SigmasonicX
Member
If Fate Reforged and Dragons of Tarkir follow the pattern I suggested earlier, with the former having new clan mechanics and the latter bringing back the Khans clan mechanics but attributed to different clans, then I think these swaps might work, assuming the flavors of the clans change with the new present but have the same colors.
DISCLAIMER: The hypotheses of "5 new mechanics in Fate Reforged, Khans mechanics in Dragons of Tarkir", "5 new in Fate Reforged, Fate Reforged mechanics in Dragons", "Mix of old and new in Fate Reforged, same mix in Dragons", and "5 new in Fate Reforged, 5 new in Dragons" all can't be rejected out of hand without more information. There is currently not much of a point in arguing about which one is more likely to happen.
Abzan - Raid - Red loses this, and green gains it. Abzan is now more aggressive, but in a righteous way, as compared to Mardu.
Sultai - Outlast - White loses this, and blue gains it. Compared to the opulence the Khans version of Sultai has, the Dragons version has a harsher lifestyle.
Temur - Delve - Black loses this, and red gains it. This will tie in more with green's reverence of the past, as compared to Sultai taking advantage of the dead. It was mentioned in some flavor article that the Temur used to be slaves of the Sultai who were able to escape, so maybe in Dragons world, they are the ones who are rich.
Jeskai - Ferocious - Green loses this, and white gains it. I feel like ferocious in white is awkward, but no more than blue. In the Dragons world, the rulers are the Efreet, who now accept their violent tendencies; the Planeswalker's Guide went into too much detail about them for them to not be relevant.
Mardu - Prowess - Blue loses this, black gains it. While still liking to fight, the Mardu are now more tricky about it instead of attacking straight on.
Alternatively, if you tie mechanics to the lead color of each clan, then change the lead color of each clan to the shared enemy color, you get:
Abzan - Delve - Blue loses this, white gains it.
Jeskai - Raid - Black loses this, blue gains it.
Sultai - Ferocious - Red loses this, black gains it.
Mardu - Outlast - Green loses this, red gains it.
Temur - Prowess - White loses this, green gains it.
Though this provides a greater contrast, raid in blue and outlast in red in particular seem really unfitting.
DISCLAIMER: The hypotheses of "5 new mechanics in Fate Reforged, Khans mechanics in Dragons of Tarkir", "5 new in Fate Reforged, Fate Reforged mechanics in Dragons", "Mix of old and new in Fate Reforged, same mix in Dragons", and "5 new in Fate Reforged, 5 new in Dragons" all can't be rejected out of hand without more information. There is currently not much of a point in arguing about which one is more likely to happen.
Abzan - Raid - Red loses this, and green gains it. Abzan is now more aggressive, but in a righteous way, as compared to Mardu.
Sultai - Outlast - White loses this, and blue gains it. Compared to the opulence the Khans version of Sultai has, the Dragons version has a harsher lifestyle.
Temur - Delve - Black loses this, and red gains it. This will tie in more with green's reverence of the past, as compared to Sultai taking advantage of the dead. It was mentioned in some flavor article that the Temur used to be slaves of the Sultai who were able to escape, so maybe in Dragons world, they are the ones who are rich.
Jeskai - Ferocious - Green loses this, and white gains it. I feel like ferocious in white is awkward, but no more than blue. In the Dragons world, the rulers are the Efreet, who now accept their violent tendencies; the Planeswalker's Guide went into too much detail about them for them to not be relevant.
Mardu - Prowess - Blue loses this, black gains it. While still liking to fight, the Mardu are now more tricky about it instead of attacking straight on.
Alternatively, if you tie mechanics to the lead color of each clan, then change the lead color of each clan to the shared enemy color, you get:
Abzan - Delve - Blue loses this, white gains it.
Jeskai - Raid - Black loses this, blue gains it.
Sultai - Ferocious - Red loses this, black gains it.
Mardu - Outlast - Green loses this, red gains it.
Temur - Prowess - White loses this, green gains it.
Though this provides a greater contrast, raid in blue and outlast in red in particular seem really unfitting.