brewer.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
I would, again, reiterate that I don't think anyone in development should probably still be employed there.

They missed all of the previously mentioned cards, and then noted last week in the design file that they printed Manglehorn to stop Aetherworks Marvel. Note: Manglehorn either comes down after Aetherworks Marvel is already resolved, and its static ability just gives it the equivalent of summoning sickness. They do not appear to understand that the problem with a card like Aetherworks Marvel is that energy is too easy to get (and received by cards that are far above rate considering energy cost) and destroying isn't that amazing because it your opponent almost assuredly gets a shot at it anyways. Getting a shot at Marvel is insanely broken to begin with.

It's not obvious, that's for sure. Multiple people on this very forum were in the MTGO beta and tried building New Perspectives decks right from the get-go and immediately dismissed them as trash (and I saw plenty of other people in the beta trying and failing as well). The problem is that you look at Vizier during the spoiler review and then immediately forget it exists - making the connection that Vizier is the card that breaks New Perspective only happens if you think like a brewer.

NP isn't broken
 

Santiako

Member
For what it's worth, New Perspectives was one of the worst performing decks in the PT.

I still think it's not good enough, maybe at FNMs and stuff it can do ok.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
For what it's worth, New Perspectives was one of the worst performing decks in the PT.

I still think it's not good enough, maybe at FNMs and stuff it can do ok.
It's not good there either, it's comically fragile.

It only "works" because you load your deck with cards that have cycling. You have an almost hard cap on how many cards you can run that don't have cycling because you need a certain number of lands to go off. The reason this is important is that the deck is worse than your average limited pool without either wincon or New Perspectives. Except you can't actually do anything to protect your wincon from either your hand or the battlefield because you don't have the flexibility to start boarding in a bunch of countermagic. You actually can load your deck up with Negate and Dispel, but it critically dilutes your deck and your opponent will almost always have more counterspells than you do if you're doing that.
 
NP isn't broken

Like I said when the deck appeared, I feel like it's in the league of Jeskai Ascendency. The difference is that I'm pretty sure they knew what they were doing with Ascendency, and they thought that New Perspectives wouldn't be "breakable" in Standard.

I admit it's hard to think of anything as broken that's not banworthy in an environment where we just had to ban a pile of cards and might end up banning another.
 

Ashodin

Member
Trying to get back onto my YouTube videos after a hiatus. I get creatively burnt out sometimes.

Thursday's Legendrule will be based around this guy

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I find the gameplay style you want to build with this guy as a commander interesting. Lots of "above four cards" effects can stack like Ivory Tower and the like.
 
So do people remember the combat shortcut rules change?

I recently found out why it was worded the way it is and why it is on the whole a bit stupid
new rule said:
If the active player passes priority during their first main phase, the non-active player is assumed to be acting in beginning of combat unless they are affecting how or whether a beginning of combat ability triggers. However, if the non-active player takes no action, the active player has priority at the beginning of combat. Beginning of combat triggered abilities (even ones that target) may be announced after any non-active player action has resolved.
bolded the important part. So the old "unless otherwise noted NAP is acting in the beginning of combat" still applies unless that's affecting a beginning of combat trigger.

This came up because my opponent had a toolcraft exemplar and I pondered whether the new rules would allow me to kill his artifact w/o him able to play another in the mainphase. It's not but only because of the bolded part.

Otherwise said if my opponent goes "combat" I magma spray the scrounger he can play another artifact, if I magma spray a thraben inspector we're already in the beginning of combat. Now I do wonder though if my opponent also had a clue when would I be acting and what would happen if my opponent cracked a clue in response?
 

kirblar

Member
Any specific reason? Helene's been at WotC so long it wouldn't surprise me at all for her to bounce to somewhere that'll give her a big title bump, she was kind of capped out where she was.
Just that turnover in high level positions like that is pretty normal w/ new CEOs and such. Nothing specific- I think we all saw the Worth thing coming.
 
The biggest condemnation you can give Development is that the Smuggler's Copter we got was the second weakest one they had in the file of all of them, yet it still was strong enough to get banned.

From the M-Files:
ID: Trying crew with power. Was one creature.
ID: No longer loots on ETB.
ID: Attack loot -> combat damage draw
DGH: FFL Meeting—3/4, loot when attacks or blocks
DEL: FFL changes are in. Was 3/2 with saboteur "draw a card."
AP: FFL team recommends 3/3 and vigilance.
 
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