Imperfected
Member
Glimmer's a boilerplate blue card advantage with the set mechanic tacked on, they print cards like it basically every block as Limited fodder. If there's something wrong with it, it's because Energy itself is a problem.
Yeah, I'm fine with glimmer. Divination is 3, Painful Truths is 3 and can net you 1 more card at the cost of life and more color requirements. Paying an extra mana for 2 energy, scry, and instant speed seems fine.
Rogue Refiner and Attune seemed like the biggest culprits to me. Marvel pulls the best energy cards from across three colors thanks to attune and rogue refiner is already a suped-up elvish visionary that applies legitimate pressure even without the bonus energy.
All of this isn't to detract from the mainpoint- Marvel is clearly the busted card. I just wonder if the deck could have run this top tier smooth without refiner and attune.
I will fight you, Knuckles was a hero.
A hero, dammit.
Steal-yo-shit is a great EDH deck. It's always at the same power level as the rest of the table.
Who's the go-to commander for these kinds of decks? I've got a busted up copy of Memnarch that I've kept in my Animar deck for no other reason than him being a decent mana sink, but I love the card enough that I wouldn't mind making a full steal-everything deck with him.
Who's the go-to commander for these kinds of decks? I've got a busted up copy of Memnarch that I've kept in my Animar deck for no other reason than him being a decent mana sink, but I love the card enough that I wouldn't mind making a full steal-everything deck with him.
I'm building one with Memnarch. Seems to make the most sense to me.
Really? Alright. I thought every matchup's more or less 50-50 lolDo you have 3 sweltering suns main? Seems a bit overkill the zombie matchup is pretty good already.
Dude. Empress Galina.Yeah, that's what I figure. I want to be able to keep stealing stuff even if I don't have the cards in my hand that can do it. And if any single color can survive on its own in EDH, it's blue.
You can answer everything they do game 1. If you don't draw the sweltering suns chances are high you're drawing spot removal instead and that gives you enough time to churn through your deck looking for the suns if they manage to rebuild.Really? Alright. I thought every matchup's more or less 50-50 lol
Dude. Empress Galina.
Yeah, but I want to steal everything, not just commanders.
Yeah, but I want to steal everything, not just commanders.
If your goal is to make the most powerful steal-yo-shit deck, Memnarch is the right choice because you get repeatable mind controls and can win the game on the spot with infinite mana. If your goal is to make a "my deck is your deck" (i.e., something less cutthroat), look at Sakashima, Lazav, or Dragonlord Silumgar.
More art descriptions, surprised that they snuck an Egyptian mythology reference into River Serpent.
So, do you guys think that Bontu's Wrath is part of an undercosted-that-exerts-your-lands cycle for each god?
Hazoret's Last Punch - 3RSo, do you guys think that Bontu's Wrath is part of an undercosted-that-exerts-your-lands cycle for each god?
So, do you guys think that Bontu's Wrath is part of an undercosted-that-exerts-your-lands cycle for each god?
If your goal is to make the most powerful steal-yo-shit deck, Memnarch is the right choice because you get repeatable mind controls and can win the game on the spot with infinite mana. If your goal is to make a "my deck is your deck" (i.e., something less cutthroat), look at Sakashima, Lazav, or Dragonlord Silumgar.
Oh, if that's what they're going for, then red could beThat'd be pretty cool. Not sure what Oketra's would be though, seeing as Bontu got a Wrath. Making a bunch of tokens perhaps?
Would be nice if each one helped turned their respective gods on.
Oh, if that's what they're going for, then red could be
Hazoret's Last Roundup - 2R
Sorcery
Each player discards all cards. At the beginning of your next end step, each player draws seven cards. Lands you control don't untap during your next untap step.
Oh, if that's what they're going for, then red could be
Hazoret's Last Roundup - 2R
Sorcery
Each player discards all cards. At the beginning of your next end step, each player draws seven cards. Lands you control don't untap during your next untap step.
Thanks, I took a look through it.
Fortunately, (or unfortunately for my wallet) all of my testing is done through the competitive standard leagues and pptqs on MTGO, so I'm generally playing against decent to great players with the usual top tier decks. I also get in sideboard games every match so I can continue to refine it.
On the GDD toolbox note from earlier, been thinking of trying out a 1 of Call the Gatewatch. The deck depends pretty heavily on finding Lily and Nahiri also serves as an out to many problem permanents. Call is 3 mana, so it can be bought back with GDD.
Oh, if that's what they're going for, then red could be
Hazoret's Last Roundup - 2R
Sorcery
Each player discards all cards. At the beginning of your next end step, each player draws seven cards. Lands you control don't untap during your next untap step.
Hazoret's Last Punch - 3R
Sorcery
Hazoret's Last Punch deals 7 damage to target creature or planeswalker. Lands you control don't untap during your next untap step.
You know it will be something lame like that.
Though this could be neat.
Hazoret's Last Reckoning - 2R
Sorcery
Tap each land target opponent controls. They don't untap during that player's next untap step. Lands you control don't untap during your next untap step.
Oh, if that's what they're going for, then red could be
Hazoret's Last Roundup - 2R
Sorcery
Each player discards all cards. At the beginning of your next end step, each player draws seven cards. Lands you control don't untap during your next untap step.
apparently it's a cycle.
Randomly found this card in a search and noe am tempted to make a monogreen legendary tribal EDH deck.
apparently it's a cycle.
Why is the red version the only one templates differently
Can't be too difficult to make a mono green deck where every creature is legendary.
Can't be too difficult to make a mono green deck where every creature is legendary.
You even get Time of Need to tutor up all your bad creatures!
I forgot that existed, surprised it doesn't see more play in EDH.You even get Time of Need to tutor up all your bad creatures!
I forgot that existed, surprised it doesn't see more play in EDH.
There's actually a real legendary tribal card
There's also Reki! (it's not a lord, but still)